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{{Header Nav|game=Final Fantasy VI}}
{{Header Nav|game=Final Fantasy VI}}


''Items that teach spells are in '''bold'''''
''Items that teach spells are in '''bold'''''
=== Healing spells ===
{|{{prettytable|sortable=1}}
{|{{prettytable|sortable=1}}
! Name !! MP Cost !! Effect !! Espers Who Teach It !! Note
! Name !! MP Cost !! Effect !! Espers Who Teach It !! Note
|-
|-
! Cure  
! Cure  
| 5 || Weak healing magic. Harms undead weakly.
| 5 || Weak healing magic. Deals minor damage to undead.
|
|
* Kirin ×2
* Kirin ×2
* Shiva ×3
* Shiva ×3
* Sraphim ×20
* Seraph ×20
* Starlet ×20
* Lakshmi ×20
| None
| Vulnerable to Runic and Reflect
|-
|-
! Cure 2
! Cura (Cure 2)
| 25 || Medium healing magic. Harms undead somewhat.
| 25 || Medium healing magic. Deals moderate damage to undead.
|
|
* Golem ×5
* Golem ×5
* Kirin ×1
* Kirin ×1
* Sraphim ×8
* Seraph ×8
* Starlet ×16
* Lakshmi ×16
* Unicorn ×4
* Unicorn ×4
* Sraphim ×5
* Seraph ×5
| None
| Vulnerable to Runic and Reflect
|-
|-
! Cure 3
! Curaga (Cure 3)
| 40 || Strong healing magic. Harms undead greatly.
| 40 || Strong healing magic. Deals large amounts of damage to undead.
|
|
* Phoenix ×2
* Phoenix ×2
* Starlet ×1
* Lakshmi ×1
| It's actually stronger than Flare on a single target
| Vulnerable to Runic and Reflect
|-
! Regen
| 10 || Gradually heals HP. Gradually saps the undead's health.
|
* Kirin ×3
* Seraph ×10
* Lakshmi ×20
| Vulnerable to Runic, ignores Reflect.
|-
|-
! Life
! Raise (Life)
| 30 || Revies a dead ally with about 12% of their max HP. May kill undead quickly.
| 30 || Revives a KO'd ally with about 12% of their max HP. May instantly kill undead enemies.
|
|
* Bismark ×2
* Bismarck ×2
* Phoenix ×10
* Phoenix ×10
| Kills an undead instantly
| Vulnerable to Runic, ignores Reflect
|-
|-
! Life 2
! Arise (Life 2)
| 60 || Revies a dead ally with 100% of their max HP. May kill undead quickly.
| 60 || Revives a dead ally with all of their max HP. Instantly kills undead enemies.
|
|
* Phoenix ×2
* Phoenix ×2
| Kills an undead instantly
| Vulnerable to Runic, ignores Reflect
|-
! Reraise (Life 3)
| 60 || Revies a dead ally with 12% of their max HP immediately after they die.
|
* Phoenix ×1
| Vulnerable to Runic, ignores Reflect
|-  
|-  
! Antdot
! Poisona (Antdot)
| 3 || Heals poison.
| 3 || Heals poison.
|
|
* Kirin ×4
* Kirin ×4
| Also removes Seizure
| Also removes Blind, vulnerable to Runic
|-
|-
! Remedy
! Esuna (Remedy)
| 15 || Heals all bad status effects (Confusion, Stop, Poison, Bio, Sleep, Blind, Berserk, Stone, and Charm), but not Frozen, Imp, or Zombie.
| 15 || Heals all bad status effects (Confusion, Stop, Poison, Sap, Sleep, Blind, Berserk, Petrified, and Charm), but not Frozen, Imp, or Zombie.
|
|
* Alexandr ×15
* Alexander ×15
* Sraphim ×4
* Seraph ×4
* Starlet ×20
* Lakshmi ×20
* Unicorn ×3
* Unicorn ×3
| None
| Vulnerable to Runic
|}
 
