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(cleanup, lots of info can be moved to /Gameplay or /Tricks)
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{{All Game Nav|game=1080° Avalanche}}
{{Header Nav|game=1080° Avalanche}}
''Note these are simplified for showing a summary of the buttons.''
==Mobility==
==Mobility==
*{{gc|NeutralSpin|Control}}: Regain balance after bad landing
:''For additional information on mobility related controls, please see [[../Gameplay/]].''
*{{gc|Neutral|Control}}: Moves the board.
*{{gc|NeutralSpin|Control}} - Regain balance after bad landing
**{{gc|Left|Control}} or {{gc|Right|Control}}: Steer the board to the left or right.
*{{gc|Neutral|Control}} - Moves the board.
**{{gc|Down|Control}}:"Edge" the board (move it perpendicular to the line of movement) and brake.
**{{gc|Left|Control}} or {{gc|Right|Control}} - Steer the board to the left or right.
***{{gc|DownLeft|Control}} or {{gc|DownRight|Control}}: Make sharp turns while edging.
**{{gc|Down|Control}} - "Edge" the board (move it perpendicular to the line of movement) and brake.
**{{gc|Up|Control}}: Push off from a still position; it can be used the start of a race or after falling.
***{{gc|DownLeft|Control}} or {{gc|DownRight|Control}} - Make sharp turns while edging.
*{{gc|Neutral|Cstick}}: Adjusts the camera.
**{{gc|Up|Control}} - Push off from a still position; it can be used the start of a race or after falling.
**{{gc|Up|Cstick}}/{{gc|Down|Cstick}}: Zoom in/out
*{{gc|Neutral|Cstick}} - Adjusts the camera.
**{{gc|Left|Cstick}}/{{gc|Right|Cstick}}: Pan the camera.
**{{gc|Up|Cstick}}/{{gc|Down|Cstick}} - Zoom in/out
*{{gc|A}}: Jump.  Hold to charge.
**{{gc|Left|Cstick}}/{{gc|Right|Cstick}} - Pan the camera.
*{{gc|L}}: Tuck the boarder; increases top speed but decreases turning.  Absorb landing shock.
*{{gc|A}} - Jump.  Hold to charge.
*{{gc|R}}: Switch between normal and switch stances
*{{gc|L}} - Tuck the boarder; increases top speed but decreases turning.  Absorb landing shock.
*{{gc|Z}}: Taunt/Cheer.
*{{gc|R}} - Switch between normal and switch stances
*{{gc|Z}} - Taunt/Cheer.


==Tricks==
==Tricks==
===Rotations===
:''For more information, refer to the [[1080° Avalanche/Tricks|Tricks]] page''
''The following apply while in mid-air:''
*{{gc|Neutral|Control}}{{plus}}{{gc|R}} - Rotates while in mid air, causes slow motion in single player.
*{{gc|Neutral|Control}} + {{gc|R}}: Rotates the boarder and causes slow motion in single player.
*{{gc|Neutral|Control}}{{plus}}{{gc|B}}, {{gc|X}}, or {{gc|Y}} - Performs a grab trick while in mid air
**{{gc|ClockwiseSpin|Control}}: Rotate the boarder to the right.
*{{gc|L}} - Begin grinding (alternate: collision with object from above).
**{{gc|CounterClockwiseSpin|Control}}: Rotate the boarder to the left.
**{{gc|Left|Control}}/{{gc|Right|Control}} - While grinding, control the balance meter
**{{gc|Up|Control}}: Perform a '''front flip'''.
**{{gc|A}} - Dismount the object.
**{{gc|Down|Control}}: Perform a '''back flip'''.


===Grabs===
{{Footer Nav|game=1080° Avalanche|prevpage=Gameplay|nextpage=Game Modes}}
''The following apply while in mid-air:''
*{{gc|B}}: Performs a '''Mute'''.
*{{gc|B}} + {{gc|Left|Control}}: Performs a '''Method'''.
*{{gc|B}} + {{gc|Right|Control}}: Performs a '''Stalefish'''.
*{{gc|B}} + {{gc|Up|Control}}: Performs a '''Lien Air'''.
*{{gc|B}} + {{gc|Down|Control}}: Performs a '''Seatbelt'''.
*{{gc|X}}: Performs an '''Indy'''.
*{{gc|X}} + {{gc|Left|Control}}: Performs a '''Flying Squirrel'''.
*{{gc|X}} + {{gc|Right|Control}}: Performs an '''Indy Nosebone'''.
*{{gc|X}} + {{gc|Up|Control}}: Performs a '''Rocket'''.
*{{gc|X}} + {{gc|Down|Control}}: Performs a '''Tail Grab'''.
*{{gc|Y}}: Performs a '''Melanchollie'''.
*{{gc|Y}} + {{gc|Left|Control}}: Performs a '''Tweaked'''.
*{{gc|Y}} + {{gc|Right|Control}}: Performs a '''Roastbeef'''.
*{{gc|Y}} + {{gc|Up|Control}}: Performs a '''Crail'''.
*{{gc|Y}} + {{gc|Down|Control}}: Performs a '''Japan Air'''.
 
===Grinding===
*{{gc|L}}: Begin grinding
**'''50/50 Grind''' - Performed if the board is parallel to the object.
**'''FS Grind''' - Performed if perpendicular to the object and facing the same direction as the boarder's motion.
**'''BS Grind''' -  Performed if perpendicular to the object and facing away from the boarder's motion (opposite of an FS Grind).
*{{gc|Left|Control}}/{{gc|Right|Control}}: Control the balance meter, if the indicator hits the red zones of the meter you will dismount automatically.
*{{gc|A}}: Dismount the object;.

Latest revision as of 22:29, 28 May 2021

Note these are simplified for showing a summary of the buttons.

Mobility[edit]

For additional information on mobility related controls, please see Gameplay.
  • NeutralSpin control - Regain balance after bad landing
  • Neutral control - Moves the board.
    • Left control or Right control - Steer the board to the left or right.
    • Down control - "Edge" the board (move it perpendicular to the line of movement) and brake.
      • DownLeft control or DownRight control - Make sharp turns while edging.
    • Up control - Push off from a still position; it can be used the start of a race or after falling.
  • Neutral cstick - Adjusts the camera.
    • Up cstick/Down cstick - Zoom in/out
    • Left cstick/Right cstick - Pan the camera.
  • A button - Jump. Hold to charge.
  • L button - Tuck the boarder; increases top speed but decreases turning. Absorb landing shock.
  • R button - Switch between normal and switch stances
  • Z button - Taunt/Cheer.

Tricks[edit]

For more information, refer to the Tricks page
  • Neutral control+R button - Rotates while in mid air, causes slow motion in single player.
  • Neutral control+B button, X button, or Y button - Performs a grab trick while in mid air
  • L button - Begin grinding (alternate: collision with object from above).
    • Left control/Right control - While grinding, control the balance meter
    • A button - Dismount the object.