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{{Header Nav|game=Final Fantasy VI}}
{{Header Nav|game=Final Fantasy VI}}


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Relics can be equipped in one of the two relic slots for a character.
Each character can equip up to two relics.  


== Relics ==
== Character specific ==
The vast majority of relics can be equipped by any character. The following ones are exceptions.
{|{{prettytable|sortable=1}}
{|{{prettytable|sortable=1}}
!Name!!Price!!Effect!!Info
!width="110"| Name !! User !! Effect !! Location (price)
|-
|-
! Amulet
| '''Rage ring'''      || Umaro  || Umaro randomly attacks throwing an ally at opponents. || Found in the cave in the veldt in the world of ruin.
| ||Protects against "Dark", "Poison" and "Zombie"||
|-
|-
! Atlas Armlet
| '''Blizzard orb'''  || Umaro  || Umaro randomly casts '''Snowstorm'''. || It can be found in the world of ruin in the [[Final Fantasy VI/SQ: Edgar|ancient castle]].
| ||Increases attack power||
|-
|-
! Back Guard
| '''Bone wrist        || Umaro  || Increases all attributes. || (GBA only)
| ||Prevents Back and Pincher attacks||
|-
|-
! Barrier Ring
| '''Moogle charm'''  || Mog    || Avoids all random enemy encounters, must be equipped on Mog. Extremely useful for getting through tough areas without fighting monsters, or clearing out chests early. || Found in the moogle cave where Mog stands initially in the world of ruin, in his [[Final Fantasy VI/SQ: Mog|sidequest]].
| ||Casts "Shell" when hp is low||
|-
|-
! Beads
| '''Sneak ring'''    || Locke, Gogo  || Doubles the success rate of Locke's '''Steal command'''. || Can be found in the world of balance and bought in the world of ruin.
| ||Increases Evade||
|-
|-
! Black Belt
| '''Thief glove'''    || Locke, Gogo  || Changes Locke's '''Steal command''' into Capture. Performs steal and fight together. Attempts to steal four times when paired with the offering. || Can be found in a chest in Zozo in either world.
| ||Wearer will sometimes counter-attack||
|-
|-
! Blizzard Orb
| '''Coin toss'''      || Setzer, Gogo || Changes Setzer's '''Slots command''' into GP Rain. ||  
| ||Umaro will sometimes cast "Blizzard"||
|-
|-
! Charm Bangle
| '''Fake moustache''' || Relm, Gogo  || Changes Relm's '''Sketch command''' into control, which lets you pick an attack for the monster to do. || Can be found in the world of ruin inside the [[Final Fantasy VI/SQ: Gogo|Zone eater]].
| ||Decreases chance of random encounters||
|-
|-
! Cherub Down
| '''Memento ring'''  || Relm, Shadow || Protects against zombie, stone, death, and many fatal attacks. Only Shadow and Relm can equip this, and it's hinted that it's because of the dead love of Relm's mother/Shadow's wife. || Relm starts with this and a second one can be found in Strago's house, second floor, on the left wall.
| ||Causes "Float" effect during battle||Cannot be removed during battle
|-
|-
! Coin Toss
| '''Princess/Czarina ring''' || Relm, Terra, Celes || Doubles physical and magical defense when Health Points are low. ||
| ||Changes "Slot" into "GP Rain"||Setzer will toss YOUR money to hurt enemies.
|}
 
== Field effect ==
The effect of these relics is activated outside battles only.
{|{{prettytable|sortable=1}}
!width="110"| Name !! Effect !! Location (price)
|-
|-
! Crystal Orb
! Sprint Shoes
| ||Increase wearer's MP by 50%||
| Double walking speed in towns and dungeons. || Can be bought everywhere.
|-
|-
! Cure Ring
! Tintinabar
| ||"Regen" effect during battle||
| Recovers HP with each step. || Is part of the exp egg sequence at the Coliseum where you keep trading the result of trading elixirs, and can be obtained by performing well for the emperor at the banquet and sending all the letters for the soldier in Mobliz, both in the world of balance.
|-
|-
! Cursed Ring
! Charm Bangle
| ||?||
| Lowers the rate of random encounters. || It can be found in the world of balance by performing well for the emperor, or traded for in the Coliseum.
|}
 
