Revision as of 21:00, 19 January 2020 by Namcorules(talk | contribs)(The fifth challenge of the game has now been written for; this solution was written for the "hard" version, but will also work with the "easy" version)
At the beginning of this challenge, the text "On the far side of the river, the children find themselves outside a factory building. There is a large white door here, which appears to be unlocked." will appear on the screen; once you have pressed Space to continue, the text "Please choose an easy puzzle or a hard puzzle" (the text of "easy puzzle" will also be highlighted, as shown in the above image) will appear on the screen with "Use SPACE to make your choice, then press RETURN." below it. The option you choose determines the maximum amount of items the children may carry (Easy: 5, Hard: 3), so if you choose Hard you will have to drop some of them and come back for them later - and the options you must select in each room are displayed in bold.
You are outside a factory building
You can see:
A white door Go through it
You are carrying nothing.
You are in a large entrance hall
You can see:
A white door Go through it
A red door Go through it
A match box Take it
A yellow key Take it
You are carrying nothing.
You are in a large entrance hall
You can see:
A white door Go through it
A red door Go through it
A yellow key Take it
You are carrying:
A match box Drop it
You are in a large entrance hall
You can see:
A white door Go through it
A red door Go through it
You are carrying:
A match box Drop it
A yellow key Drop it
After this point, the text "To unlock the red door, you must complete the symmetrical pattern on the electronic door panel." will appear on the screen, with the texts "Press SPACE to choose a square", "Then press: W for white", "R for red", "G for green" and "C to clear" below it, and an electronic door panel with the text "Door locked" and a randomly-generated unfinished 25-square symmetrical pattern (four squares in which are not filled in) on it to their right; once you've filled in all four of the empty squares the text "Checking..." shall appear on the door panel, and if you had filled any of them in incorrectly, the text "Door locked" will reappear on it as it clears the incorrectly-coloured squares, so you shall have to try to fill those ones in correctly again. However, if you filled all four of the empty squares in correctly, the text "Door open" will appear on the panel instead and you will have to press Space to continue.
You are in a machine room
You can see:
A red door Go through it
A brown door Go through it
A blue door Go through it
A candle Take it
You are carrying:
A match box Drop it
A yellow key Drop it
You are in a machine room
You can see:
A red door Go through it
A brown door Go through it
A blue door Go through it
You are carrying:
A match box Drop it
A yellow key Drop it
A candle Drop it
It is very dark here. You use a match
to light your candle.
You are in the dark room
You can see:
A blue door Go through it
A green door Go through it
An empty bottle Take it
You are carrying:
A match box Drop it
A yellow key Drop it
A candle Drop it
You are in the dark room
You can see:
A blue door Go through it
A green door Go through it
A yellow key Take it
An empty bottle Take it
You are carrying:
A match box Drop it
A candle Drop it
You are in the dark room
You can see:
A blue door Go through it
A green door Go through it
A yellow key Take it
You are carrying:
A match box Drop it
A candle Drop it
An empty bottle Drop it
As you leave the dark room, you blow
out your candle.
You are in a machine room
You can see:
A red door Go through it
A brown door Go through it
A blue door Go through it
You are carrying:
A match box Drop it
A candle Drop it
An empty bottle Drop it
At this time the text "To unlock the brown door, you must complete the symmetrical pattern on the electronic door panel." shall appear on the screen with the texts "Press SPACE to choose a square", "Then press: W for white", "R for red", "G for green" and "C to clear" below it, and an electronic door panel with the text "Door locked" and a randomly-generated unfinished 25-square symmetrical pattern (four squares in which are not filled in) on it to their right; once you've filled in all four of the empty squares the text "Checking..." shall appear on the door panel, and if you had filled any of them in incorrectly, the text "Door locked" will reappear on it as it clears the incorrectly-coloured squares, so you shall have to try to fill those ones in correctly again. However, if you filled all four of the empty squares in correctly, the text "Door open" will appear on the panel instead and you will have to press Space to continue.
You are in the washroom
You can see:
A brown door Go through it
A tap (off) Turn it on
You are carrying:
A match box Drop it
A candle Drop it
An empty bottle Drop it
You fill your bottle with water.
You are in the washroom
You can see:
A brown door Go through it
A tap (on) Turn it off
A match box Drop it
A candle Drop it
A full bottle Drop it
You are in the washroom
You can see:
A brown door Go through it
A tap (off) Turn it on
A match box Drop it
A candle Drop it
A full bottle Drop it
An electronic voice thanks you for
turning off the tap!
You are in a machine room
You can see:
A red door Go through it
A brown door Go through it
A blue door Go through it
You are carrying:
A match box Drop it
A candle Drop it
A full bottle Drop it
It is very dark here. You use a match
to light your candle.
You are in the dark room
You can see:
A blue door Go through it
A green door Go through it
A yellow key Take it
You are carrying:
A match box Drop it
A candle Drop it
A full bottle Drop it
At this point, the text "To unlock the green door, you must complete the symmetrical pattern on the electronic door panel." will appear on the screen, with the texts "Press SPACE to choose a square", "Then press: W for white", "R for red", "G for green" and "C to clear" below it, and an electronic door panel with the text "Door locked" and a randomly-generated unfinished 25-square symmetrical pattern (four squares in which are not filled in) on it to their right; once you've filled in all four of the empty squares the text "Checking..." shall appear on the door panel, and if you had filled any of them in incorrectly, the text "Door locked" will reappear on it as it clears the incorrectly-coloured squares, so you shall have to try to fill those ones in correctly again. However, if you filled all four of the empty squares in correctly, the text "Door open" will appear on the panel instead and you will have to press Space to continue.