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Sora[edit | edit source]

Struggle Wand[edit | edit source]

Level Strength Magic Defense AP AP Statistic increase Experience required
1 5 8 2 3 4 Struggle Wand Magic +1
Staff or Sword or Shield Magic +1
1,200 munny required AP +2
40
2 5 8 4 3 4 Defense +2 100
3 6 8 4 3 4 Strength +1 184
4 6 8 6 3 4 Defense +2 296
5 7 8 6 5 6 Strength +1
AP +2
440
6 7 9 8 5 6 Magic +1
Defense +2
620
7 8 9 8 5 6 Strength +1 840
8 8 10 8 7 8 Magic +1
AP +2
1,128
9 9 10 8 7 8 Strength +1 1,492
10 9 11 10 7 8 Magic +1
Defense +2
1,940
11 10 11 10 9 10 Strength +1
AP +2
2,480
12 10 12 10 9 10 Magic +1 3,120
13 11 12 10 11 12 Strength +1
AP +2
3,902
14 11 13 12 11 12 Magic +1
Defense +2
4,838
15 12 13 12 11 12 Strength +1 5,940
16 12 14 12 13 14 Magic +1
AP +2
7,260
17 13 14 12 13 14 Strength +1 8,814
18 13 15 14 13 14 Magic +1
Defense +2
10,618
19 14 15 14 15 16 Strength +1
AP +2
12,688
20 14 16 14 15 16 Magic +1 15,088
21 15 16 14 17 18 Strength +1
AP +2
17,838
22 15 17 16 17 18 Magic +1
Defense +2
20,949
23 16 17 16 17 18 Strength +1 24,433
24 16 18 16 19 20 Magic +1
AP +2
28,302
25 17 18 16 19 20 Strength +1 32,622
26 17 19 18 19 20 Magic +1
Defense +2
37,407
27 18 20 18 19 20 Strength +1
Magic +1
42,671
28 18 21 18 19 20 Magic +1 48,485
29 19 21 18 21 22 Strength +1
AP +2
54,865
30 19 22 20 21 22 Magic +1
Defense +2
61,886
31 20 22 20 21 22 Strength +1 69,566
32 21 23 20 21 22 Strength +1
Magic +1
77,984
33 22 23 20 21 22 Strength +1 87,160
34 22 24 22 21 22 Magic +1
Defense +2
97,177
35 23 24 22 23 24 Strength +1
AP +2
108,057
36 23 25 22 23 24 Magic +1 119,887
37 24 25 22 25 26 Strength +1
AP +2
132,691
38 24 26 24 25 26 Magic +1
Defense +2
146,560
39 25 26 24 25 26 Strength +1 161,520
40 25 27 24 27 28 Magic +1
AP +2
177,666
41 26 27 24 27 28 Strength +1 195,026
42 26 28 26 27 28 Magic +1
Defense +2
213,699
43 27 29 26 27 28 Strength +1
Magic +1
233,715
44 27 30 26 27 28 Magic +1 255,177
45 28 30 26 29 30 Strength +1
AP +2
278,117
46 28 31 28 29 30 Magic +1
Defense +2
302,642
47 29 31 28 29 30 Strength +1 328,786
48 30 32 28 29 30 Strength +1
Magic +1
356,660
49 31 32 28 29 30 Strength +1 386,378
50 31 33 30 29 30 Magic +1
Defense +2
417,978
51 32 33 30 31 32 Strength +1
AP +2
450,378
52 32 34 30 31 32 Magic +1 483,578
53 33 34 30 31 32 Strength +1 517,578
54 33 35 32 31 32 Magic +1
Defense +2
552,378
55 34 35 32 33 34 Strength +1
AP +2
587,978
56 34 36 32 33 34 Magic +1 624,378
57 35 36 32 35 36 Strength +1
AP +2
661,578
58 35 37 34 35 36 Magic +1
Defense +2
699,578
59 36 37 34 35 36 Strength +1 738,378
60 36 38 34 35 36 Magic +1 777,978
61 37 38 34 37 38 Strength +1
AP +2
818,378
62 37 39 36 37 38 Magic +1
Defense +2
859,578
63 38 39 36 39 40 Strength +1
AP +2
901,578
64 38 40 36 39 40 Magic +1 944,378
65 39 40 36 39 40 Strength +1 987,978
66 39 41 38 39 40 Magic +1