== Preventing status ailments ==
All these relics permanently grant the wearer immunity to some status ailments.
{|{{prettytable|sortable=1}}
!width="110"| Name !! Effect !! Location (price)
|-
|-
! Czarina Ring
! Star Pendant
| ||Casts "Safe" and "Shell" when HP low||
| Prevents poison. || Can be bought in both worlds.
|-
|-
! Dragon Horn
! Goggles
| ||Makes wearer "Jump" every turn||
| Prevents dark/blind (in the SNES version, this status does nothing). || Can be bought in both worlds.
|-
|-
! DragoonBoots
! Jewel Ring
| ||Changes "Fight" into "Jump"||
| Prevents petrify (it doesn't prevent dark/blind). || Can be bought in both worlds.
|-
|-
! Earrings
! Fairy Ring
| ||Increases magic power||Wear 2 for double the effect
| Prevents poison and dark/blind. || Can be bought in both worlds.
|-
|-
! Economizer
! Peace Ring
| ||All spells cost 1mp for wearer||Try using with Gem Box for double the fun!
| Prevents beserk and muddle. || Can be bought in both worlds.
|-
|-
! Exp. Egg
! Amulet
| ||Gain 2 times the exp per battle||
| Prevents poison, dark/blind and zombie. || Can be bought in both worlds.
|-
|-
! Fairy Ring
! White Cape
| ||Protects from "Dark" and "Poison"||
| Prevents imp/kappa and mute; Def. +5, M.Def. +5, M.Evade +10%. || Can be bought in both worlds.
|-
|-
! FakeMustache
! Safety Bit
| ||Changes "Sketch" into "Control"||Relm can choose what commands to use when controlling an enemy
| Prevents instant-death, zombie, stone and death. || Can be found in the world of ruin, or morphed from certain monsters using Ragnarok, including Lvl 60 and 90 magic.
|-
|-
! Gale Hairpin
! Ribbon
| ||Increase chance to attack first||
| Prevents all status ailments except for Stop and Freeze. Very useful for uncursing the [[../Armor|cursed shield]]. || Can be found in both worlds and stolen from Brachosaurs most notably.
|}
 
== Improving status ==
All these relics permanently grant one beneficial status to the wearer.
{|{{prettytable|sortable=1}}
!width="110"| Name !! Effect !! Location (price)
|-
|-
! Gauntlet
! Mithril Glove
| ?/1||One weapon can be held with two hands to increase damage||Cannot use with Genji Glove
| Casts Safe when HP is low. || Can be bought in both worlds.
|-
|-
! Gem Box
! Protect/Guard Ring
| ||Allows wearer to cast 2 spells each turn||Try using with Economizer for double the fun!
| Safe status (increase defense). || Can be bought in the world of ruin.
|-
|-
! Genji Glove
! Barrier Ring
| ||Equip weapon in each hand||Try equipping with Offering for 8 attacks in each turn.
| Casts Shell when HP is low (increase M.Defense). || Can be bought in the world of balance and ruin.
|-
|-
! Goggles
! Wall Ring
| ||Protects against "Dark"||
| Reflect status (reflects most magical attacks to the opposite party). <br/> Can be useful for beating monsters with reflect by casting spells on your own party, or stopping all but unblockable magic attacks. A must have relic for the fanatic's tower. || Can be bought in both worlds.
|-
|-
! Gold Hairpin
! Cherub Down
| ||MP cost reduced by half||
| Float status (immunity from earth-elemental spells). || Can be found in the world of balance and bought in the world of ruin.
|-
|-
! Guard Ring
! Running Shoes
| ||Casts "Safe"||
| Haste status (increased battle speed). || Can be bought in both worlds.
|-
|-
! Hero Ring
! Cure Ring  
| ||Boosts physical and magical damage||
| Regen status (progressively restores HP in battle). || Can be found in the world of balance and bought in the world of ruin.
|-
|-
! Hyper Wrist
! Relic Ring
| ||Boosts wearer's strength||
| Undead status (healed by instant-defeat and drain spells; hurt by cure spells). || Found in Owzer's house in the world of ruin.
|-
|-
! Jewel Ring
! Pod Bracelet
| ||Protects against "Petrify"||
| Safe and shell statuses (increase defense and magic defense). || Can be traded in the Coliseum for the Hero Ring, and found in the world of ruin.
|-
|-
! Marvel Shoes
! Marvel Shoes  
| ||Causes various positive effects on wearer||
| Regen, haste, safe and shell statuses. || Is part of the Exp Egg trading sequence, after the rename card and before the tintinabar. Continuously trade an elixir to get this.
|}
 
