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# Because of the time it takes to reach this point, the fortress will begin to shake, but don't worry, you still have plenty of time.  As you move to the right however, you will encounter two more clones.  Hit them with a bomb to remove them as quickly as possible and continue to the elevator on the right side.  In a worst case scenario, simply avoid them entirely; do not get caught up in a battle with them.
# Because of the time it takes to reach this point, the fortress will begin to shake, but don't worry, you still have plenty of time.  As you move to the right however, you will encounter two more clones.  Hit them with a bomb to remove them as quickly as possible and continue to the elevator on the right side.  In a worst case scenario, simply avoid them entirely; do not get caught up in a battle with them.
# After taking the elevator down, fly down and around to the right, taking out the robots as you go, but do not stall.  If the lights begin to shimmer, you are running out of time.  Take the elevator on the far end up to the next room where the escape Lightspeeder is waiting.
# After taking the elevator down, fly down and around to the right, taking out the robots as you go, but do not stall.  If the lights begin to shimmer, you are running out of time.  Take the elevator on the far end up to the next room where the escape Lightspeeder is waiting.
=== Second quest notes ===
* Three flame orbs are situated in the room that you are advised to visit in advance with the mini-cores.
* A hopping sentry is added to the end of the room in step 2, by the flame orb.
* A white butterfly occupies the room in step 3.  Only deal with it if you have sufficient bombs, otherwise ignore it.  A clone is also found just below chute A.
* An extra clone is waiting for you by the elevator at the end of step 7.
* A hopping sentry is in the room in the first part of step 8.


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