From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(→‎Tricks: added B and Y grabs)
m (fix links)
 
(25 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{All Game Nav|game=1080° Avalanche}}
{{Header Nav|game=1080° Avalanche}}
''Note these are simplified for showing a summary of the buttons.''
==Mobility==
==Mobility==
*{{gc|Neutral|Control}}: Moves the board.
:''For additional information on mobility related controls, please see [[../Gameplay/]].''
**{{gc|Left|Control}} or {{gc|Right|Control}}: Steer the board to the left or right.
*{{gc|NeutralSpin|Control}} - Regain balance after bad landing
**{{gc|Down|Control}}:"Edge" the board (move it perpendicular to the line of movement) and brake.
*{{gc|Neutral|Control}} - Moves the board.
***{{gc|DownLeft|Control}} or {{gc|DownRight|Control}}: Make sharp turns while edging.
**{{gc|Left|Control}} or {{gc|Right|Control}} - Steer the board to the left or right.
**{{gc|Up|Control}}: Push off from a still position; it can be used the start of a race or after falling.
**{{gc|Down|Control}} - "Edge" the board (move it perpendicular to the line of movement) and brake.
*{{gc|Neutral|Cstick}}: Adjusts the camera.
***{{gc|DownLeft|Control}} or {{gc|DownRight|Control}} - Make sharp turns while edging.
**{{gc|Up|Cstick}}/{{gc|Down|Cstick}}: Zoom in/out
**{{gc|Up|Control}} - Push off from a still position; it can be used the start of a race or after falling.
**{{gc|Left|Cstick}}/{{gc|Right|Cstick}}: Pan the camera.
*{{gc|Neutral|Cstick}} - Adjusts the camera.
*{{gc|L|Button}}: Tuck the boarder to make them more aerodynamic; increases acceleration and top speed but decreases turning abilityIf falling, press {{gc|L|Button}} just before landing to absorb the shock.
**{{gc|Up|Cstick}}/{{gc|Down|Cstick}} - Zoom in/out
*{{gc|A|Button}}: Jump.  Press and hold to display the jump meter; a circle that fills up the longer you hold A.  For the highest jump release A when the meter is full; note that holding A for too long will cause the meter to reset and the jump to be minimal.
**{{gc|Left|Cstick}}/{{gc|Right|Cstick}} - Pan the camera.
*{{gc|A}} - Jump.  Hold to charge.
*{{gc|L}} - Tuck the boarder; increases top speed but decreases turning.  Absorb landing shock.
*{{gc|R}} - Switch between normal and switch stances
*{{gc|Z}} - Taunt/Cheer.


===Regaining Balance===
==Tricks==
If you land badly (i.e. land without pressing {{gc|L|Button}} or unparallel with your motion) you will lose your balance and a balance meter will appear; spin the control stick {{gc|NeutralSpin|Control}} in any direction until you regain your balance.  Note that your balance is lost exponentially so it progressively becomes more difficult to regain.  If the meter is drained your boarder will fall.
:''For more information, refer to the [[1080° Avalanche/Tricks|Tricks]] page''
*{{gc|Neutral|Control}}{{plus}}{{gc|R}} - Rotates while in mid air, causes slow motion in single player.
*{{gc|Neutral|Control}}{{plus}}{{gc|B}}, {{gc|X}}, or {{gc|Y}} - Performs a grab trick while in mid air
*{{gc|L}} - Begin grinding (alternate: collision with object from above).
**{{gc|Left|Control}}/{{gc|Right|Control}} - While grinding, control the balance meter
**{{gc|A}} - Dismount the object.


==Tricks==
{{Footer Nav|game=1080° Avalanche|prevpage=Gameplay|nextpage=Game Modes}}
''The following apply while in mid-air:''
*{{gc|Neutral|Control}} + {{gc|R|Button}}: Rotates the boarder and causes slow motion in single player.
**Rotating the control stick clockwise {{gc|ClockwiseSpin|Control}} will rotate the boarder to the right.
**Rotating the control stick counter-clockwise {{gc|CounterClockwiseSpin|Control}} will rotate the boarder to the left.
**Pushing the control stick up {{gc|Up|Control}} will cause the boarder to perform a front flip.
**Pushing the control stick down {{gc|Down|Control}} will cause the boarder to perform a back flip.
*{{gc|B|Button}}: Performs a '''Mute'''.
*{{gc|B|Button}} + {{gc|Left|Control}}:Performs a '''Method'''.
*{{gc|B|Button}} + {{gc|Right|Control}}:Performs a '''Stalefish'''.
*{{gc|B|Button}} + {{gc|Up|Control}}:Performs a '''Lien Air'''.
*{{gc|B|Button}} + {{gc|Down|Control}}:Performs a '''Seatbelt'''.
*{{gc|Y|Button}}: Performs a '''Melanchollie'''.
*{{gc|Y|Button}} + {{gc|Left|Control}}: Performs a '''Tweaked'''.
*{{gc|Y|Button}} + {{gc|Right|Control}}: Performs a '''Roastbeef'''.
*{{gc|Y|Button}} + {{gc|Up|Control}}: Performs a '''Crail'''.
*{{gc|Y|Button}} + {{gc|Down|Control}}: Performs a '''Japan Air'''.
===Grinding===
*{{gc|L|Button}}: Begin grinding when your board touches objects like rails and logs.
*{{gc|Left|Control}}/{{gc|Right|Control}}: Control balance.
*{{gc|A|Button}}: Dismount object.

Latest revision as of 22:29, 28 May 2021

Note these are simplified for showing a summary of the buttons.

Mobility[edit]

For additional information on mobility related controls, please see Gameplay.
  • NeutralSpin control - Regain balance after bad landing
  • Neutral control - Moves the board.
    • Left control or Right control - Steer the board to the left or right.
    • Down control - "Edge" the board (move it perpendicular to the line of movement) and brake.
      • DownLeft control or DownRight control - Make sharp turns while edging.
    • Up control - Push off from a still position; it can be used the start of a race or after falling.
  • Neutral cstick - Adjusts the camera.
    • Up cstick/Down cstick - Zoom in/out
    • Left cstick/Right cstick - Pan the camera.
  • A button - Jump. Hold to charge.
  • L button - Tuck the boarder; increases top speed but decreases turning. Absorb landing shock.
  • R button - Switch between normal and switch stances
  • Z button - Taunt/Cheer.

Tricks[edit]

For more information, refer to the Tricks page
  • Neutral control+R button - Rotates while in mid air, causes slow motion in single player.
  • Neutral control+B button, X button, or Y button - Performs a grab trick while in mid air
  • L button - Begin grinding (alternate: collision with object from above).
    • Left control/Right control - While grinding, control the balance meter
    • A button - Dismount the object.