== Affecting attributes ==
All these relics increase one or more attributes of the wearer.
{|{{prettytable|sortable=1}}
!width="110"| Name !! Effect !! Location (price)
|-
|-
! Memento Ring
! Beads
| ||Protects from Mortal attacks||Can only be used by Relm and Shadow.
| Evade +20% <br/> (in the SNES version the evade attribute affects nothing). || It can be found in the world of balance and bought in the world of ruin.
|-
|-
! Merit Award
! Zephyr Cape
| ||Allows wearer to use heavy armor||
| Evade +10%, M.Evade +10%. ||  
|-
|-
! MithrilGlove
! Muscle Belt
| ?/350||Casts "Safe" when HP is low||
| Max HP +50%. || Stolen from Borras at Mt Zozo or won from the Skull Dragon.
|-
|-
! Moogle Charm
! Hyper Wrist
| ||Prevents random encounters||
| Strength +50. || Can be found in both worlds and bought in the world of ruin.
|-
|-
! Muscle Belt
! Sniper Sight
| ||Increases HP by 50%||
| Hit rate = 100%. <br/> It makes killing Cactrots easy work. || Can be bought in both worlds.
|-
|-
! Offering
! Atlas Armlet
| ||Allows wearer to attack 4 times each turn||Try with Genji Gloves for 8 attacks each turn.
| Physical damage +50%. <br/> Does not stack. || It can be found in the world of balance and bought in the world of ruin.
|-
|-
! Peace Ring
! Gauntlet
| ||Protects against "Berserk" and "Muddle"||
| Increases physical damage (holding a weapon with two hands). Not as useful as the genji glove. || Can be found in the world of ruin, and obtained in the world of balance if you choose to have Terra join Banon right away.
|-
|-
! Pod Bracelet
! Genji Glove
| ||||
| Increases physical damage by equipping a second weapon instead of a shield. Very useful for dealing extra damage and very powerful if paired with the offering. <br/> Cannot be used by Umaro. || The first can be found very early on: have Terra refuse to help Banon repeatedly until the game takes over.
|-
! Rage Ring
| ||Boosts Umaro's Rage attack||
|-
! Relic Ring
| ||Makes wearer's body cold||
|-
! Ribbon
| ||Protects against all negative effects||
|-
! Running Shoes
| ||Casts "Haste" during battle||
|-
|-
! Safety Bit
! Hero Ring
| ||Protects against mortal magical attacks||
| Magic damage +25%, physical damage +25%. <br/> Magic damage stacks. || Can be found in the world of balance and ruin, and is auctioned off in Jidoor for 50000 GP in the world of ruin.
|-
|-
! Safety Ring
! Earrings
| ||Protects against mortal magical attacks||
| Magic damage +25%; can be stacked. || Can be bought in the world of balance and ruin.
|-
|-
! Sneak Ring
! Crystal Orb
| ||Increases chance to steal something||
| Max MP +50%. || It can be traded for in the coliseum for a muscle belt.
|-
|-
! Sniper Sight
! Gold Hairpin
| ||Increase accuracy to 100%||
| Halves MP consumed (same as if Max MP +100%). || Can be found in the world of ruin, traded for in the Coliseum, and obtained if you choose to sacrifice Mog in the world of balance (not wise: two of Mog's stronger dances are only available BEFORE the apocalypse).
|-
|-
! Sprint Shoes
! Economizer
| ||Allows person to sprint.||This only needs to be equipped on a single party member; it doesn't matter who, you will begin running faster immediately. Does not work on the world map.
| It reduces all spellcasting costs to 1 (same as if MP was maximized). <br/> Cannot be used by Umaro. || Can be won in the world of ruin from Brachosaurs in the dinosaur forest (north of the veldt), stolen from Aquilas in the phoenix cave, or traded in the Coliseum for a gem box.  
|-
|-
! Star Pendant
! Exp Egg
| ?/250||Protects from "Poison."||
| Doubles experienced earned by the character. Does not stack. || It can be obtained by completing a sidequest in [[Final Fantasy VI/Chapter 11: From Cid's Island to Darill's Tomb|Darril's Tomb]], by betting an Elixir in the Coliseum and continuing to bet the next item until you get an Exp Egg (the last item bet in the sequence is a Tintinabar,) or by using the Ragnarok Esper on the Harpy monsters found on the Thamasa island in the World of Ruin (usually Ragnarok will display "Better off Tonic!" but occasionally it will show "Better off Exp. Egg!"). The last works best if the Harpy is low on health.
|-
! Thief Glove
| ||Changes "Steal" into "Capture"||
|-
! Tintinabar
| ||Recover HP slowly while walking||
|-
! True Knight
| ?/500||Protects party members who are low on HP.||If this is equipped on a party member, and a fellow party member goes into critical condition, then when that character gets targeted for a physical attack, the one with True Knight equipped will jump in front and take the blow for them.
|-
! Wall Ring
| ||"Reflect" effect on wearer||Cannot be removed during battle
|-
! White Cape
| ||Protects from "Imp" and "Mute"||
|-
! Zephyr Cape
| ||Increases Evade||
|}
|}


