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Weapon rank
Higher ranks allows for the usage of better weapons. S-rank is the highest rank and can only be earned by a promoted character. S-rank weapons gain a bonus of +5% crit.
Weapon bonuses
In battle, certain weapons and spells are advantageous verse other weapons and spells, as such:
- Sword > Axe
- Axe > Spear
- Spear > Sword
- Note: Reaver-type weapons reverse the above conditional expressions.
- Advantageous weapons gain a bonus of +15% hit, +1 weapon might.
- Disadvantageous weapons are penalized -15% hit, -1 weapon might.
- Anima > Light
- Light > Dark
- Dark > Anima
Terrain bonuses
- Peak: avoid +40% def +2
- Throne: avoid +30% def +3 (only affect physical defense)
- Gate: avoid +30% def +3
- Mountains: avoid +30% def +1
- Forest: avoid +20% def +1
- Fort: avoid +20% def +2
- Lake: avoid +10%
- House: avoid +10%
- Sand: avoid +5%