Defense +2
1.032,378
67 40 41 38 41 42 Strength +1
AP +2
1.077,578
68 40 42 38 41 42 Magic +1 1123,578
69 41 42 38 43 44 Strength +1
AP +2
1.170,378
70 41 43 40 43 44 Magic +1
Defense +2
1.217,978
71 42 43 40 45 46 Strength +1
AP +2
1.266,378
72 42 44 40 45 46 Magic +1 1.315,578
73 43 44 40 45 46 Strength +1 1.365,578
74 43 45 42 45 46 Magic +1
Defense +2
1.416,378
75 44 45 42 47 48 Strength +1
AP +2
1.467,978
76 44 46 42 47 48 Magic +1 1.520,378
77 45 46 42 49 50 Strength +1
AP +2
1.573,578
78 45 47 44 49 50 Magic +1
Defense +2
1.627,578
79 46 47 44 51 52 Strength +1
AP +2
1.682,378
80 46 48 44 51 52 Magic +1 1.737,978
81 47 48 44 53 54 Strength +1
AP +2
1719,378
82 47 49 46 53 54 Magic +1
Defense +2
1.851,578
83 48 49 46 55 56 Strength +1
AP +2
1.909,378
84 48 50 46 55 56 Magic +1 1.968,378
85 49 50 46 55 56 Strength +1 2.027,978
86 49 51 48 55 56 Magic +1
Defense +2
2.088,378
87 50 51 48 57 58 Strength +1
AP +2
2.149,578
88 50 52 48 57 58 Magic +1 2.211,578
89 51 52 48 59 60 Strength +1
AP +2
2.274,378
90 51 53 50 59 60 Magic +1
Defense +2
2.337,978
91 52 53 50 61 62 Strength +1
AP +2
2.402,378
92 52 54 50 61 62 Magic +1 2.467,578
93 53 54 50 63 64 Strength +1
AP +2
2.533,578
94 53 55 52 63 64 Magic +1
Defense +2
2.600,378
95 54 55 52 65 66 Strength +1
AP +2
2.667,978
96 54 56 52 65 66 Magic +1 2.736,378
97 55 56 52 67 68 Strength +1
AP +2
2.805,578
98 55 57 54 67 68 Magic +1
Defense +2
2.875,578
99 56 57 54 67 68 Strength +1 N/A

Struggle Hammer[edit | edit source]

Level Strength Magic Defense AP AP Statistic increase Experience required
1 5 7 3 3 4 Struggle Hammer Defense +1
Staff or Sword or Shield Magic +1
1,200 munny required AP +2
40
2 5 7 5 3 4 Defense +2 100
3 6 7 5 3 4 Strength +1 184
4 6 7 7 3 4 Defense +2 296
5 7 7 7 5 6 Strength +1
AP +2
440
6 7 8 9 5 6 Magic +1
Defense +2
620
7 8 8 9 5 6 Strength +1 840
8 8 9 9 7 8 Magic +1
AP +2
1,128
9 9 9 9 7 8 Strength +1 1,492
10 9 10 11 7 8 Magic +1
Defense +2
1,940
11 10 10 11 9 10 Strength +1
AP +2
2,480
12 10 11 11 9 10 Magic +1 3,120
13 11 11 11 11 12 Strength +1
AP +2
3,902
14 11 12 13 11 12 Magic +1
Defense +2
4,838
15 12 12 13 11 12 Strength +1 5,940
16 12 13 13 13 14 Magic +1
AP +2
7,260
17 13 13 13 13 14 Strength +1 8,814
18 13 14 15 13 14 Magic +1
Defense +2
10,618
19 14 14 15 15 16 Strength +1
AP +2
12,688
20 14 15 15 15 16 Magic +1 15,088
21 15 15 15 17 18 Strength +1
AP +2
17,838
22 15 16 17 17 18 Magic +1
Defense +2
20,949
23 16 16 17 17 18 Strength +1 24,433
24 16 17 17 19 20 Magic +1
AP +2
28,302
25 17 17 17 19 20 Strength +1 32,622
26 17 18 19 19 20 Magic +1
Defense +2
37,407
27 18 19 19 19 20 Strength +1
Magic +1
42,671
28 18 20 19 19 20 Magic +1 48,485
29 19 20 19 21 22 Strength +1
AP +2
54,865
30 19 21 21 21 22 Magic +1
Defense +2
61,886
31 20 21 21 21 22 Strength +1 69,566
32 21 22 21 21 22 Strength +1
Magic +1
77,984