== Character specific ==
== Affecting battle commands and actions ==
All these relics allow the wearer to perform extra actions in battle, or prevent opponents from performing some actions (alarm earring/back guard).
{|{{prettytable|sortable=1}}
{|{{prettytable|sortable=1}}
!width="110"| Name !! User !! Effect !! Location (price)
!width="110"| Name !! Effect !! Location (price)
|-
|-
| '''Rage ring'''      || Umaro  || Gives Umaro a special attack. || Found in the cave in the veldt in the world of ruin.
! Back Guard
| Prevents back attacks and pincer attacks. || Can be found in the world of balance and bought in the world of ruin.
|-
|-
| '''Blizzard orb'''  || Umaro  || A relic which gives Umaro a special attack. || It can be found in the world of ruin in the [[Final Fantasy VI/SQ: Edgar|ancient castle]].
! Gale Hairpin
| Raises pre-emptive attack rate. || Can be found in the world of balance and bought in the world of ruin.
|-
|-
| '''Bone wrist        || Umaro  || Carved bone wristband that grants Umaro great power. ||
! Black Belt
| Randomly counterattacks when attacked. Even more powerful if paired with the genji glove or offering. || It can be bought in the world of balance or ruin.
|-
|-
| '''Sneak ring'''    || Locke  || Doubles the success rate of Locke's '''Steal command'''. || Can be found in the world of balance and bought in the world of ruin.
! Merit Award
| Allows any character to equip virtually any equipment. Extremely useful for powering up certain characters, allowing Gogo to use more skills, and increasing certain attributes beyond normal limits. <br/> Cannot be used by Umaro, Gau, Gogo. || Must be found in the Colosseum by trading the cat hood or excalipoor (GBA exclusive), which can be bought at the auction house for 500000 gil.
|-
|-
| '''Thief glove'''    || Locke  || Changes '''Steal command''' into capture for Locke or Gogo. Performs steal and fight together. Attempts to steal four times when paired with the offering. || Can be found in a chest in Zozo in either world.
! Gem Box
| Allows the wearer to cast two spells in one turn. <br/> Cannot be used by Umaro. || Can only be found in the [[Final Fantasy VI/SQ: Fanatic's Tower|fanatic's tower]]. Can be traded for an economizer in the coliseum, which certainly doesn't mean that you should.
|-
|-
| '''Coin toss'''      || Setzer || A relic particular to Setzer, or Gogo for that matter. Allows either one to use GP rain as an attack instead of '''Slots command'''. ||  
! Dragoon Boots
| Changes fight into Jump, which performs similarly to Kain's jump in FF4. <br/> Cannot be used by Umaro. || Can be found in the world of balance and bought in the world of ruin.
|-
|-
| '''Moogle charm'''  || Mog    || Avoids all random enemy encounters, must be equipped on Mog. Extremely useful for getting through tough areas without fighting monsters, or clearing out chests early. || Found in the moogle cave where Mog stands initially in the world of ruin, in his [[Final Fantasy VI/SQ: Mog|sidequest]].
! Dragoon Horn
| When character jumps (through either Dragoon Boots or Palidor's Sonic Dive), he/she attacks randomly 2-4 times when landing. <br/> Cannot be used by Umaro. || Can be found in the world of ruin or traded for in the Coliseum.
|-
|-
| '''Fake moustache''' || Relm  || Changes Relm's '''Sketch command''' into control, which lets you pick an attack for the monster to do. || Can be found in the world of ruin inside the [[Final Fantasy VI/SQ: Gogo|Zone eater]].  
! Offering
| Allows to attack four times and never miss. It can be combined with Genji Glove to attack eight times, or with Thief Glove to attempt to steal four times (you will lose whatever item after your first successful steal). No critical hits or spells cast by weapons are allowed and damage is half as strong as normal. Special exceptions: Fixed Dice, Dice's damage are not cut in half, Tempest's random Wind Slash still works and doesn't have its damage cut in half, Atma Weapon damage is not halved. || Can only be found by fighting the Katana Soul in the [[Final Fantasy VI/SQ: Edgar|ancient castle]].  
|-
|-
| '''Memento ring'''  || Relm, Shadow || Protects against zombie, stone, death, and many fatal attacks. Only Shadow and Relm can equip this, and it's hinted that it's because of the dead love of Relm's mother/Shadow's wife. || Relm starts with this and a second one can be found in Strago's house, second floor, on the left wall.  
