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(Added Green Eco and made so not just about the demo.)
 
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{{Header Nav|game=Jak and Daxter: The Precursor Legacy}}
{{Header Nav|game=Jak and Daxter: The Precursor Legacy}}
There are at least 4 types of Eco in the game. Touching a piece of Blue, Red, or Yellow Eco will add it to your Eco Meter. The Eco Meter steadily drains after touching pieces of Eco and the effects of Eco are only for the last color touched (example: Grabbing a piece of Red Eco then a piece of Blue Eco will give you 2 pieces' worth of Blue Eco power. Grabbing 2 pieces of Blue Eco then a piece of Red Eco will give you 3 pieces' worth of Red Eco power)
 
* '''Blue Eco''' - This appears naturally in several strategic locations on Misty Island. The effects of Blue Eco are as follows: Jak's movement speed is increased; nearby Orbs and green health crystals will glow blue then gravitate toward Jak; activation of the Blue Eco Device when nearby; and activation of the Blue Eco platform on contact in the Mist Pillar Area.
There are 5 types of Eco in the game Green, Blue, Red, Yellow, and Dark Eco. Touching a piece of Blue, Red, or Yellow Eco will add it to your Eco Meter. The Eco Meter steadily drains after touching pieces of Eco and the effects of Eco are only for the last color touched. If you are powered up by one form of Eco, then touch a different color of Eco, the Eco meter resets to the new color.
* '''Red Eco''' - This appears in several places in the Misty Island demo: naturally in the Mist Pillar Area and Side Beach Area, in a wooden chest in the Mist Pillar Area, and dropped from Purple Lurkers and Skeleton Lurkers in the Arena Area ambush fight. The effect of Red Eco is to increase attack power. Under the influence of Red Eco, Jak can knock down a vertical bone bridge or kill a Skeleton Lurker with one punch.
 
* '''Yellow Eco''' - This form of Eco is not in the Demo. From watching the preview video, it appears to be similar to the Red Eco but instead of increasing your attack's power it increases the range. When Jak punches, a ball of Yellow Eco power will shoot from his fist.
*'''Green Eco''' – You will be able to find this in crates, laying on the ground, or coming out of Green Eco vents. Green Eco restores Jak’s health. Collect 50 small orbs or one big orb to restore one piece of health. If you walk into a Green Eco vent all of your health will be restored.
* '''Dark Eco''' - This form of Eco is toxic. Contact with a box of Dark Eco will cause the box to explode and take 1 unit of health. Contact with the Dark Eco in the Dark Eco pool in the Arena Area will kill Jak.
 
Items and Hazar
* '''Blue Eco''' - This appears naturally in strategic locations all over. The Blue Eco increases Jak's speed. While powered up with Blue Eco, nearby Orbs and Eco glow blue then gravitate towards Jak. Nearby boxes will also glow blue, shake, then break the closer Jak gets to them. Blue Eco activates Blue Eco devices when nearby, as well as activates Blue Eco platforms on contact.
 
* '''Red Eco''' - This appears in several places naturally or after opening certain boxes. The effect of Red Eco is to increase Jak’s attack power. This form of Eco is rare compared to the other four types.
 
* '''Yellow Eco''' – Yellow Eco appears naturally; you can also find it in boxes, or in Yellow Eco vents. Yellow Eco allows Jak to shoot a ball of Yellow Eco power from his fist when he punches. When charged up with Yellow Eco, you can aim more precisely by activating Jak’s goggles.  
 
* '''Dark Eco''' - This form of Eco is toxic. Contact with a box of Dark Eco will cause the box to explode and take 1 unit of health. Contact with the Dark Eco in large quantities, such as in pools of it, will kill Jak if he falls in.


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{{Footer Nav|game=Jak and Daxter: The Precursor Legacy|prevpage=Items and Hazards|nextpage=}}

Latest revision as of 03:24, 13 January 2011

There are 5 types of Eco in the game Green, Blue, Red, Yellow, and Dark Eco. Touching a piece of Blue, Red, or Yellow Eco will add it to your Eco Meter. The Eco Meter steadily drains after touching pieces of Eco and the effects of Eco are only for the last color touched. If you are powered up by one form of Eco, then touch a different color of Eco, the Eco meter resets to the new color.

  • Green Eco – You will be able to find this in crates, laying on the ground, or coming out of Green Eco vents. Green Eco restores Jak’s health. Collect 50 small orbs or one big orb to restore one piece of health. If you walk into a Green Eco vent all of your health will be restored.
  • Blue Eco - This appears naturally in strategic locations all over. The Blue Eco increases Jak's speed. While powered up with Blue Eco, nearby Orbs and Eco glow blue then gravitate towards Jak. Nearby boxes will also glow blue, shake, then break the closer Jak gets to them. Blue Eco activates Blue Eco devices when nearby, as well as activates Blue Eco platforms on contact.
  • Red Eco - This appears in several places naturally or after opening certain boxes. The effect of Red Eco is to increase Jak’s attack power. This form of Eco is rare compared to the other four types.
  • Yellow Eco – Yellow Eco appears naturally; you can also find it in boxes, or in Yellow Eco vents. Yellow Eco allows Jak to shoot a ball of Yellow Eco power from his fist when he punches. When charged up with Yellow Eco, you can aim more precisely by activating Jak’s goggles.
  • Dark Eco - This form of Eco is toxic. Contact with a box of Dark Eco will cause the box to explode and take 1 unit of health. Contact with the Dark Eco in large quantities, such as in pools of it, will kill Jak if he falls in.