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==== The Surprise Attack ====
==== The Surprise Attack ====


The first of these is to beat all of the heartless (consisting of Shadows and Nightwalkers) before the Moral Bar runs out. Unlike the previous battle, this one drains every second, compared to every hit. This time, the fireworks can also release some if you hit them enough to explode.
The first of these is to beat all of the heartless (consisting of Shadows and Nightwalkers) before the Moral Bar runs out. Unlike the previous battle, this one drains every second, compared to every hit. Above this is a counter showing how many enemies have yet to be defeated, starting at 15. This time, the fireworks can also release some if you hit them enough to explode.


Once the mission is finished, you can start the next one. Alternatively, you can head to the "Checkpoint" and grab the chests there without fear of enemies.  
Once the mission is finished, you can start the next one. Alternatively, you can head to the "Checkpoint" area by heading to the North exit, and grab the chests there without fear of enemies.  


==== The Ambush ====
==== The Ambush ====
{{sect-stub}}
 
In this next test, the Moral bar only decreases when you substain hits, rather then how much time has passed. This allows you to take your time in destroying the two Assult Riders when they appear. They only appear after defeating some Shadows and Nightwalkers. To deal with the Rider's effectivly, use Blizzard (which is a long-range spell) to attack from a distance. If they get close and personal, then use Guard to block their attacks before jumping away from them.
 
Another decent strategy to use is to use the Valar Form, assuming that you have full Drive Bars. By hitting them quickly with the form's attacks, you don't allow them to attack back. Once finished, talk to the Captain for the penultimate mission.
 
==== The Search ====
 
The penultimate mission involves you running around the Encampment looking for and eliminating 8 Heartless in total (five Shadows and three Nightwalkers). This really shouldn't be a hard mission, except for the fact that the Moral bar drops much more rapidly this time around (every second this time), and the replenishing orbs are much less effective. An easy way to complete the mission is to use {{psx|R1}} to lock onto the Heartless as soon as possible. As in the first mission, descroying the tents will yeild Moral bar orbs.
 
Afterwards, you get a free AP Boost. If you want, you can save your game now and/or get the treasures in the Checkpoint if you couldn't be bothered to do so before. When ready, talk to the Captain to activate the final mission.
 
 
=== Getting to the Summit ===
 
Head back to the checkpoint, then head to the Northern exit. Once there, you will notice that the Moral bar has made a return, forcing you to get to the top of the path before the bar runs out. Along the way, you will have to fight enemies, as well as destroy rocks blocking the way. Of note is that you have to use the reaction command (Rockshatter) twice before the rocks will be busted.
 
As you go up the path, you will proberly notice that there are some treasure chests to be collected. Ignore them for now, and get them when you don't have a time limit. On the last set of rocks, two annoying Assult Riders will appear next to you. The best way to deal with the situation is just to use the reaction command as soon as possible, and get the task over and done with. Alternativly, you can use the same tactics as before and use Blizzard from a distance. Once the task is over, you recieve the '''Village Area''' map. Of note is that you will never have to deal with the Moral bar ever again!
 
Once the cutscenes have finished, go to the Cave area.
 
 
=== Assults on Shang-Yu ===
 
Once in the cave, collect the two chests and destroy the firecracker carts, if you want to. They contain HP and Drive Orbs. At the end, the cave apaears empty, but a battle soon starts, with no help from Donald or Goofy!


{{Footer Nav|game=Kingdom Hearts II|prevpage=Hollow Bastion|nextpage=Beast's Castle}}
{{Footer Nav|game=Kingdom Hearts II|prevpage=Hollow Bastion|nextpage=Beast's Castle}}

Revision as of 20:23, 16 February 2009


Items

Bamboo Grove

  • Hi-Potion = To the left of the triangle-shaped rock
  • Ether = To the left of the Save Point
  • Mythril Shard = In the North, between the two treasures

Checkpoint

  • Hi-Potion = In the Noth-east corner, between the fence and the barrier
  • Mythril Shard = Near the entrence to the "Imperial Square"

Mountain Trail

  • Hi-Potion = On the apex of the curve on the left, as you enter from the "Checkpoint"
  • Revovery Recipe = On a ledge to the right as you enter from the "Village"
  • Ether = Same place as the last chest
  • Mythril Shard = On a ledge to the upper-left as you enter the area from the "Village"

