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Name Type Maximum Ammo Capacity Magazine Size Description
.357 Magnum Revolver 80 6 Can kill up to three zombies in one shot. Can be used when downed.
Arisaka Bolt-Action Rifle 50 5 Makes its first and only appearance in Shi No Numa. It's best in early rounds.
BAR Automatic Rifle 140 20 Has a small ammo capacity and low rate of fire.
Bouncing Betty Mine 2 2 Are restored after every round. Often used for glitches.
Bowie Knife Knife - - The only weapon that stays with the player after they die and respawn. It's only in Der Riese.
Double-Barreled Shotgun Shotgun 60 2 A powerful shotgun that needs close range to be very effective.
FG42 Light Machine Gun 192 32 A powerful gun with high fire rate.
Gewehr 43 Semi-Automatic Rifle 120 10 Found in the starting rooms of Verruckt, Der Riese and Shi No Numa. Best for early rounds.
Kar 98K Bolt-Action Rifle 50 5 Has low damage and low rate of fire, best for head shots in early rounds.
M1 Garand Semi-Automatic Rifle 128 8 Commonly in the mystery box with rifle grenades- which is good for making crawlers.
M1911 Semi-Automatic Pistol 80 8 Players always start with this gun.
M1897 Trenchgun Shotgun 60 6 Powerful shotgun, larger ammo capacity than the Double-Barreled Shotgun but slow reload time.
M1919 Browning Machine Gun 500 125 The Browning's bullets are stronger than the MG42 but it has a slower fire rate.
M1A1 Carbine Semi-Automatic Rifle 120 15 Best in early rounds, like all semi-automatic rifles.
M2 Flamethrower Flamethrower Unlimited but overheats - The Flamethrower is useless in later rounds but is a good weapon for Insta-Kill, since it wastes no ammo.
M24 Stielhandgranate Grenade Player receive 2 every round - Players start with 2 and get 2 every round. If thrown too close to the player, they can stun/down the player.
MG42 Machine Gun 500 125 Quickly runs out of ammo due to its high fire rate but is very effective.
MP40 Sub-Machine Gun 192 32 Has higher damage and larger magazine than the Thompson but has a low fire rate.
Molotov Cocktail Special/Secondary Grenade 4 - The most they can do is make crawlers, many players believe this is the most useless weapon obtainable from the box.
Monkey Bomb Special/Secondary Grenade 3 - Nazi Zombies are attracted to Monkey Bombs when thrown. They are often used to make time to save downed players or to get a Max Ammo pick-up.
PPSh-41 Sub-Machine Gun 355 71 Has a very high rate of fire, makes ammo run out quickly but is very effective against zombies.
PTRS-41 Scoped Sniper Rifle 55 5 The only sniper rifle available in Nazi Zombies, it is capable of killing zombies with one shot when sniping.
Panzerschreck Anti-Armor Rocket Launcher 16 (Verruckt), 20 (Shi No Numa) 1 Useful against large groups of zombies but has large splash damage.