=== Support spells ===
{|{{prettytable|sortable=1}}
! Name !! MP Cost !! Effect !! Espers Who Teach It !! Note
|-
|-
! Regen
!Imp
| 10 || Gradually heals HP.
| 10 || Cures to/from "Imp".
|
|
* Kirin ×3
* '''Reed Cloak''' ×1
* Sraphim ×10
* Cait Sith ×5
* Starlet ×20
* '''Tortoise Shield''' ×1
| Wears away HP for undeads
* '''Saucer''' ×1
| Cures "Imp" status, or inflicts "Imp" to an enemy
|-
|-
! Life 3
!Haste
| 60 || Revies a dead ally with 12% of their max HP immediately after they die.
| 10 || Raises target's battle speed.
|
|
* Phoenix ×1
* Carbuncle ×3
| Can kill an undead inflicted with Life 3, if you attack with Doom
* Quetzalli ×20
| None
|-
|-
! Fire
!Protect (Safe)
| 4 || Weak fire attack.
| 12 || Raises target's physical defense.
|
|
* Bismark ×20
* Alexander ×10
* Ifrit ×10
* Carbuncle ×2
* Siren ×6
* Golem ×5
* Unicorn ×1
| None
| None
|-
|-
! Ice 
!Shell
| 5 || Weak ice attack
| 15 || Raises target's magic defense
|
|
* Bismark ×20
* Alexander ×10
* Shiva ×10
* Carbuncle ×2
* '''Force Shield''' ×5
* Unicorn ×1
* Zona Seeker ×5
| None
| None
|-
|-
! Bolt 
!Berserk (Bserk)
| 6 || Weak lightning attack.
| 16 || Casts Berserk on a target.
|
* Phantom ×3
| Raises physical attack of target, and he/she can only use physical attacks and is uncontrollable until the end of the battle. Also useful if cast on spellcasting enemies. Umaro has an innate berserk status.
|-
!Float
| 17 || Makes target float.
|
|
* Bismark ×20
* Quetzalli ×5
* Ramuh ×10
* Cait Sith ×2
| None
| Protects against certain attacks, namely Quake and Meltdown.
|-
|-
! Poison   
!Vanish
| 3 || Poisons enemy.
| 18 || Renders target invisible and immune to physical attacks.
|
|
* Ramuh ×5
* Phantom ×3
| Is actually stronger than Fire, Ice, or Bolt
* Cactuar ×10
| All magical attacks will hit an invisible target, barring certain spells that check for immunities.
|-
|-
! Drain
!Warp
| 15 || Steals enemy's HP and gives it the caster.
| 20 || Escape from dungeons/battles.
|
|
* Ifrit ×1
* Carbuncle ×2
| Works in reverse versus undead
* Fenrir ×10
* Cactuar ×20
| Not all battles or dungeons can be exited. The spell will fail if that is the case.
|-
|-
! Fire 2
!Reflect (Rflect)
| 20 || Medium fire attack.
| 22 || Casts a magic barrier on the target that reflects magic.
|
|
* '''Flame Shld''' ×5
* Carbuncle ×5
* Ifrit ×5
| Some attacks ignore reflect.
* Maduin ×3
| None
|-
|-
! Ice 2
!Hastega (Haste2)
| 21 || Medium ice attack
| 38 || Speeds up entire party.
|
|
* '''Ice Shld''' ×5
* Quetzalli ×2
* Shiva ×5
* Maduin ×3
| None
| None
|-
|-
! Bolt 2
!Quick
| 22 || Medium lightning attack.
| 99 || Allows the target to take two actions in one turn.
|
|
* '''Thunder Shld''' ×5
* Raiden ×1
* Ramuh ×2
* Gilgamesh ×1
* Maduin ×3
| Quick cannot be cast again through the use of this spell.
| None
|-
|-
! Bio   
!Valor
| 26 || Poisons enemy and does greater damage than Poison.
| 50 || Boosts the target's attack power
|
|
* Shoat ×8
* Gilgamesh ×5
| Weaker than level 2s
| Advance only.
|}
 
