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|modes=[[Single player]]
|modes=[[Single player]]
|requirements={{pcreq|cpu=133|ram=32|hdd=20|vram=2}}
|requirements={{pcreq|cpu=133|ram=32|hdd=20|vram=2}}
|ratings={{ESRB|KA}}
|ratings={{ESRB|KA|1997}}{{ESRB|E|2000}}
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'''Croc: Legend of the Gobbos''' (or just '''Croc''' on the [[Game Boy Color]]), known as '''Croc! Pau-Pau Island''' in Japan, was developed by [[Argonaut Software]] and published by [[Fox Interactive]] in [[1997]]. It was created and released for [[PlayStation]], [[Sega Saturn]], and [[Windows]] in 1997 and ported to the Game Boy Color in [[2000]].
'''Croc: Legend of the Gobbos''' (or just '''Croc''' on the [[Game Boy Color]]), known as {{nihongo|'''Croc! Pau-Pau Island'''|クロック! パウパウアイランド}} in Japan, was developed by [[Argonaut Software]] and published by [[Fox Interactive]] in [[1997]]. It was created and released for [[PlayStation]], [[Sega Saturn]], and [[Windows]] in 1997 and ported to the Game Boy Color in [[2000]].
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{{Continue Nav}}
Croc is a third-person, 3D [[platform]] game that stars a crocodile named Croc who seeks to save the Gobbos from Baron Dante. The game is pretty much all day and takes the player to several islands, with his job to find and save as many Gobbos (little furry creatures with big eyes) as possible and defeat the level bosses which occur every half. This is no easy feat though, for Baron Dante has set his henchmen (Dantinis) around every island you visit. They can be dispatched, but only temporarily, with a blow from your tail.
Croc is a third-person, 3D [[platform]] game that stars a crocodile named Croc who seeks to save the Gobbos from Baron Dante. The game is pretty much all day and takes the player to several islands, with his job to find and save as many Gobbos (little furry creatures with big eyes) as possible and defeat the level bosses which occur every half. This is no easy feat though, for Baron Dante has set his henchmen (Dantinis) around every island you visit. They can be dispatched, but only temporarily, with a blow from your tail.
 
<gallery>
Image:Croc jp cover.jpg|Japanese cover.
Image:Croc gbc cover.jpg|Game Boy Color cover.
</gallery>
{{ToC}}
{{ToC}}
[[Category:Argonaut Games]]
[[Category:Argonaut Games]]

Revision as of 23:26, 6 March 2010

Template:Infobox Croc: Legend of the Gobbos (or just Croc on the Game Boy Color), known as Croc! Pau-Pau Island (クロック! パウパウアイランド?) in Japan, was developed by Argonaut Software and published by Fox Interactive in 1997. It was created and released for PlayStation, Sega Saturn, and Windows in 1997 and ported to the Game Boy Color in 2000. Template:Continue Nav Croc is a third-person, 3D platform game that stars a crocodile named Croc who seeks to save the Gobbos from Baron Dante. The game is pretty much all day and takes the player to several islands, with his job to find and save as many Gobbos (little furry creatures with big eyes) as possible and defeat the level bosses which occur every half. This is no easy feat though, for Baron Dante has set his henchmen (Dantinis) around every island you visit. They can be dispatched, but only temporarily, with a blow from your tail.

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