33 22 22 21 21 22 Strength +1 87,160
34 22 23 23 21 22 Magic +1
Defense +2
97,177
35 23 23 23 23 24 Strength +1
AP +2
108,057
36 23 24 23 23 24 Magic +1 119,887
37 24 24 23 25 26 Strength +1
AP +2
132,691
38 24 25 25 25 26 Magic +1
Defense +2
146,560
39 25 25 25 25 26 Strength +1 161,520
40 25 26 25 27 28 Magic +1
AP +2
177,666
41 26 26 25 27 28 Strength +1 195,026
42 26 27 27 27 28 Magic +1
Defense +2
213,699
43 27 28 27 27 28 Strength +1
Magic +1
233,715
44 27 29 27 27 28 Magic +1 255,177
45 28 29 27 29 30 Strength +1
AP +2
278,117
46 28 30 29 29 30 Magic +1
Defense +2
302,642
47 29 30 29 29 30 Strength +1 328,786
48 30 31 29 29 30 Strength +1
Magic +1
356,660
49 31 31 29 29 30 Strength +1 386,378
50 31 32 31 29 30 Magic +1
Defense +2
417,978
51 32 32 31 31 32 Strength +1
AP +2
450,378
52 32 33 31 31 32 Magic +1 483,578
53 33 33 31 31 32 Strength +1 517,578
54 33 34 33 31 32 Magic +1
Defense +2
552,378
55 34 34 33 33 34 Strength +1
AP +2
587,978
56 34 35 33 33 34 Magic +1 624,378
57 35 35 33 35 36 Strength +1
AP +2
661,578
58 35 36 35 35 36 Magic +1
Defense +2
699,578
59 36 36 35 35 36 Strength +1 738,378
60 36 37 35 35 36 Magic +1 777,978
61 37 37 35 37 38 Strength +1
AP +2
818,378
62 37 38 37 37 38 Magic +1
Defense +2
859,578
63 38 38 37 39 40 Strength +1
AP +2
901,578
64 38 39 37 39 40 Magic +1 944,378
65 39 39 37 39 40 Strength +1 987,978
66 39 40 39 39 40 Magic +1
Defense +2
1.032,378
67 40 40 39 41 42 Strength +1
AP +2
1.077,578
68 40 41 39 41 42 Magic +1 1123,578
69 41 41 39 43 44 Strength +1
AP +2
1.170,378
70 41 42 41 43 44 Magic +1
Defense +2
1.217,978
71 42 42 41 45 46 Strength +1
AP +2
1.266,378
72 42 43 41 45 46 Magic +1 1.315,578
73 43 43 41 45 46 Strength +1 1.365,578
74 43 44 43 45 46 Magic +1
Defense +2
1.416,378
75 44 44 43 47 48 Strength +1
AP +2
1.467,978
76 44 45 43 47 48 Magic +1 1.520,378
77 45 45 43 49 50 Strength +1
AP +2
1.573,578
78 45 46 45 49 50 Magic +1
Defense +2
1.627,578
79 46 46 45 51 52 Strength +1
AP +2
1.682,378
80 46 47 45 51 52 Magic +1 1.737,978
81 47 47 45 53 54 Strength +1
AP +2
1719,378
82 47 48 47 53 54 Magic +1
Defense +2
1.851,578
83 48 48 47 55 56 Strength +1
AP +2
1.909,378
84 48 49 47 55 56 Magic +1 1.968,378
85 49 49 47 55 56 Strength +1 2.027,978
86 49 50 49 55 56 Magic +1
Defense +2
2.088,378
87 50 50 49 57 58 Strength +1
AP +2
2.149,578
88 50 51 49 57 58 Magic +1 2.211,578
89 51 51 49 59 60 Strength +1
AP +2
2.274,378
90 51 52 51 59 60 Magic +1
Defense +2
2.337,978
91 52 52 51 61 62 Strength +1
AP +2
2.402,378
92 52 53 51 61 62 Magic +1 2.467,578
93 53 53 51 63 64 Strength +1
AP +2
2.533,578
94 53 54 53 63 64 Magic +1
Defense +2
2.600,378
95 54 54 53 65 66 Strength +1
AP +2
2.667,978
96 54 55 53 65 66 Magic +1 2.736,378
97 55 55 53 67 68 Strength +1
AP +2
2.805,578
98 55 56 55 67 68 Magic +1
Defense +2
2.875,578
99 56 56 55 67 68 Strength +1 N/A

Struggle Sword[edit | edit source]