! True Knight
| Covers party members with low HP. || Can be bought in both worlds.
|-
|-
| '''Princess ring''' || Relm, Terra, Celes || Doubles physical and magical defense when Health Points are low. ||
! Cursed Ring
| Teaches the spell X-zone/Banish at a rate of 5, but inflicts Condemned status. || Can be traded for in the Coliseum for a Cursed Shield.
|}
|}
== Field effect ==
; Sprint Shoes;
Doubles walking speed in towns and dungeons. Can be bought everywhere.
; Tintinabar;
Recovers HP with each step. Is part of the exp egg sequence at the Coliseum where you keep trading the result of trading elixirs, and can be obtained by performing well for the emperor at the banquet and sending all the letters for the soldier in Mobliz, both in the world of balance.
; Charm Bangle;
Lowers the rate of random encounters. It can be found in the world of balance by performing well for the emperor, or traded for in the Coliseum.
== Status immunity ==
; Star Pendant;
Prevents poison. Can be bought in both worlds.
; Goggles;
Prevents dark status. Since dark status doesn't do anything thanks to the evade bug, this relic is worthless. Can be bought in the world of balance and ruin.
; Jewel Ring;
Protects against petrify. Can be bought in both worlds. Note that it doesn't protect against Dark even though the description says it does.
; Fairy Ring;
Protects against poison and dark. Can be bought in the world of balance and ruin.
; Peace Ring;
Prevents Beserk and Muddle. Can be bought in both worlds.
; Amulet;
Protects against poison, dark, and zombie. It can be bought in the world of balance and ruin.
; White Cape;
Protects against imp and mute, and adds some defence, magic defence, and a nifty 10% MBlock. Can be bought in both worlds.
; Safety Bit;
Prevents mortal magic attacks, as well as zombie, stone, and death. Can be found in the world of ruin, or morphed from certain monsters using Ragnarok, including Lvl 60 and 90 magic.
; Ribbon;
Prevents all status ailments except for Stop and Freeze. Very useful for uncursing the cursed shield. Can be found in both worlds and stolen from Brachosaurs most notably.
== Affecting status ==
; Guard Ring;
Casts safe. Can be bought in the world of ruin.
; Wall Ring;
Casts reflect on that party member, which reflects most magical attacks to the opposite party. Can be useful for beating monsters with reflect by casting spells on your own party, or stopping all but unblockable magic attacks. A must have relic for the fanatic's tower. Can be bought in both worlds.
; Cherub Down;
Grants permanent float status to the party member. Can be found in the world of balance and bought in the world of ruin.
; Running Shoes;
Casts haste. Can be bought in both worlds.
; Cure Ring;
Casts regen on the party member. Can be found in the world of balance and bought in the world of ruin.
; Pod Bracelet;
Casts safe and shell. Can be traded in the Coliseum for the Hero Ring, and found in the world of ruin.
; Marvel Shoes;
Casts regen, haste, safe, and shell upon your party member. Is part of the Exp Egg trading sequence, after the rename card and before the tintinabar. Continuously trade an elixir to get this.
; Cursed Ring;
Teaches the spell X-zone at a rate of x5 and inflicts condemned status. Can be traded for in the Coliseum for a Cursed Shield.
; Relic Ring;
Gives the character the properties of undead monsters. Found in Owzer's house in the world of ruin.
; Barrier Ring;
Casts Shell when HP is low. Can be bought in the world of balance and ruin.
; Mithril Glove;
Casts safe when HP is low. Can be bought in both worlds.
; Czarina Ring;
Casts safe and shell. Can be bought in the world of ruin.
== Affecting attributes ==
; Beads;
Raises the evade attribute. Because of a bug, in the SNES version the evade attribute affects nothing and this relic is useless. It can be found in the world of balance and bought in the world of ruin.
; Zephyr Cape;
Increases Evade and Mblock attributes. Evade does nothing, but Mblock affects both physical and magical attacks.
; Hyper Wrist;
Raises vigor. Can be found in both worlds and bought in the world of ruin.
; Muscle Belt;
Raises HP by 50%. Stolen from Borras at Mt Zozo or won from the Skull Dragon.
; Sniper Sight;
Raises hit rate to 100%. Can be bought in both worlds and makes killing Cactrots easy work.
; Atlas Armlet;
Raises fight damage. It can be found in the world of balance and bought in the world of ruin.
; Hero Ring;