=== Debuff spells ===
{|{{prettytable|sortable=1}}
! Name !! MP Cost !! Effect !! Espers Who Teach It !! Note
|-
|-
! Fire 3
!Osmose
| 51 || Strong fire attack.
| 1 || Absorbs MP from target.
|
|
* Phoenix ×3
* Shiva ×4
* Tritoch ×1
* Zona Seeker ×15
| None
| Works in reverse versus undead
|-
|-
! Ice 3
!Libra (Scan)
| 52 || Strong ice attack
| 3 || Displays an enemy's HP/weaknesses.
|
|
* Tritoch ×1
* Kirin ×5
| None
| None
|-
|-
! Bolt 3
!Sleep
| 53 || Strong lightning attack.
| 5 || Puts target to sleep.
|
|
* Tritoch ×1
* Siren ×10
| None
| None
|-
|-
! Break
!Slow
| 25 || Turns an enemy to stone.
| 5 || Slows battle speed of target.
|
|
* Shoat ×5
* Quetzalli ×20
| Checks for ID protection unlike Dread
* Siren ×7
| None
|-
|-
!Doom
!Silence (Mute)
| 35 || Dispatches an enemy.
| 8 || Prevents target from using magic.
|
|
* Shoat ×2
* Siren ×8
| Fully heals an undead
| Also prevents using any attacks that cost MP
|-
|-
!Pearl
!Confuse (Muddle)
| 40 || Pearl-elemental attack.
| 8 || Confuses target.
|
|
* Alexandr ×2
* Cait Sith ×7
| None
| None
|-
|-
!Flare
!Stop
| 45 || Barrier-piercing attack.
| 10 || Stops target's battle gauge.
|
|
* Bahamut ×2
* Fenrir ×3
* Golem ×5
| None
| None
|-
|-
!Demi
!Rasp
|| 33 || Cuts an enemy's HP in half.
| 12 || Reduces target's MP.
|
|
* Phantom ×5
* Shiva ×4
| Checks for ID Protection
* Zona Seeker ×20
| None
|-
|-
!Quartr
!Dispel
| 48 || Cuts an enemy's HP by 3/4.
| 25 || Removes certain beneficial statuses.
|
|
* Terrato ×1
* Alexander ×10
| Checks for ID Protection
* Unicorn ×2
|-
!X-Zone
| 53 || Sends an enemy into the X-Zone.
|
|
* '''Cursed Ring''' ×5
* Fenrir ×5
| ID to all
|-
|-
!Meteor
!Slowga (Slow 2)
| 62 || Damages multiple enemies.
| 26 || Slows all enemies.
|
|
* Crusader ×10
* Quetzalli ×2
* Odin ×1
| None
| None
|}
=== Attack spells ===
{|{{prettytable|sortable=1}}
! Name !! MP Cost !! Effect !! Espers who teaches it !! Note
|-
|  ||  ||  ||  ||
|-
!colspan=5| Elemental
|-
|-
!Ultima
! Poison   
| 80 || Damages all enemies.
| 3 || Poisons an enemy.
|
|
* '''Paladin Shld''' ×1
* Ramuh ×5
* Ragnarok ×1
| Is actually stronger than Fire, Blizzard, or Thunder
| Most poweful spell in the game. Despite 80 mana casting cost, it is will worth using as much as possiable. Easilly can hit 9999 damage cap.
|-
|-
!Quake
! Fire
| 50 || Unfocused Earth-elemental attack.
| 4 || Weak fire attack.
|
|
* Terrato ×3
* Bismarck ×20
| Stronger than Meteor
* Ifrit ×10
* Siren ×6
| None
|-
|-
!W Wind
! Blizzard 
| 75 || Unfocused near-fatal attack.
| 5 || Weak ice attack
|
|
* Terrato ×1
* Bismarck ×20
| Safety Bit can block this
* Shiva ×10
| None
|-