Level Strength Magic Defense AP AP Statistic increase Experience required
1 6 7 2 3 4 Struggle Sword Strength +1
Staff or Sword or Shield Magic +1
1,200 munny required AP +2
40
2 6 7 4 3 4 Defense +2 100
3 7 7 4 3 4 Strength +1 184
4 7 7 6 3 4 Defense +2 296
5 8 7 6 5 6 Strength +1
AP +2
440
6 8 8 8 5 6 Magic +1
Defense +2
620
7 9 8 8 5 6 Strength +1 840
8 9 9 8 7 8 Magic +1
AP +2
1,128
9 10 9 8 7 8 Strength +1 1,492
10 10 10 10 7 8 Magic +1
Defense +2
1,940
11 11 10 10 9 10 Strength +1
AP +2
2,480
12 11 11 10 9 10 Magic +1 3,120
13 12 11 10 11 12 Strength +1
AP +2
3,902
14 12 12 12 11 12 Magic +1
Defense +2
4,838
15 13 12 12 11 12 Strength +1 5,940
16 13 13 12 13 14 Magic +1
AP +2
7,260
17 14 13 12 13 14 Strength +1 8,814
18 14 14 14 13 14 Magic +1
Defense +2
10,618
19 15 14 14 15 16 Strength +1
AP +2
12,688
20 15 15 14 15 16 Magic +1 15,088
21 16 15 14 17 18 Strength +1
AP +2
17,838
22 16 16 16 17 18 Magic +1
Defense +2
20,949
23 17 16 16 17 18 Strength +1 24,433
24 17 17 16 19 20 Magic +1
AP +2
28,302
25 18 17 16 19 20 Strength +1 32,622
26 18 18 18 19 20 Magic +1
Defense +2
37,407
27 19 19 18 19 20 Strength +1
Magic +1
42,671
28 19 20 18 19 20 Magic +1 48,485
29 20 20 18 21 22 Strength +1
AP +2
54,865
30 20 21 20 21 22 Magic +1
Defense +2
61,886
31 21 21 20 21 22 Strength +1 69,566
32 22 22 20 21 22 Strength +1
Magic +1
77,984
33 23 22 20 21 22 Strength +1 87,160
34 23 23 22 21 22 Magic +1
Defense +2
97,177
35 24 23 22 23 24 Strength +1
AP +2
108,057
36 24 24 22 23 24 Magic +1 119,887
37 25 24 22 25 26 Strength +1
AP +2
132,691
38 25 25 24 25 26 Magic +1
Defense +2
146,560
39 26 25 24 25 26 Strength +1 161,520
40 26 26 24 27 28 Magic +1
AP +2
177,666
41 27 26 24 27 28 Strength +1 195,026
42 27 27 26 27 28 Magic +1
Defense +2
213,699
43 28 28 26 27 28 Strength +1
Magic +1
233,715
44 28 29 26 27 28 Magic +1 255,177
45 29 29 26 29 30 Strength +1
AP +2
278,117
46 29 30 28 29 30 Magic +1
Defense +2
302,642
47 30 30 28 29 30 Strength +1 328,786
48 31 31 28 29 30 Strength +1
Magic +1
356,660
49 32 31 28 29 30 Strength +1 386,378
50 32 32 30 29 30 Magic +1
Defense +2
417,978
51 33 32 30 31 32 Strength +1
AP +2
450,378
52 33 33 30 31 32 Magic +1 483,578
53 34 33 30 31 32 Strength +1 517,578
54 34 34 32 31 32 Magic +1
Defense +2
552,378
55 35 34 32 33 34 Strength +1
AP +2
587,978
56 35 35 32 33 34 Magic +1 624,378
57 36 35 32 35 36 Strength +1
AP +2
661,578
58 36 36 34 35 36 Magic +1
Defense +2
699,578
59 37 36 34 35 36 Strength +1 738,378
60 37 37 34 35 36 Magic +1 777,978
61 38 37 34 37 38 Strength +1
AP +2
818,378
62 38 38 36 37 38 Magic +1
Defense +2
859,578
63 39 38 36 39 40 Strength +1
AP +2
901,578
64 39 39 36 39 40 Magic +1 944,378
65 40 39 36 39 40 Strength +1 987,978
66 40 40 38 39 40 Magic +1
Defense +2
1.032,378
67 41 40 38 41 42 Strength +1
AP +2
1.077,578
68 41 41 38 41 42 Magic +1 1123,578