Increase both magic damage and physical damage by 25%. Can be found in the world of balance and ruin, and is auctioned off in Jidoor for 50000 GP in the world of ruin. The physical damage boost does not stack.
; Crystal Orb;
Raises the max MP of the character by 50%. It can be traded for in the coliseum for a muscle belt.
; Gold Hairpin;
Halves MP consumed (it's the same as if MP is raised by 100%). Can be found in the world of ruin, traded for in the Coliseum, and obtained if you choose to sacrifice Mog in the world of balance (Not wise... two of Mog's stronger dances are only available BEFORE the apocolypse).
; Economizer;
One of the best relics in the game, it reduces all casting costs to 1 (it's the same as if the MP attribute was maximized). Can be won in the world of ruin from Brachosaurs in the dinosaur forest (north of the veldt), stolen from Aquilas in the phoenix cave, or traded in the Coliseum for a gem box.
; Earrings;
Can be bought in the world of balance and ruin. Raise magic damage, and can be stacked (with another Earring or a Hero Ring)
; Exp Egg;
Absolutely essential for leveling up, this doubles all experienced earned for a character. Equipping an additional Exp Egg has no effect. It can be obtained by completing a sidequest in [[Final Fantasy VI/Chapter 11: From Cid's Island to Darill's Tomb|Darril's Tomb]], by betting an Elixir in the Coliseum and continuing to bet the next item until you get an Exp Egg (the last item bet in the sequence is a Tintinabar,) or by using the Ragnarok Esper on the Harpy monsters found on the Thamasa island in the World of Ruin (usually Ragnarok will display "Better off Tonic!" but occasionally it will show "Better off Exp. Egg!"). The last works best if the Harpy is low on health.
== Affecting battle commands and actions ==
; Back Guard;
Prevents back attacks and pincer attacks. Can be found in the world of balance and bought in the world of ruin.
; Gale Hairpin;
Raises pre-emptive attack rate. Can be found in the world of balance and bought in the world of ruin.
; Gem Box;
Allows the wearer to cast two spells in one turn. Can only be found in the [[Final Fantasy VI/SQ: Fanatic's Tower|fanatic's tower]]. Can be traded for an economizer in the coliseum, which certainly doesn't mean that you should.
; Dragoon Boots;
Changes fight into Jump, which performs similarly to Kain's jump in FFIV. Can be found in the world of balance and bought in the world of ruin.
; Dragoon Horn;
When character jumps (through either Dragoon Boots or Palidor's Sonic Dive), they attack randomly 2-4 times when they land. Can be found in the world of ruin or traded for in the Coliseum.
; Offering;
Allows you to attack four times and never miss. You can combine this with genji glove to attack eight times, or combine with Thief Glove to attempt to steal four times (although, keep in mind that you will lose whatever item after your first successful steal). No critical hits or spells cast by weapons are allowed and damage is half as strong as normal. Can only be found by fighting the Katana Soul in the [[Final Fantasy VI/SQ: Edgar|ancient castle]]. Special exceptions: Fixed Dice, Dice's damage are not cut in half, Tempest's random Wind Slash still works and doesn't have its damage cut in half, Atma Weapon damage is not halved.
; True Knight;
Protects party members with low HP. Can be bought in both worlds.
; Black Belt;
Randomly counterattacks when attacked. Even more powerful if paired with the genji glove or offering. It can be bought in the world of balance or ruin.
== Affecting equipment ==
; Gauntlet;
One weapon can be held in both hands for extra damage. Can be found in the world of ruin, and obtained in the world of balance if you choose to have Terra join Banon right away. Not as useful as the genji glove.
; Genji Glove;
Allows the character to equip a second weapon instead of a shield. Very useful for dealing extra damage and very powerful if paired with the offering. The first can be found very early on: have Terra refuse to help Banon repeatedly until the game takes over.
; Merit Award;
Allows any character to equip virtually any equipment. Extremely useful for powering up certain characters, allowing Gogo to use more skills, and increasing certain attributes beyond normal limits. Must be found in the Colosseum by trading the cat hood or excalipoor (GBA exclusive), which can be bought at the auction house for 500000 gil.




