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Relics can be equipped in one of the two relic slots for a character.

Relics

Name Price Effect Info
Amulet Protects against "Dark", "Poison" and "Zombie"
Atlas Armlet Increases attack power
Back Guard Prevents Back and Pincher attacks
Barrier Ring Casts "Shell" when hp is low
Beads Increases Evade
Black Belt Wearer will sometimes counter-attack
Blizzard Orb Umaro will sometimes cast "Blizzard"
Charm Bangle Decreases chance of random encounters
Cherub Down Causes "Float" effect during battle Cannot be removed during battle
Coin Toss Changes "Slot" into "GP Rain" Setzer will toss YOUR money to hurt enemies.
Crystal Orb Increase wearer's MP by 50%
Cure Ring "Regen" effect during battle
Cursed Ring ?
Czarina Ring Casts "Safe" and "Shell" when HP low
Dragon Horn Makes wearer "Jump" every turn
DragoonBoots Changes "Fight" into "Jump"
Earrings Increases magic power Wear 2 for double the effect
Economizer All spells cost 1mp for wearer Try using with Gem Box for double the fun!
Exp. Egg Gain 2 times the exp per battle
Fairy Ring Protects from "Dark" and "Poison"
FakeMustache Changes "Sketch" into "Control" Relm can choose what commands to use when controlling an enemy
Gale Hairpin Increase chance to attack first
Gauntlet ?/1 One weapon can be held with two hands to increase damage Cannot use with Genji Glove
Gem Box Allows wearer to cast 2 spells each turn Try using with Economizer for double the fun!
Genji Glove Equip weapon in each hand Try equipping with Offering for 8 attacks in each turn.
Goggles Protects against "Dark"
Gold Hairpin MP cost reduced by half
Guard Ring Casts "Safe"
Hero Ring Boosts physical and magical damage
Hyper Wrist Boosts wearer's strength
Jewel Ring Protects against "Petrify"
Marvel Shoes Causes various positive effects on wearer
Memento Ring Protects from Mortal attacks Can only be used by Relm and Shadow.
Merit Award Allows wearer to use heavy armor
MithrilGlove ?/350 Casts "Safe" when HP is low
Moogle Charm Prevents random encounters
Muscle Belt Increases HP by 50%
Offering Allows wearer to attack 4 times each turn Try with Genji Gloves for 8 attacks each turn.
Peace Ring Protects against "Berserk" and "Muddle"
Pod Bracelet
Rage Ring Boosts Umaro's Rage attack
Relic Ring Makes wearer's body cold
Ribbon Protects against all negative effects
Running Shoes Casts "Haste" during battle
Safety Bit Protects against mortal magical attacks
Safety Ring Protects against mortal magical attacks
Sneak Ring Increases chance to steal something
Sniper Sight Increase accuracy to 100%
Sprint Shoes Allows person to sprint. This only needs to be equipped on a single party member; it doesn't matter who, you will begin running faster immediately. Does not work on the world map.
Star Pendant ?/250 Protects from "Poison."
Thief Glove Changes "Steal" into "Capture"
Tintinabar Recover HP slowly while walking
True Knight ?/500 Protects party members who are low on HP. If this is equipped on a party member, and a fellow party member goes into critical condition, then when that character gets targeted for a physical attack, the one with True Knight equipped will jump in front and take the blow for them.
Wall Ring "Reflect" effect on wearer Cannot be removed during battle
White Cape Protects from "Imp" and "Mute"
Zephyr Cape Increases Evade