69 42 41 38 43 44 Strength +1
AP +2
1.170,378
70 42 42 40 43 44 Magic +1
Defense +2
1.217,978
71 43 42 40 45 46 Strength +1
AP +2
1.266,378
72 43 43 40 45 46 Magic +1 1.315,578
73 44 43 40 45 46 Strength +1 1.365,578
74 44 44 42 45 46 Magic +1
Defense +2
1.416,378
75 45 44 42 47 48 Strength +1
AP +2
1.467,978
76 45 45 42 47 48 Magic +1 1.520,378
77 46 45 42 49 50 Strength +1
AP +2
1.573,578
78 46 46 44 49 50 Magic +1
Defense +2
1.627,578
79 47 46 44 51 52 Strength +1
AP +2
1.682,378
80 47 47 44 51 52 Magic +1 1.737,978
81 48 47 44 53 54 Strength +1
AP +2
1719,378
82 48 48 46 53 54 Magic +1
Defense +2
1.851,578
83 49 48 46 55 56 Strength +1
AP +2
1.909,378
84 49 49 46 55 56 Magic +1 1.968,378
85 50 49 46 55 56 Strength +1 2.027,978
86 50 50 48 55 56 Magic +1
Defense +2
2.088,378
87 51 50 48 57 58 Strength +1
AP +2
2.149,578
88 51 51 48 57 58 Magic +1 2.211,578
89 52 51 48 59 60 Strength +1
AP +2
2.274,378
90 52 52 50 59 60 Magic +1
Defense +2
2.337,978
91 53 52 50 61 62 Strength +1
AP +2
2.402,378
92 53 53 50 61 62 Magic +1 2.467,578
93 54 53 50 63 64 Strength +1
AP +2
2.533,578
94 54 54 52 63 64 Magic +1
Defense +2
2.600,378
95 55 54 52 65 66 Strength +1
AP +2
2.667,978
96 55 55 52 65 66 Magic +1 2.736,378
97 56 55 52 67 68 Strength +1
AP +2
2.805,578
98 56 56 54 67 68 Magic +1
Defense +2
2.875,578
99 57 56 54 67 68 Strength +1 N/A

Abilities[edit | edit source]

Ability Description
Guard Blocks and shoots back enemy attacks using a parrying action with Square button.
Upper Slash Knocks a target into the air during a combo with Square button.
Horizontal Slash During the period of executing an air combo, pressing Square button will allow Sora to do a left-to-right slash.
Finishing Leap Unleashes a powerful guard-piercing attack at the end of a combo with Square button.
Retaliating Slash When knocked down, quickly regains balance and counterattacks with Square button.
Slapshot Sora executes a quick diagonal slash at close range.
Dodge Slash Unleashes an attack that deals damage to nearby enemies.
Flash Step Unleashes a guard-piercing attack on a slightly distant target while keeping up your own guard.
Slide Dash Instantly closes in on and attacks a far target.
Vicinity Break Unleashes a powerful attack when surrounded.
Guard Break Unleashes a powerful finishing combo move that pierces through a target's guard.
Explosion Combo finisher; Sora strikes his Keyblade in a downward position, creating several magical spheres surrounding him while exploding them. Damage is dependent on Sora's magic strength.
Aerial Sweep Unleashes a powerful leaping attack on targets in midair.
Aerial Dive Unleashes a powerful aerial attack on distant targets.
Aerial Spiral Closes in on far targets in midair and unleashes spinning attacks.
Aerial Finish Unleashes a powerful finishing combo move to a single target in midair.