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Revision as of 21:09, 11 September 2015

Each character can equip up to two relics.

Character specific

The vast majority of relics can be equipped by any character. The following ones are exceptions.

Name User Effect Location (price)
Rage ring Umaro Umaro randomly attacks throwing an ally at opponents. Found in the cave in the veldt in the world of ruin.
Blizzard orb Umaro Umaro randomly casts Snowstorm. It can be found in the world of ruin in the ancient castle.
Bone wrist Umaro Increases all attributes. (GBA only)
Moogle charm Mog Avoids all random enemy encounters, must be equipped on Mog. Extremely useful for getting through tough areas without fighting monsters, or clearing out chests early. Found in the moogle cave where Mog stands initially in the world of ruin, in his sidequest.
Sneak ring Locke, Gogo Doubles the success rate of Locke's Steal command. Can be found in the world of balance and bought in the world of ruin.
Thief glove Locke, Gogo Changes Locke's Steal command into Capture. Performs steal and fight together. Attempts to steal four times when paired with the offering. Can be found in a chest in Zozo in either world.
Coin toss Setzer, Gogo Changes Setzer's Slots command into GP Rain.
Fake moustache Relm, Gogo Changes Relm's Sketch command into control, which lets you pick an attack for the monster to do. Can be found in the world of ruin inside the Zone eater.
Memento ring Relm, Shadow Protects against zombie, stone, death, and many fatal attacks. Only Shadow and Relm can equip this, and it's hinted that it's because of the dead love of Relm's mother/Shadow's wife. Relm starts with this and a second one can be found in Strago's house, second floor, on the left wall.
Princess/Czarina ring Relm, Terra, Celes Doubles physical and magical defense when Health Points are low.

Field effect

The effect of these relics is activated outside battles only.

Name Effect Location (price)
Sprint Shoes Double walking speed in towns and dungeons. Can be bought everywhere.
Tintinabar Recovers HP with each step. Is part of the exp egg sequence at the Coliseum where you keep trading the result of trading elixirs, and can be obtained by performing well for the emperor at the banquet and sending all the letters for the soldier in Mobliz, both in the world of balance.
Charm Bangle Lowers the rate of random encounters. It can be found in the world of balance by performing well for the emperor, or traded for in the Coliseum.

Preventing status ailments

All these relics permanently grant the wearer immunity to some status ailments.

Name Effect Location (price)
Star Pendant Prevents poison. Can be bought in both worlds.
Goggles Prevents dark/blind (in the SNES version, this status does nothing). Can be bought in both worlds.
Jewel Ring Prevents petrify (it doesn't prevent dark/blind). Can be bought in both worlds.
Fairy Ring Prevents poison and dark/blind. Can be bought in both worlds.
Peace Ring Prevents beserk and muddle. Can be bought in both worlds.
Amulet Prevents poison, dark/blind and zombie. Can be bought in both worlds.
White Cape Prevents imp/kappa and mute; Def. +5, M.Def. +5, M.Evade +10%. Can be bought in both worlds.
Safety Bit Prevents instant-death, zombie, stone and death. Can be found in the world of ruin, or morphed from certain monsters using Ragnarok, including Lvl 60 and 90 magic.
Ribbon Prevents all status ailments except for Stop and Freeze. Very useful for uncursing the cursed shield. Can be found in both worlds and stolen from Brachosaurs most notably.

Improving status

All these relics permanently grant one beneficial status to the wearer.

Name Effect Location (price)
Mithril Glove Casts Safe when HP is low. Can be bought in both worlds.
Protect/Guard Ring Safe status (increase defense). Can be bought in the world of ruin.
Barrier Ring Casts Shell when HP is low (increase M.Defense). Can be bought in the world of balance and ruin.
Wall Ring Reflect status (reflects most magical attacks to the opposite party).
Can be useful for beating monsters with reflect by casting spells on your own party, or stopping all but unblockable magic attacks. A must have relic for the fanatic's tower.
Can be bought in both worlds.
Cherub Down Float status (immunity from earth-elemental spells). Can be found in the world of balance and bought in the world of ruin.
Running Shoes Haste status (increased battle speed). Can be bought in both worlds.
Cure Ring Regen status (progressively restores HP in battle). Can be found in the world of balance and bought in the world of ruin.
Relic Ring Undead status (healed by instant-defeat and drain spells; hurt by cure spells). Found in Owzer's house in the world of ruin.
Pod Bracelet Safe and shell statuses (increase defense and magic defense). Can be traded in the Coliseum for the Hero Ring, and found in the world of ruin.
Marvel Shoes Regen, haste, safe and shell statuses. Is part of the Exp Egg trading sequence, after the rename card and before the tintinabar. Continuously trade an elixir to get this.

Affecting attributes

All these relics increase one or more attributes of the wearer.

