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Weapon rank

Higher ranks allows for the usage of better weapons. S-rank is the highest rank and can only be earned by a promoted character. S-rank weapons gain a bonus of +5% crit.


Weapon bonuses

In battle, certain weapons and spells are advantageous verse other weapons and spells, as such:

Sword > Axe
Axe > Spear
Spear > Sword
Note: Reaver-type weapons reverse the above conditional expressions.
Advantageous weapons gain a bonus of +15% hit, +1 weapon might.
Disadvantageous weapons are penalized -15% hit, -1 weapon might.


Anima > Light
Light > Dark
Dark > Anima

Terrain bonuses

Peak: avoid +40% def +2
Throne: avoid +30% def +3 (only affect physical defense)
Gate: avoid +30% def +3
Mountains: avoid +30% def +1
Forest: avoid +20% def +1
Fort: avoid +20% def +2
Lake: avoid +10%
House: avoid +10%
Sand: avoid +5%