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{{infobox
{{Header Nav|game=Counter-Strike: Condition Zero}}
{{Game
|completion=2
|image=Counter Strike Condition Zero boxart.jpg
|title=Counter-Strike: Condition Zero
|title=Counter-Strike: Condition Zero
|boxart=[[Image:CZbox.jpg|250px]]
|developer={{colist|Valve Corporation|Gearbox Software|Ritual Entertainment|Turtle Rock Studios}}
|developer=[[Valve Software]], [[Gearbox Software]], [[Ritual Entertainment]], [[Turtle Rock Studios]]
|publisher=[[Vivendi Universal]]
|publisher=[[Vivendi Universal]]
|categories=[[FPS]]
|year=2004
|systems=[[Windows 9x]]
|systems={{syslist|win|macos|linux}}
|releasedates=[[March 21]], [[2004]]
|ratings={{ESRB|M}}
|genre=[[First-person shooter]]
|players=2-32+
|players=2-32+
|ESRB=M
|modes=[[Multiplayer]]
|preceded by=[[Counter-Strike]]
|followed by=[[Counter-Strike: Source]]
|series=Counter-Strike
|pcgamingwiki=Counter-Strike: Condition Zero
}}
}}
'''Counter-Strike: Condition Zero (CS:CZ)''', is the first game released in the {{c|Counter-Strike}} series not following the X.x naming system. It follows ''Counter-Strike 1.6'' and precedes [[Counter-Strike: Source]].


'''''Counter-Strike: Condition Zero (CS:CZ)''''', is the first game released in the ''Counter-Strike'' series not following the X.x naming system.  It follows ''Counter-Strike 1.6'' and preceeds ''Counter-Strike: Source'' in the CS lineage.
{{ToC}}
{{Counter-Strike}}


==Gameplay==
[[Category:Vivendi Universal]]
Counter-Strike Condition Zero is a [[first person shooter]] in which Counter-Terrorists compete against Terrorists for points.  The team with the most points at the end of the map is the winner. 
[[Category:First-person shooter]]
 
[[Category:Multiplayer]]
Players often compete for the highest individual score amongst their team as a measure of their playing ability, especially while playing on public servers.
 
===Gaining Team Points===
'''Counter-Terrorists'''
* Killing every oponent on the Terrorist team
* Diffusing the planted bomb on ''de'' maps
* Returning the hostages to the rescue point on ''cs'' maps
* Protecting the VIP through the map and to the evacuation point on ''as'' maps
 
'''Terrorists'''
* Killing every oponent on the Counter-Terrorist team
* Planting and detonating the bomb on ''de'' maps
* Guarding and preventing the rescue of the hostages on ''cs'' maps
* Assassinating the VIP on ''as'' maps
 
===Gaining Individual Points===
* Three points for diffusing a bomb on the Counter-Terrorist team
* Three points for planting and detonating the bomb on the Terrorist team
* One point per kill
 
==Maps==
There are many different types of maps that are playable in CS:CZ.  Each type has a different objective and a specific environment.  Only the official maps will be presented in this article. de_ maps are some of the most recognizable and favorite maps to CS players.  The objective in this level is to destroy one of two bombsites as a terrorist or to protect the bomb sites as counter-terrorists.  cs_ maps involve the rescue of hostages from the terrorists.  The terrorists usually are positioned around the T spawn and the CT's must attempt to get the hostages from the T spawn back to their spawn, like a glorified capture the flag game.  as_ maps are also referred to as VIP maps.  The objective of the terrorists is to asassinate the VIP who is randomly seleceted member of the counter-terrorist team.  The weapons on these levels is limited in order to increase the difficulty for the terrorist team.  The VIP is not allowed to buy any weapons or equipment and starts with a USP with two full clips and 150 armor.  The VIP attempts to make it to the evacuation point without being killed and the rest of the team must assist him in this goal by protecting him and even taking the fire from enemies if necessary.
{|
|- valign ="top"
|
*cs_downed_cz
*cs_havana_cz
*cs_italy_cz
*cs_militia_cz
*cs_office_cz
*de_airstrip_cz
*de_aztec_cz
|
|
|
*de_cbble_cz
*de_corruption_cz
*de_dust2_cz
*de_inferno_cz
*de_nuke_cz
|
|
|
*de_piranesi_cz
*de_hustler_cz
*de_stadium_cz
*de_tides_cz
*de_fastline_cz
*de_truth_cz
|
|
|
*de_vostok_cz
*as_oilrig_cz
|
|
|
|}
 
==Player and Weapon Models==
===Player Models===
''CS:CZ'' uses the same player models as ''CS 1.6'' with the addition of two unique to Condition-Zero models, the Spetsnaz for CT and the Midwest Militia for T.
{|
|- valign ="top"
|
'''''Counter-Terrorist:'''''
 
All take names from real groups
*SEAL Team 6
*GSG 9
*SAS (Special Air Service)
*GIGN
*Spetsnaz
|
|
|
|
|
|
|
'''''Terrorist:'''''
 
*Phoenix Connexion
*Elite Crew
*Arctic Avengers
*Guerilla Warfare
*Midwest Militia
|
|
|
|}
 
 
[[Category:FPS]][[Category:Counter-Strike]]

Latest revision as of 20:50, 17 March 2024

Box artwork for Counter-Strike: Condition Zero.
Box artwork for Counter-Strike: Condition Zero.
Counter-Strike: Condition Zero
Developer(s)Valve Corporation, Gearbox Software, Ritual Entertainment, Turtle Rock Studios
Publisher(s)Vivendi Universal
Year released2004
System(s)Windows, macOS, Linux
Preceded byCounter-Strike
Followed byCounter-Strike: Source
SeriesCounter-Strike
Genre(s)First-person shooter
Players2-32+
ModesMultiplayer
Rating(s)ESRB Mature
LinksCounter-Strike: Condition Zero at PCGamingWikiCounter-Strike: Condition Zero ChannelSearchSearch

Counter-Strike: Condition Zero (CS:CZ), is the first game released in the Counter-Strike series not following the X.x naming system. It follows Counter-Strike 1.6 and precedes Counter-Strike: Source.

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