|-
!Merton
! Thunder 
| 85 || Unfocused piercing fire attack.
| 6 || Weak lightning attack.
|
|
* Crusader ×1
* Bismarck ×20
| Also wind-elemental, stronger than Meteor
* Ramuh ×10
| None
|-
|-
!Scan
! Fira (Fire 2)
| 3 || Displays an enemy's HP/weak point.
| 20 || Medium fire attack.
|
|
* Kirin ×5
* '''Flame Shield''' ×5
* Ifrit ×5
* Maduin ×3
| None
| None
|-
|-
!Slow
! Blizzara (Ice 2)
| 5 || Slows battle speed of target.
| 21 || Medium ice attack
|
|
* Palidor ×20
* '''Ice Shield''' ×5
* Siren ×7
* Shiva ×5
* Maduin ×3
| None
| None
|-
|-
!Rasp
! Thundara (Bolt 2)
| 12 || Damages MP.
| 22 || Medium lightning attack.
|
|
* Shiva ×4
* '''Thunder Shield''' ×5
* ZoneSeek ×20
* Ramuh ×2
* Maduin ×3
| None
| None
|-
|-
!Mute
! Bio   
| 8 || Prevents target from using magic.
| 26 || Poisons enemy and does greater damage than Poison.
|
* Catoblepas ×8
| Stronger than Fira, Thundara, and Blizzara
|-
!Holy (Pearl)
| 40 || Powerful Holy-elemental attack.  Can only target one enemy and ignores defense.  
|
|
* Siren ×8
* Alexander ×2
| Also prevents from using any attacks that cost MP
| Does not ignore reflect.
|-
|-
!Safe
!Quake
| 12 || Raises target's defense.
| 50 || Earth-elemental attack that hits all enemies and allies. Misses against flying enemies.
|
|
* Alexandr ×10
* Midgardsormr ×3
* Carbunkl ×2
| Stronger than Meteor, but does not ignore defense.
* Golem ×5
* Unicorn ×1
| None
|-
|-
!Sleep
! Firaga (Fire 3)
| 5 || Puts target to sleep.
| 51 || Strong fire attack.
|
|
* Siren ×10
* Phoenix ×3
* Valigarmanda ×1
| None
| None
|-
|-
!Muddle
! Blizzaga (Ice 3)
| 8 || Confuses target.
| 52 || Strong ice attack
|
|
* Stray ×7
* Valigarmanda ×1
| None
| None
|-
|-
!Haste
! Thundaga (Bolt 3)
| 10 || Raises battle speed of target.
| 53 || Strong lightning attack.
|
|
* Carbunkl ×3
* Valigarmanda ×1
* Palidor ×20
| None
| None
|-
|-
!Stop
!Meltdown (Merton)
| 10 || Stops target's battle gauge.
| 85 || A powerful defense-ignoring fire/wind attack. Misses flying enemies. Hits allies as well.
|
|
* Fenrir ×3
* Crusader ×1
* Golem ×5
| Stronger than Meteor
| None
|-
|-
!Bserk
!Flood
| 16 || Casts Berserk on target.
| 75 || A powerful water elemental attack.  
|
|
* Phantom ×3
* Leviathan ×2
| Cause enemy to use phys. attack only, but raise their damage
| Ignores Runic and Reflect, is unblockable. Advance only
|-
!colspan=5| Instant-defeat
|-
|-
!Float
! Break
| 17 || Makes target float.
| 25 || Inflicts gradual petrification.
|
|
* Palidor ×5
* Catoblepas ×5
* Stray ×2
| Unlike Demon Eye, Break does not instantly petrify an enemy.
| Protects again earth-elemental attacks save Lifeshaver
|-
