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Revision as of 12:53, 6 July 2009 by 68.10.98.153 (talk) (→‎Baroque City: Moved an Encore note into the sidebox.)
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Chapter 4: Grande Valse Brillante
Chapter 4: Grande Valse Brillante

Baroque Ship

Party Members
PolkaBeatFredericSalsa

Leave the room and go up the stairs. Talk to the Merchant on the deck to access the shop. Buy the Hoolurge Gun For Beat, the Jonas Parasol for Polka and buy 4 Leather Jackets. The Leather Jackets guard against critical hits, which is really helpful in the next section, and even more so during your second playthrough.

Go down the other set of stairs and search the barrel behind them to find a Bubble Straw. Enter the room opposite the stairs and check the bookshelf to find Score Piece 7. Go back up the stairs and enter the north room across from the stairs. Check the barrel under the desk for a Hell Mustard. Leave the room and head towards the rear of the ship to find Frederic and a cutscene. When you have control again, search the boxes here for Score Piece 8 and a Piercing Shell, an accessory for Beat. Head to the front of the ship, up the stairs for another cutscene.

You can talk to the Sailor here to return to the Baroque Ship to access the shop and you can use the Sailor again to head back to the Pirate Ship. It is recommended to use Frederic, Beat and Salsa for random fights through the ship but you should have Polka in your party for the Boss Fight to heal. It is wise to equip Polka with the Brilliant Brooch so she can heal even when she is in the shade. Polka will master the Earth Heal skill at level 16, so keep an eye on her and as soon as she has learned it add it as her primary skill.

Head north across the ship for a Save Point and then head into the ship.

Pirate Ship Dolce

The pirates in this section are tough and could cause some problems; they're slow but very powerful, taking a decent chunk of HP even when blocked. Keep a few Angel Trumpets in your item set for the fights. The blonde-haired sword-wielding Pirate Warriors are harder than the brown haired Pirates; however, if you can safely attack them from behind you'll have the upper hand. Try to fight every pirate you come across, if you do, you should level up enough to easily tackle the Boss at the end of this section.

After the first fight with a pirate, enter the room to the west and jump down into the cabin below for a chest with a Wormwood. Exit this room and enter the room directly opposite. Go up the stairs in this room to reach another cabin. Exit this room and you should be in Pirate Ship Dolce: Basement Level 2 - Hallway. Walk north for a cutscene, then enter the last room to the west for a chest containing Very Odd Chocolate. Cross the hall and into the room opposite. Go down the stairs to reach Pirate Ship Dolce: Basement Level 2 - Pantry. Go south through the Pantry and cross the hall to Pirate Ship Dolce: Basement Level 2 - Cargo Hold. Walk north for a chest with a Glowing Tail. Go back to the hallway and head all the way north for a chest containing a Floral Powder. Now head all the way south and enter the last door to the east. Go down stairs and to find a save point.

After saving, cross the hall and enter the Cargo Hold to find a chest with a Goddess Bouquet. Go back to the hallway and go all the way north and into the east room. Go up the stairs to the Pantry. You will find a chest containing a Mercy Breath, a great weapon for Salsa. Continue south and jump down to the next cabin. In the hallway head all the way south and enter the door to the east. Jump down to find a chest with a Harmonic Wand, a weapon for Frederic. Make sure your party has full health and that the item set is full. Once you jump down you are forced to fight these pirates one after the other, without the chance to heal between battles.

Cross the hallway to the opposite room to find a chest containing a Sailor's Uniform between the beds. Go north and enter the first room to the east for a chest with Score Piece 9 between the beds. Go north again and enter the first room to the west for a chest with a Goddess Bouquet. Go north to the next room to the east for a chest with a Floral Powder. Head south and enter the 2nd door to the west for a chest with some Fish Incense. Go up the stairs into the Cargo Hold. Go north and jump down to a cabin with a chest containing the Pirate's Key. Jump down and use the save point.

Encore
You can play Score Piece 16 or Score Piece 17 with Captive Conga for a B rank, which will earn you a Twilight Feather.