Character specific

Name User Effect Location (price)
Rage ring Umaro Gives Umaro a special attack. Found in the cave in the veldt in the world of ruin.
Blizzard orb Umaro A relic which gives Umaro a special attack. It can be found in the world of ruin in the ancient castle.
Bone wrist Umaro Carved bone wristband that grants Umaro great power.
Sneak ring Locke Doubles the success rate of Locke's Steal command. Can be found in the world of balance and bought in the world of ruin.
Thief glove Locke Changes Steal command into capture for Locke or Gogo. Performs steal and fight together. Attempts to steal four times when paired with the offering. Can be found in a chest in Zozo in either world.
Coin toss Setzer A relic particular to Setzer, or Gogo for that matter. Allows either one to use GP rain as an attack instead of Slots command.
Moogle charm Mog Avoids all random enemy encounters, must be equipped on Mog. Extremely useful for getting through tough areas without fighting monsters, or clearing out chests early. Found in the moogle cave where Mog stands initially in the world of ruin, in his sidequest.
Fake moustache Relm Changes Relm's Sketch command into control, which lets you pick an attack for the monster to do. Can be found in the world of ruin inside the Zone eater.
Memento ring Relm, Shadow Protects against zombie, stone, death, and many fatal attacks. Only Shadow and Relm can equip this, and it's hinted that it's because of the dead love of Relm's mother/Shadow's wife. Relm starts with this and a second one can be found in Strago's house, second floor, on the left wall.
Princess ring Relm, Terra, Celes Doubles physical and magical defense when Health Points are low.

Field effect

Sprint Shoes;

Doubles walking speed in towns and dungeons. Can be bought everywhere.

Tintinabar;

Recovers HP with each step. Is part of the exp egg sequence at the Coliseum where you keep trading the result of trading elixirs, and can be obtained by performing well for the emperor at the banquet and sending all the letters for the soldier in Mobliz, both in the world of balance.

Charm Bangle;

Lowers the rate of random encounters. It can be found in the world of balance by performing well for the emperor, or traded for in the Coliseum.

Status immunity

Star Pendant;

Prevents poison. Can be bought in both worlds.

Goggles;

Prevents dark status. Since dark status doesn't do anything thanks to the evade bug, this relic is worthless. Can be bought in the world of balance and ruin.

Jewel Ring;

Protects against petrify. Can be bought in both worlds. Note that it doesn't protect against Dark even though the description says it does.

Fairy Ring;

Protects against poison and dark. Can be bought in the world of balance and ruin.

Peace Ring;

Prevents Beserk and Muddle. Can be bought in both worlds.

Amulet;

Protects against poison, dark, and zombie. It can be bought in the world of balance and ruin.

White Cape;

Protects against imp and mute, and adds some defence, magic defence, and a nifty 10% MBlock. Can be bought in both worlds.

Safety Bit;

Prevents mortal magic attacks, as well as zombie, stone, and death. Can be found in the world of ruin, or morphed from certain monsters using Ragnarok, including Lvl 60 and 90 magic.

Ribbon;

Prevents all status ailments except for Stop and Freeze. Very useful for uncursing the cursed shield. Can be found in both worlds and stolen from Brachosaurs most notably.

Affecting status

Guard Ring;

Casts safe. Can be bought in the world of ruin.

Wall Ring;

Casts reflect on that party member, which reflects most magical attacks to the opposite party. Can be useful for beating monsters with reflect by casting spells on your own party, or stopping all but unblockable magic attacks. A must have relic for the fanatic's tower. Can be bought in both worlds.

Cherub Down;

Grants permanent float status to the party member. Can be found in the world of balance and bought in the world of ruin.

Running Shoes;

Casts haste. Can be bought in both worlds.

Cure Ring;

Casts regen on the party member. Can be found in the world of balance and bought in the world of ruin.

Pod Bracelet;

Casts safe and shell. Can be traded in the Coliseum for the Hero Ring, and found in the world of ruin.

Marvel Shoes;

Casts regen, haste, safe, and shell upon your party member. Is part of the Exp Egg trading sequence, after the rename card and before the tintinabar. Continuously trade an elixir to get this.

Cursed Ring;

Teaches the spell X-zone at a rate of x5 and inflicts condemned status. Can be traded for in the Coliseum for a Cursed Shield.

Relic Ring;

Gives the character the properties of undead monsters. Found in Owzer's house in the world of ruin.

Barrier Ring;

Casts Shell when HP is low. Can be bought in the world of balance and ruin.

Mithril Glove;

Casts safe when HP is low. Can be bought in both worlds.

Czarina Ring;

Casts safe and shell. Can be bought in the world of ruin.

Affecting attributes

Beads;

Raises the evade attribute. Because of a bug, in the SNES version the evade attribute affects nothing and this relic is useless. It can be found in the world of balance and bought in the world of ruin.

Zephyr Cape;

Increases Evade and Mblock attributes. Evade does nothing, but Mblock affects both physical and magical attacks.

Hyper Wrist;

Raises vigor. Can be found in both worlds and bought in the world of ruin.