Village Cave

  • AP Boost = In a corner of the second bend as you enter
  • Hi-Potion = In a corner of the first bend as you enter

Ridge

  • Hi-Potion = Next to the first set of explosives on the right
  • AP Boost = In the North-east corner as you enter from the "Village"


Kupo's Moogle Shop

Name Cost (Munny)
Elven Bandana 100
Fire Bangle 15o
Blizzard Armlet 150
Thunder Trinklet 150
Abus Chain 250
Potion 40
Ether 120
Tent 100


Enemies

Name HP Strength Defence Experience
Assult Rider 85 12 6 40
Nightwalker 34 12 6 24
Bolt Tower 34 12 6 24
Rapid Thruster 17 12 6 4
Shadow 17 12 6 4
Soldier 34 12 6 16


The Land Of Dragons

The Land Of Dragons, showing the "Village"

Once you have landed, a cutscene will show Mushu and 'Ping' trying to fit in. Once it's finished, you have to decide who has to go between Donald and Goofy ('Ping' is a compulsory character). On the one hand, Donald has magic, on the other, Goofy is required to use Valar form. The choice is yours.

Now that you've decided your party, look around the "Bamboo Grove", pick up the treasures, and speak to Kupo for some new accessories that you might be interested in. Once finished, head to the "Encampment".

After the cutscene, you have to fight some shadow Heartless. This fight is unusual in that there is a Moral Bar to have to worry about. It can be replenished by defeating enemies and picking up the Moral orbs that spill out. The battle completed, you'll receive the Encampment Map. Now speak to the Captain to start the first of three tasks.

The Three Tasks

The Surprise Attack

The first of these is to beat all of the heartless (consisting of Shadows and Nightwalkers) before the Moral Bar runs out. Unlike the previous battle, this one drains every second, compared to every hit. Above this is a counter showing how many enemies have yet to be defeated, starting at 15. This time, the fireworks can also release some if you hit them enough to explode.

Once the mission is finished, you can start the next one. Alternatively, you can head to the "Checkpoint" area by heading to the North exit, and grab the chests there without fear of enemies.

The Ambush

In this next test, the Moral bar only decreases when you substain hits, rather then how much time has passed. This allows you to take your time in destroying the two Assult Riders when they appear. They only appear after defeating some Shadows and Nightwalkers. To deal with the Rider's effectivly, use Blizzard (which is a long-range spell) to attack from a distance. If they get close and personal, then use Guard to block their attacks before jumping away from them.

Another decent strategy to use is to use the Valar Form, assuming that you have full Drive Bars. By hitting them quickly with the form's attacks, you don't allow them to attack back. Once finished, talk to the Captain for the penultimate mission.

The Search

The penultimate mission involves you running around the Encampment looking for and eliminating 8 Heartless in total (five Shadows and three Nightwalkers). This really shouldn't be a hard mission, except for the fact that the Moral bar drops much more rapidly this time around (every second this time), and the replenishing orbs are much less effective. An easy way to complete the mission is to use R1 button to lock onto the Heartless as soon as possible. As in the first mission, descroying the tents will yeild Moral bar orbs.

Afterwards, you get a free AP Boost. If you want, you can save your game now and/or get the treasures in the Checkpoint if you couldn't be bothered to do so before. When ready, talk to the Captain to activate the final mission.


Getting to the Summit

Head back to the checkpoint, then head to the Northern exit. Once there, you will notice that the Moral bar has made a return, forcing you to get to the top of the path before the bar runs out. Along the way, you will have to fight enemies, as well as destroy rocks blocking the way. Of note is that you have to use the reaction command (Rockshatter) twice before the rocks will be busted.

As you go up the path, you will proberly notice that there are some treasure chests to be collected. Ignore them for now, and get them when you don't have a time limit. On the last set of rocks, two annoying Assult Riders will appear next to you. The best way to deal with the situation is just to use the reaction command as soon as possible, and get the task over and done with. Alternativly, you can use the same tactics as before and use Blizzard from a distance. Once the task is over, you recieve the Village Area map. Of note is that you will never have to deal with the Moral bar ever again!

Once the cutscenes have finished, go to the Cave area.


Assults on Shang-Yu

Once in the cave, collect the two chests and destroy the firecracker carts, if you want to. They contain HP and Drive Orbs. At the end, the cave apaears empty, but a battle soon starts, with no help from Donald or Goofy!