Head south and into the first door to the east, go up the stairs and into the hallway. Go all the way north and enter the west room to find Captive Conga. You can play Score Piece 4 for an A rank to get a EZI Scarf. Play Score Piece 3 for a S rank and a Dark Brooch. Head back to the last room you were in and go down the stairs to reach Pirate Ship Dolce: Basement Level 4 - Hallway. Enter the northern most door using the Pirate's Key. Heal your party and check your item set. Save before heading into the last room.

Captain Dolce & Lieutenants

Ideally, your party should be around level 22 or 23 for this fight. If you are lower than this, you should consider levelling up beforehand. Equip the Brilliant Brooch to Polka so that she can use Earth Heal on the party during the fight. Earth Heal will not affect Polka so keep her out of trouble and use items to heal her if you need to. Salsa and Frederic are good characters to use in this fight as they will do more damage and have better defense than Beat, plus they're quicker to build Echoes. Keep Frederic in the dark for Piu Grave and Salsa in the light for Grand Slam. Concentrate on the Lieutenants and kill them as quickly as you can. They can heal and revive each other and Dolce, so the sooner there are out of the picture, the better.

Dolce can be tough to beat. She has fast normal attacks and powerful Specials, and she will often move behind you to attack so you can't block her. If she is attacking from behind, press the guard button just before she strikes and your character should turn around, giving you the chance to block any subsequent attacks.

Dolce drops: Pirate Paper 1, Skull & Bones and Torn Umbrella.

Baroque Castle

Encore
You can play Score Piece 22 with Impatient Pizzicato for an A rank to get a Ruby Bracelet.

Enter the castle for a cutscene then head south to Baroque Castle: First Floor - Main Hall. Go through the archway on the right and enter the 2nd room. Search the record player for Score Piece 10. You can play a session with Impatient Pizzicato in the hall Score Piece 2 or Score Piece 9 for a B rank and a Peach Cookie. Also, Score Piece 3 for a S rank, which will earn you a Angel Trumpet. Return to Baroque Castle: First Floor - Main Hall and go up the stairs to the right. Enter the room at the end of the hall and inspect the clock for Score Piece 11. Follow the hallway round to find Celebrity Maracto. You can perform Score Piece 1 for an A rank to get a EZI String Phone and Score Piece 7 or Score Piece 9 for a B rank to get a Club Clover. Return to the right hall and enter room with the guard outside for a cutscene.

Encore
You can play Score Piece 32 with Lonesome Loco for an A rank to get a Topaz Bracelet, Score Piece 22 for a B rank and a Fallen Feather and Score Piece 15 for a S rank and a Skyblue Brooch.

Go east past the castle and then past Lonesome Loco. Search the rubbish for a Mouse Metronome. Head south from the fountain to reach the main street.

Baroque City

Here you can play a session with Contrary Marimba. Perform Score Piece 6 for an A rank and a Smiling EZI and play Score Piece 5 for a B rank and a Glowing Tail.

Enter the Inn and go into the last room on the left to find Score Piece 12 on the desk.

Encore
You must speak with the Grandma in one of the rooms in the Inn. If you don't speak to her now you will not be able to get Score Piece 30 later on.

Leave the Inn and head to the shop. Buy the Ebony Shaft for Fred and the Elegant Clothes for one party member. You will find another set in the next area so save you money. Buy Snowpuff Cookies and Angel Trumpets if needed. Head all the way south through the entrance to find some snowmen. Search the snowman for Score Piece 13. Return to the city and enter the house to the right. Search the barrels to find a Feathered Hat. Exit and head back to the fountain outside the castle. The flower bed next to the save point has a Snowpuff Cookie in it. Once you reach the fountain exit to the west.

Sharp Mountains

Follow the path to the right to the EZI Shrine. Search it to get 321 Gold. Follow the path to the right and fight an Ice Coffin to reach a chest with a Shard of Shampo. The enemy to the left of the EZI shrine is guarding a snowpuff cookie which is hidden in the snow. Return to the first spilt and follow the path to the left to reach Sharp Mountains: Second Point.