Muscle Belt;

Raises HP by 50%. Stolen from Borras at Mt Zozo or won from the Skull Dragon.

Sniper Sight;

Raises hit rate to 100%. Can be bought in both worlds and makes killing Cactrots easy work.

Atlas Armlet;

Raises fight damage. It can be found in the world of balance and bought in the world of ruin.

Hero Ring;

Increase both magic damage and physical damage by 25%. Can be found in the world of balance and ruin, and is auctioned off in Jidoor for 50000 GP in the world of ruin. The physical damage boost does not stack.

Crystal Orb;

Raises the max MP of the character by 50%. It can be traded for in the coliseum for a muscle belt.

Gold Hairpin;

Halves MP consumed (it's the same as if MP is raised by 100%). Can be found in the world of ruin, traded for in the Coliseum, and obtained if you choose to sacrifice Mog in the world of balance (Not wise... two of Mog's stronger dances are only available BEFORE the apocolypse).

Economizer;

One of the best relics in the game, it reduces all casting costs to 1 (it's the same as if the MP attribute was maximized). Can be won in the world of ruin from Brachosaurs in the dinosaur forest (north of the veldt), stolen from Aquilas in the phoenix cave, or traded in the Coliseum for a gem box.

Earrings;

Can be bought in the world of balance and ruin. Raise magic damage, and can be stacked (with another Earring or a Hero Ring)

Exp Egg;

Absolutely essential for leveling up, this doubles all experienced earned for a character. Equipping an additional Exp Egg has no effect. It can be obtained by completing a sidequest in Darril's Tomb, by betting an Elixir in the Coliseum and continuing to bet the next item until you get an Exp Egg (the last item bet in the sequence is a Tintinabar,) or by using the Ragnarok Esper on the Harpy monsters found on the Thamasa island in the World of Ruin (usually Ragnarok will display "Better off Tonic!" but occasionally it will show "Better off Exp. Egg!"). The last works best if the Harpy is low on health.

Affecting battle commands and actions

Back Guard;

Prevents back attacks and pincer attacks. Can be found in the world of balance and bought in the world of ruin.

Gale Hairpin;

Raises pre-emptive attack rate. Can be found in the world of balance and bought in the world of ruin.

Gem Box;

Allows the wearer to cast two spells in one turn. Can only be found in the fanatic's tower. Can be traded for an economizer in the coliseum, which certainly doesn't mean that you should.

Dragoon Boots;

Changes fight into Jump, which performs similarly to Kain's jump in FFIV. Can be found in the world of balance and bought in the world of ruin.

Dragoon Horn;

When character jumps (through either Dragoon Boots or Palidor's Sonic Dive), they attack randomly 2-4 times when they land. Can be found in the world of ruin or traded for in the Coliseum.

Offering;

Allows you to attack four times and never miss. You can combine this with genji glove to attack eight times, or combine with Thief Glove to attempt to steal four times (although, keep in mind that you will lose whatever item after your first successful steal). No critical hits or spells cast by weapons are allowed and damage is half as strong as normal. Can only be found by fighting the Katana Soul in the ancient castle. Special exceptions: Fixed Dice, Dice's damage are not cut in half, Tempest's random Wind Slash still works and doesn't have its damage cut in half, Atma Weapon damage is not halved.

True Knight;

Protects party members with low HP. Can be bought in both worlds.

Black Belt;

Randomly counterattacks when attacked. Even more powerful if paired with the genji glove or offering. It can be bought in the world of balance or ruin.

Affecting equipment

Gauntlet;

One weapon can be held in both hands for extra damage. Can be found in the world of ruin, and obtained in the world of balance if you choose to have Terra join Banon right away. Not as useful as the genji glove.

Genji Glove;

Allows the character to equip a second weapon instead of a shield. Very useful for dealing extra damage and very powerful if paired with the offering. The first can be found very early on: have Terra refuse to help Banon repeatedly until the game takes over.

Merit Award;

Allows any character to equip virtually any equipment. Extremely useful for powering up certain characters, allowing Gogo to use more skills, and increasing certain attributes beyond normal limits. Must be found in the Colosseum by trading the cat hood or excalipoor (GBA exclusive), which can be bought at the auction house for 500000 gil.