|-
!Imp
!Death (Doom)
| 10 || Changes to/from "Imp."
| 35 || Instantly kills an enemy.
|
|
* '''Imp's Armor''' ×1
* Catoblepas ×2
* Stray ×5
| Fully heals the undead
* '''Tortoise Shld''' ×1
* '''Titanium''' ×1
| None
|-
|-
!Rflect
!Banish (X-Zone)
| 22 || Casts a magic barrier on target that reflects magic.
| 53 || Attempts to kill all enemies.
|
|
* Carbunkl ×5
* '''Cursed Ring''' ×5
| None
* Fenrir ×5
| Checks for death protection.
|-
!colspan=5| Non-elemental
|-
|-
!Shell
! Drain
| 15 || Raises target's magic defense
| 15 || Steals enemy's HP and gives it to the caster.
|
|
* Alexandr ×10
* Ifrit ×1
* Carbunkl ×2
| Works in reverse versus undead. This means that the undead will be healed while the caster will be damaged.
* '''Force Shld''' ×5
* Unicorn ×1
* ZoneSeek ×5
| None
|-
|-
!Vanish
!Gravity (Demi)
| 18 || Renders target invisible and immune to physical attacks.
|| 33 || Cuts an enemy's HP in half.
|
|
* Phantom ×3
* Phantom ×5
| All magical attack will hit an invisible target, unless status protection is present
| Checks for death protection.
|-
|-
!Haste2
!Flare
| 38 || Speeds up entire party.
| 45 || Powerful defense-ignoring non-elemental attack. Can only target one enemy and is unblockable.
|
|
* Palidor ×2
* Bahamut ×2
| None
| Does not ignore reflect. 
|-
|-
!Slow 2
!Graviga (Qrtr)
| 26 || Slows multiple enemies.
| 48 || Cuts an enemy's HP by 3/4.
|
|
* Palidor ×2
* Midgardsormr ×1
| None
* Diabolos ×5
| Checks for death immunity.
|-
|-
!Osmose
!Gravija
| 1 || Absorbs MP from target.
| 70 || Cuts an enemy's HP by 31/32 and inflicts sap.
|
|
* Shiva ×4
* Diabolos ×3
* ZoneSeek ×15
| Ignores Death and Sap immunity.
| Works in reverse versus undead
|-
|-
!Warp
!Meteor
| 20 || Escape from dungeons/battles.
| 62 || Powerful, defense-ignoring attack on all enemies.
|
|
* Carbunkl ×2
* Crusader ×10
* Fenrir ×10
* Odin ×1
| None
| Is weaker than most spells, but ignores defense and split damage.
|-
|-
!Quick
!Tornado
| 99 || Allows double commands.
| 75 || Renders all enemies and allies with barely any HP. Misses against enemies immune to death.
|
|
* Raiden ×1
* Midgardsormr ×1
| Simply broken
| Armor that protects against death blocks this.
|-
|-
!Dispel
!Ultima
| 25 || Maintains poor status.
| 80 || Deals extreme, non-elemental unblockable damage to all enemies.
|
|
* Alexandr ×10
* '''Paladin Shield''' ×1
* Unicorn ×2
* Ragnarok ×1
| Removes beneficial statuses
| Most powerful attack spell in the game. Is vulnerable to Runic.
|}
|}
{{Footer Nav|game=Final Fantasy VI|prevpage=Espers|nextpage=Skills}}
{{Footer Nav|game=Final Fantasy VI|prevpage=Espers|nextpage=Skills}}

