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In game binding

Hit ~ to bring down console.
bind (key) (command)

Example:
bind x say Good Job

Your "x" key is now permanently bound (User.ini modified) to say "Good Job". You can, of course, rebind it to something else at any time. It will replace the old bind you had there if any. This will mess you up if you bind it to a movement key. You will then have to go to the settings panel and change it back or type bind (key) (movement name) to fix it.

User.ini Binding

Eventually, you may find that you have more bindings then keys, especially if you make make-specific binds. In order to get around this problem, you can load binds with a text file. In your user.ini file you would have:

(key)=exec FILENAME.txt

Within FILENAME.txt would look like the following:
bind (key) (command)
bind (key) (command)
bind (key) (command)

User.ini Example:
X=exec mybinds.txt
Y=
Z=

Within mybinds.txt would look like the following:
bind Y Say Hello world
bind Z Say Hi there

When I load the game, hitting Y will do nothing. But if I hit my X key, it will bind Y to say "Hello World". Using multiple .txt files, you can swap large numbers of binds in and out of your User.ini file.

Note: You can modify your user.ini file directly to create individule binds (without the file swapping described above). Just open it up in a text editor (Notepad perhaps), find the keys you want to change, modify them how you want, then save the file and open AA. In Windows the user.ini file, by default, is located at C:\Program Files\America's Army\System\user.ini


Binding Commo Messages

(key)=commo(list) | CommoSendMessage (x) where list is radio, shout, whipser, squad, or hand and x is 1 through 28
Example:

k=commohand | CommoSendMessage 6

Now for you own:

(key)=CommoHand | CommoSendMessage 1
^ Problem with the above is that it leaves the commo mode in CommoHand

Fix:
<key>=CommoHand | CommoSendMessage 1 | CommoRadio
^ but now there's a problem here to. Now it leaves the Radio menu open and you have to hit a key to shut it.
Proper fix:

<key>=CommoHand | CommoSendMessage 1 | CommoRadio | CommoSendMessage 99
This works correctly by sending a bogus commosendmessage to CommoRadio.


Commo List

Hand signals (key)=CommoHand
1 - Move out
2 - Stop
3 - Get down
4 - Look this way
5 - Ready
6 - Double time
8 - Affirm
9 - Negative

Squad Commands
<key>=CommoSquad
1 - Squad, form up!
2 - Squad, spread out!
3 - Fall back! Fall back!
4 - Squad, Open fire
5 - Squad, Cease fire
6 - Squad, Hold this position
7 - Squad, Report in
8 - Squad, Silence! Silence!
9 - Squad, Operate as a unit
10 - There's no I in team
11 - That may be your way, but it's not the army way
12 - What are you doing solider?
13 - Hit the dirt!
14 - Stay down
15 - Grandma was slow but she was old
16 - That don't make no sense at all
17 - Good job soldier!
18 - Great job team!

NOTE: Squad commands only work if you are th squad leader

Whisper/Shout/Radio
(key)=CommoWhisper
(key)=CommoShout
(key)=CommoRadio
1 - Move out
2 - Stop
3 - Cover me
4 - Enemy spotted
5 - Take cover
6 - Enemy down
7 - Area secure
8 - Roger
9 - Negative
10 - Up
11 - Down
12 - Left
13 - Right
14 - North
15 - South
16 - East
17 - West
18 - Hooah
19 - Sniper
20 - Frag'em
21 - Smoke'em
22 - Flash'em
23 - Grenade
24 - Ready
25 - I'm hit
26 - Get the door
27 - Check your flanks
28 - Psst - Whisper; Frag Out - Shout; Beeps - Radio
31 - Stop so I can Treat You
32 - Medic! [Position]





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