Name Effect Location (price)
Beads Evade +20%
(in the SNES version the evade attribute affects nothing).
It can be found in the world of balance and bought in the world of ruin.
Zephyr Cape Evade +10%, M.Evade +10%.
Muscle Belt Max HP +50%. Stolen from Borras at Mt Zozo or won from the Skull Dragon.
Hyper Wrist Strength +50. Can be found in both worlds and bought in the world of ruin.
Sniper Sight Hit rate = 100%.
It makes killing Cactrots easy work.
Can be bought in both worlds.
Atlas Armlet Physical damage +50%.
Does not stack.
It can be found in the world of balance and bought in the world of ruin.
Gauntlet Increases physical damage (holding a weapon with two hands). Not as useful as the genji glove. Can be found in the world of ruin, and obtained in the world of balance if you choose to have Terra join Banon right away.
Genji Glove Increases physical damage by equipping a second weapon instead of a shield. Very useful for dealing extra damage and very powerful if paired with the offering.
Cannot be used by Umaro.
The first can be found very early on: have Terra refuse to help Banon repeatedly until the game takes over.
Hero Ring Magic damage +25%, physical damage +25%.
Magic damage stacks.
Can be found in the world of balance and ruin, and is auctioned off in Jidoor for 50000 GP in the world of ruin.
Earrings Magic damage +25%; can be stacked. Can be bought in the world of balance and ruin.
Crystal Orb Max MP +50%. It can be traded for in the coliseum for a muscle belt.
Gold Hairpin Halves MP consumed (same as if Max MP +100%). Can be found in the world of ruin, traded for in the Coliseum, and obtained if you choose to sacrifice Mog in the world of balance (not wise: two of Mog's stronger dances are only available BEFORE the apocalypse).
Economizer It reduces all spellcasting costs to 1 (same as if MP was maximized).
Cannot be used by Umaro.
Can be won in the world of ruin from Brachosaurs in the dinosaur forest (north of the veldt), stolen from Aquilas in the phoenix cave, or traded in the Coliseum for a gem box.
Exp Egg Doubles experienced earned by the character. Does not stack. It can be obtained by completing a sidequest in Darril's Tomb, by betting an Elixir in the Coliseum and continuing to bet the next item until you get an Exp Egg (the last item bet in the sequence is a Tintinabar,) or by using the Ragnarok Esper on the Harpy monsters found on the Thamasa island in the World of Ruin (usually Ragnarok will display "Better off Tonic!" but occasionally it will show "Better off Exp. Egg!"). The last works best if the Harpy is low on health.

Affecting battle commands and actions

All these relics allow the wearer to perform extra actions in battle, or prevent opponents from performing some actions (alarm earring/back guard).

Name Effect Location (price)
Back Guard Prevents back attacks and pincer attacks. Can be found in the world of balance and bought in the world of ruin.
Gale Hairpin Raises pre-emptive attack rate. Can be found in the world of balance and bought in the world of ruin.
Black Belt Randomly counterattacks when attacked. Even more powerful if paired with the genji glove or offering. It can be bought in the world of balance or ruin.
Merit Award Allows any character to equip virtually any equipment. Extremely useful for powering up certain characters, allowing Gogo to use more skills, and increasing certain attributes beyond normal limits.
Cannot be used by Umaro, Gau, Gogo.
Must be found in the Colosseum by trading the cat hood or excalipoor (GBA exclusive), which can be bought at the auction house for 500000 gil.
Gem Box Allows the wearer to cast two spells in one turn.
Cannot be used by Umaro.
Can only be found in the fanatic's tower. Can be traded for an economizer in the coliseum, which certainly doesn't mean that you should.
Dragoon Boots Changes fight into Jump, which performs similarly to Kain's jump in FF4.
Cannot be used by Umaro.
Can be found in the world of balance and bought in the world of ruin.
Dragoon Horn When character jumps (through either Dragoon Boots or Palidor's Sonic Dive), he/she attacks randomly 2-4 times when landing.
Cannot be used by Umaro.
Can be found in the world of ruin or traded for in the Coliseum.
Offering Allows to attack four times and never miss. It can be combined with Genji Glove to attack eight times, or with Thief Glove to attempt to steal four times (you will lose whatever item after your first successful steal). No critical hits or spells cast by weapons are allowed and damage is half as strong as normal. Special exceptions: Fixed Dice, Dice's damage are not cut in half, Tempest's random Wind Slash still works and doesn't have its damage cut in half, Atma Weapon damage is not halved. Can only be found by fighting the Katana Soul in the ancient castle.
True Knight Covers party members with low HP. Can be bought in both worlds.
Cursed Ring Teaches the spell X-zone/Banish at a rate of 5, but inflicts Condemned status. Can be traded for in the Coliseum for a Cursed Shield.