Latest revision as of 13:53, 6 April 2022

Items that teach spells are in bold

Healing spells[edit]

Name MP Cost Effect Espers Who Teach It Note
Cure 5 Weak healing magic. Deals minor damage to undead.
  • Kirin ×2
  • Shiva ×3
  • Seraph ×20
  • Lakshmi ×20
Vulnerable to Runic and Reflect
Cura (Cure 2) 25 Medium healing magic. Deals moderate damage to undead.
  • Golem ×5
  • Kirin ×1
  • Seraph ×8
  • Lakshmi ×16
  • Unicorn ×4
  • Seraph ×5
Vulnerable to Runic and Reflect
Curaga (Cure 3) 40 Strong healing magic. Deals large amounts of damage to undead.
  • Phoenix ×2
  • Lakshmi ×1
Vulnerable to Runic and Reflect
Regen 10 Gradually heals HP. Gradually saps the undead's health.
  • Kirin ×3
  • Seraph ×10
  • Lakshmi ×20
Vulnerable to Runic, ignores Reflect.
Raise (Life) 30 Revives a KO'd ally with about 12% of their max HP. May instantly kill undead enemies.
  • Bismarck ×2
  • Phoenix ×10
Vulnerable to Runic, ignores Reflect
Arise (Life 2) 60 Revives a dead ally with all of their max HP. Instantly kills undead enemies.
  • Phoenix ×2
Vulnerable to Runic, ignores Reflect
Reraise (Life 3) 60 Revies a dead ally with 12% of their max HP immediately after they die.
  • Phoenix ×1
Vulnerable to Runic, ignores Reflect
Poisona (Antdot) 3 Heals poison.
  • Kirin ×4
Also removes Blind, vulnerable to Runic
Esuna (Remedy) 15 Heals all bad status effects (Confusion, Stop, Poison, Sap, Sleep, Blind, Berserk, Petrified, and Charm), but not Frozen, Imp, or Zombie.
  • Alexander ×15
  • Seraph ×4
  • Lakshmi ×20
  • Unicorn ×3
Vulnerable to Runic

Support spells[edit]

Name MP Cost Effect Espers Who Teach It Note
Imp 10 Cures to/from "Imp".
  • Reed Cloak ×1
  • Cait Sith ×5
  • Tortoise Shield ×1
  • Saucer ×1
Cures "Imp" status, or inflicts "Imp" to an enemy
Haste 10 Raises target's battle speed.
  • Carbuncle ×3
  • Quetzalli ×20
None
Protect (Safe) 12 Raises target's physical defense.
  • Alexander ×10
  • Carbuncle ×2
  • Golem ×5
  • Unicorn ×1
None
Shell 15 Raises target's magic defense
  • Alexander ×10
  • Carbuncle ×2
  • Force Shield ×5
  • Unicorn ×1
  • Zona Seeker ×5
None
Berserk (Bserk) 16 Casts Berserk on a target.
  • Phantom ×3
Raises physical attack of target, and he/she can only use physical attacks and is uncontrollable until the end of the battle. Also useful if cast on spellcasting enemies. Umaro has an innate berserk status.
Float 17 Makes target float.
  • Quetzalli ×5
  • Cait Sith ×2
Protects against certain attacks, namely Quake and Meltdown.
Vanish 18 Renders target invisible and immune to physical attacks.
  • Phantom ×3
  • Cactuar ×10
All magical attacks will hit an invisible target, barring certain spells that check for immunities.
Warp 20 Escape from dungeons/battles.
  • Carbuncle ×2
  • Fenrir ×10
  • Cactuar ×20
Not all battles or dungeons can be exited. The spell will fail if that is the case.
Reflect (Rflect) 22 Casts a magic barrier on the target that reflects magic.
  • Carbuncle ×5
Some attacks ignore reflect.
Hastega (Haste2) 38 Speeds up entire party.
  • Quetzalli ×2
None
Quick 99 Allows the target to take two actions in one turn.
  • Raiden ×1
  • Gilgamesh ×1
Quick cannot be cast again through the use of this spell.
Valor 50 Boosts the target's attack power
  • Gilgamesh ×5
Advance only.

Debuff spells[edit]

Name MP Cost Effect Espers Who Teach It Note
Osmose 1 Absorbs MP from target.
  • Shiva ×4
  • Zona Seeker ×15
Works in reverse versus undead
Libra (Scan) 3 Displays an enemy's HP/weaknesses.
  • Kirin ×5
None
Sleep 5 Puts target to sleep.
  • Siren ×10
None
Slow 5 Slows battle speed of target.
  • Quetzalli ×20
  • Siren ×7
None
Silence (Mute) 8 Prevents target from using magic.
  • Siren ×8
Also prevents using any attacks that cost MP
Confuse (Muddle) 8 Confuses target.
  • Cait Sith ×7
None
Stop 10 Stops target's battle gauge.
  • Fenrir ×3
  • Golem ×5
None
Rasp 12 Reduces target's MP.
  • Shiva ×4
  • Zona Seeker ×20
None
Dispel 25 Removes certain beneficial statuses.
  • Alexander ×10
  • Unicorn ×2
Slowga (Slow 2) 26 Slows all enemies.
  • Quetzalli ×2
None


