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You need to release three turbing locks witihn Zephyr Station, to the south of Sledge.  The three turbine breaks are controlled by small switches, and are both glowing green and marked on the map.
You need to release three turbing locks witihn Zephyr Station, to the south of Sledge.  The three turbine breaks are controlled by small switches, and are both glowing green and marked on the map.


* One is in the north-east of the base.
* One is in the north-east of the base.  
* One is to the east of the central building.
* One is to the east of the central building.
* The third is south of the central building.
* The third is south of the central building.  


As with the ''Sledge: The Mine Key'' quest, you will encounter a mixture of bandits, brusers and psychos.  
As with the ''Sledge: The Mine Key'' quest, you will encounter a mixture of bandits, brusers and psychos.  
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The marker is updated to the locations of each journal:
The marker is updated to the locations of each journal:
* '''Day 1''': Found in Bone Head's outpost.
* '''Day 1''': Found in Bone Head's outpost.  
* '''Day 43''': Found in Nine Toes' bandit outpost near TK.
* '''Day 43''': Found in Nine Toes' bandit outpost near TK.  
* '''Day 76''': Found on top of the central building in Zephyr Station.  Look in the red large crate.
* '''Day 76''': Found on top of the central building in Zephyr Station.  Look in the red large crate.  
* '''Day 119''': Located near the gate blocking access to Arid Hills.
* '''Day 119''': Located near the gate blocking access to Arid Hills.  
* '''Day 172''': Located at north of the bandit camp near Circle of Death. Hidden between some barrels.
* '''Day 172''': Located at north of the bandit camp near Circle of Death. Hidden between some barrels.  


=== Circle of Death ===
=== Circle of Death ===
* '''Rewards:'''
* '''Rewards:'''
** Meat And Greet: 504 XP
** Meat And Greet: 504 XP
** Round 1 (Level 12): 1680 XP, $1947, Shield.
** Round 1 (Level 12): 1680 XP, $1947, Shield.  
** Round 2 (Level 15): 2652 XP, $4105, Grenade mod.
** Round 2 (Level 15): 2652 XP, $4105, Grenade mod.
** Round 3 (Level 18): 4800 XP, $9612, Weapon
** Round 3 (Level 18): 4800 XP, $9612, Weapon
The Circle of Death is a series of quests within a combat arena.
The Circle of Death is a series of quests within a combat arena.
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=== Scavenger: Combat Rifle ===
=== Scavenger: Combat Rifle ===
The compass shows the general location of the pieces rather than their exact position.  Look for the following:  
The compass shows the general location of the pieces rather than their exact position.  Look for the following:  
* Body: From the bridge, climb up and go to the left, just before the other bridge.
* Body: From the bridge, climb up and go to the left, just before the other bridge.
* Stock: On the bridge on a crate.
* Stock: On the bridge on a crate.
* Sight: Behind the shack containing the weapon crate; up and to the far west.
* Sight: Behind the shack containing the weapon crate; up and to the far west.  
* Barrel: On a barrel near the downward side ramp from the bridge.
* Barrel: On a barrel near the downward side ramp from the bridge.  




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* Reward: 8280XP, $8102, Shotgun
* Reward: 8280XP, $8102, Shotgun


From New Haven, a person wants you to take care of Mothrakk in Arid Badlands.  Like the three torches in the designated location, and shoot the enemy down.
From New Haven, a person whants you to take care of Mothrakk in Arid Badlands.  Like the three torches in the designated location, and shoot the enemy down.


Mothrakk is a level 25 beast, and will be much higher than most enemies you dealt with in the region.  It will launch flame attacks that will obscure your vision with smoke.  Once defeated, return to New Haven.   
Mothrakk is a level 25 beast, and will be much higher than most enemies you dealt with in the region.  It will launch flame attacks that will obscure your vision with smoke.  Once defeated, return to New Haven.   


== Weapon Chests ==
== Weapon Chests ==
* When fresh off the bus, jump onto the roof of the building to the left.
* When fresh off the bus, jump onto the roof of the building to the left.  
* Located on the central building at Zephyr Station
* Located on the central building at Zephyr Station
* At the entrance to Headstone mine.
* At the entrance to Headstone mine.  
* Within the shack of Bruce McClane (Zephyr Station)
* Within the shack of Bruce McClane (Zephyr Station)
* Near first cigar box at Titan's End (climb the ledge at the eastern exit).
* Near first cigar box at Titan's End (climb the ledge at the eastern exit).
* In the bandit outpost opposite the Circle of Death, Cross the bridge, and head up and to the right.
* In the bandit outpost opposite the Circle of Death, Cross the bridge, and head up and to the right.


The following chests can be opened once:
The following chests can be opened once:
* At the start of the map before entering Firestone; this always provides two specific weapons that are never vary.  If there are additional players, there will also be additional repeaters for the team.
* At the start of the map before entering Firestone; this always provides two specific weapons that are never vary.  If there are additional players, there will also be additional repeaters for the team.  
* Near Headstone Mine
* Near Headstone Mine
* Within Nine-Toes outpost.
* Within Nine-Toes outpost.  


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