Follow the path to the right to find a cave and Score Piece 14. Note: If you keep against the wall on the right you will disappear into the cave. Now go back and take the path to the left for a Bird Cloak, for Frederic. Return to the path again and go all the way north and fight the enemy to reach a chest containing Elegant Clothes. Go down the wooden stairs to the right to reach Sharp Mountains: Sixth Point.

Kill the enemy here to reach the Chakram, a light weapon for Salsa. Continue north and you should notice a hole in the wall just after an icicle and just before two tall flowers. Go in to find Killer Bell Lyre. You can preform a session with him. Play Score Piece 14 for an A rank and an EZI Egg, and Score Piece 3 or Score Piece 7 for a B rank and a Star Cookie. Go all the way north to reach Sharp Mountains: Eighth Point.

Go right to the lodge for cutscene. When you regain control, search the fireplace for Score Piece 15. Open the chest for a Warhammer Pistol, a weapon for Beat. Leave the lodge and head north to Sharp Mountains: Summit.

Follow the path to reach Wah Lava Cave: North Entrance. Follow the path and open the chest for a snowpuff cookie. Continue along the path for a cutscene.

Wah Lava Cave

When you reach the first fork, go south for a Saffron Parasol, a weapon for Polka. Go back to the fork and follow the path west to Wah Lava Cave: North Side 2. At the fork take the south path to get Score Piece 16. Return to the fork and take the northern path to a ledge. Jump down for a chest with a Floral Extract in it. Jump down again and return to the main path. Continue along and you will reach a save point. Follow the path south and you will find a Resonating Wand, a weapon for Frederic. Return to the fork and follow the path to an enemy in front of a jump. Jump 3 times for a chest with a Goddess Bouquet. Jump down and follow the path north. You'll find 2 jump ledges. Jump from the northern most point to find a chest with a Hard Jacket, clothing for Frederic, Polka or Beat. Jump down and follow the path south to Wah Lava Cave: Middle 2. There is a chest behind an enemy which contain a Cloud Cape, clothing for Polka or Salsa. Head back to the fork in Wah Lava Cave: North Side 2 and follow the other path into Wah Lava Cave: Middle 1. Walk straight through this area to reach Wah Lava Cave: Middle 2 and a save point.

Jump from the ledges as follows to reach Wah Lava Cave: Middle 3.

  • South
  • South
  • West
  • West
  • South
  • South
  • South

Follow the path south and then all the way east for a chest with a Mouse Metronome. Return north and jump down to the lower path. Follow this path all the way to reach Wah Lava Cave: South Side 2. Pass straight through it to reach Wah Lava Cave: South Entrance and a chest with a Celestial Hourglass. Continue south to another save point. Head east to Wah Lava Cave: South Side 1.

Jump across the gaps to reach Wah Lava Cave: Middle 3 and then continue north to find a Haken Busche. Once you kill it check your health and item set and then inspect the X on the ground.

Captain Dolce & Lieutenants
Dolce is the same level as she was they last time you fought. Again, target the Lieutenants first to get them out of the way, then build echoes and do as many 32 point attacks on Dolce as you can. Equip the Brilliant Brooch to Polka so that she can use Earth Heal on the party during the fight. Earth Heal will not affect Polka so keep her out of trouble and use items to heal her if you need to. If you are level 26 or higher this fight should be pretty straightforward. Again, Frederic and Salsa are preferred in this fight, not only for the same reasons as last time but because by this point Frederic may have access to Piu Grave's Light counterpart, Orzel Bialy, and Salsa may have learned the powerful Dark attack Deadly Orbit.

Dolce drops: Pirate Paper 2 and Pocket Watch.

Return to the save point and check your health and item set again before leaving the cave to the west into a very familiar place (the entrance to the cave next to Agogo Village) and a very familiar enemy (Fugue).

Fugue
This time you can beat him. If you defeated Dolce in the cave, this battle shouldn't be too difficult. Use the same tactics and he should go down pretty quickly.

Fugue drops: Brisingamen amd Torquatus. Defeating Fugue also triggers Party Level 4 (knocking Tactical Time down to one second but raising the Item Set to 30 points and unlocking Counterattacks and Harmony Chains).

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