Attack spells[edit]

Name MP Cost Effect Espers who teaches it Note
Elemental
Poison 3 Poisons an enemy.
  • Ramuh ×5
Is actually stronger than Fire, Blizzard, or Thunder
Fire 4 Weak fire attack.
  • Bismarck ×20
  • Ifrit ×10
  • Siren ×6
None
Blizzard 5 Weak ice attack
  • Bismarck ×20
  • Shiva ×10
None
Thunder 6 Weak lightning attack.
  • Bismarck ×20
  • Ramuh ×10
None
Fira (Fire 2) 20 Medium fire attack.
  • Flame Shield ×5
  • Ifrit ×5
  • Maduin ×3
None
Blizzara (Ice 2) 21 Medium ice attack
  • Ice Shield ×5
  • Shiva ×5
  • Maduin ×3
None
Thundara (Bolt 2) 22 Medium lightning attack.
  • Thunder Shield ×5
  • Ramuh ×2
  • Maduin ×3
None
Bio 26 Poisons enemy and does greater damage than Poison.
  • Catoblepas ×8
Stronger than Fira, Thundara, and Blizzara
Holy (Pearl) 40 Powerful Holy-elemental attack. Can only target one enemy and ignores defense.
  • Alexander ×2
Does not ignore reflect.
Quake 50 Earth-elemental attack that hits all enemies and allies. Misses against flying enemies.
  • Midgardsormr ×3
Stronger than Meteor, but does not ignore defense.
Firaga (Fire 3) 51 Strong fire attack.
  • Phoenix ×3
  • Valigarmanda ×1
None
Blizzaga (Ice 3) 52 Strong ice attack
  • Valigarmanda ×1
None
Thundaga (Bolt 3) 53 Strong lightning attack.
  • Valigarmanda ×1
None
Meltdown (Merton) 85 A powerful defense-ignoring fire/wind attack. Misses flying enemies. Hits allies as well.
  • Crusader ×1
Stronger than Meteor
Flood 75 A powerful water elemental attack.
  • Leviathan ×2
Ignores Runic and Reflect, is unblockable. Advance only
Instant-defeat
Break 25 Inflicts gradual petrification.
  • Catoblepas ×5
Unlike Demon Eye, Break does not instantly petrify an enemy.
Death (Doom) 35 Instantly kills an enemy.
  • Catoblepas ×2
Fully heals the undead
Banish (X-Zone) 53 Attempts to kill all enemies.
  • Cursed Ring ×5
  • Fenrir ×5
Checks for death protection.
Non-elemental
Drain 15 Steals enemy's HP and gives it to the caster.
  • Ifrit ×1
Works in reverse versus undead. This means that the undead will be healed while the caster will be damaged.
Gravity (Demi) 33 Cuts an enemy's HP in half.
  • Phantom ×5
Checks for death protection.
Flare 45 Powerful defense-ignoring non-elemental attack. Can only target one enemy and is unblockable.
  • Bahamut ×2
Does not ignore reflect.
Graviga (Qrtr) 48 Cuts an enemy's HP by 3/4.
  • Midgardsormr ×1
  • Diabolos ×5
Checks for death immunity.
Gravija 70 Cuts an enemy's HP by 31/32 and inflicts sap.
  • Diabolos ×3
Ignores Death and Sap immunity.
Meteor 62 Powerful, defense-ignoring attack on all enemies.
  • Crusader ×10
  • Odin ×1
Is weaker than most spells, but ignores defense and split damage.
Tornado 75 Renders all enemies and allies with barely any HP. Misses against enemies immune to death.
  • Midgardsormr ×1
Armor that protects against death blocks this.
Ultima 80 Deals extreme, non-elemental unblockable damage to all enemies.
  • Paladin Shield ×1
  • Ragnarok ×1
Most powerful attack spell in the game. Is vulnerable to Runic.