Counterguard Counterattacks nearby enemies with Attack while performing Guard.
Auto Valor Automatically sets the Reaction Command to Valor in a pinch, if Valor Form is usable.
Auto Wisdom Automatically sets the Reaction Command to Wisdom in a pinch, if Wisdom Form is usable.
Auto Limit Automatically sets the Reaction Command to Limit in a pinch, if Limit Form is usable.
Auto Master Automatically sets the Reaction Command to Master in a pinch, if Master Form is usable.
Auto Final Automatically sets the Reaction Command to Final in a pinch, if Final Form is usable.
Auto Summon When a friend is down, automatically sets the Reaction Command to Summon in the Command Menu containing Summon, if Summon is usable.
Trinity Limit A Limit Command that uses teamwork to unleash the powerful Trinity attack. Consumes all of Sora's MP.
High Jump Allows Sora to jump higher.
Quick Run Allows Sora to execute a quick dash with Square button.
Aerial Dodge Allows Sora to execute a dodge in mid-air by pressing Circle button. Becomes immune to attacks briefly while doing so.
Glide Allows Sora to glide in the air by holding Square button in mid-air.
Dodge Roll Allows Sora to execute a quick roll.
Scan Inspects the target's current HP.
Aerial Recovery Quickly regains balance with Circle button when knocked down.
Combo Plus Increases maximum combo by 1 when on the ground.
Air Combo Plus Adds 1 hit to max air combo.
Combo Boost Raises the damage of the finishing move on the ground relative to the number of hits in the combo.
Air Combo Boost Raises damage inflicted when executing air combo finishers.
Reaction Boost Increases damage dealt using Reaction Commands by 50%.
Finishing Plus Unleash successive finishing moves after combos.
Negative Combo Reduces one hit from air and ground combos.
Berserk Charge While MP is recharging, combos continue forever, until MP is recharged fully.
Damage Drive Restores the Drive Gauge every time damage is taken. The amount restored to the Drive Gauge is relative to the damage received.
Drive Boost Drive Gauges recovers faster when MP is drained to zero.
Form Boost Increases the duration of each Drive Form.
Summon Boost Increases the amount of time the Summon will stay.
Combination Boost Increase damage inflicted when attacking with Limit attacks.
Experience Boost Increases experience gained by 100% when Sora is at half health or less.
Leaf Bracer Allows Sora to continue casting Cure even when attacked.
Magic Lock-On Automatically locks on to a target when casting Fire, Blizzard, Thunder, or Magnet.
Draw Draws in and obtains nearby orbs.
Jackpot Raises the amount of HP orbs, MP orbs etc. dropped by slain foes.
Lucky Lucky Will bring luck by increasing the drop rate of items.
Fire Boost Increases damage done with fire-based attacks by 20%.
Blizzard Boost Increases damage done with blizzard-based attacks by 20%.
Thunder Boost Increases damage done with thunder-based attacks by 20%.
Item Boost Increase the effect done with healing items on the field by 50%.
MP Rage Restores MP relative to the amount of damage taken.
MP Haste Hasten the recharge speed when the MP gauge hits zero.
Defender Defense increases when HP flashes red.
Second Chance Retain 1 HP after receiving a critical blow (provided Sora has 2 or more HP left).
Once More Ensures 1 HP remains after taking damage from a combo.
Combo Master Enables Sora to execute a combo even if he doesn't hit an enemy.
No Experience Disables the gaining of experience.

Lion[edit | edit source]

Ability Description AP
Combo Upper Knocks a target into the air during a combo with Square button. N/A
Aerial Impulse Tackles and attacks a target in midair during a combo with Square button. N/A
Finishing Blast Deals damage to nearby enemies at the end of a combo with Square button. N/A
Retaliating Smash When knocked down, quickly regains balance and attacks with Square button. N/A
Running Tackle Unleashes a rapid tackle on a single target while attacking during Dash. N/A
Dash Moves rapidly while pressing down Square button. N/A
Scan Inspects the target's current HP. N/A
Aerial Recovery Quickly regains balance with Circle button when knocked down. N/A
Combo Plus Increases maximum combo by 1 when on the ground.
Equip more to enable more combos.
N/A
Combo Plus Increases maximum combo by 1 when on the ground.
Equip more to enable more combos.
N/A
Air Combo Plus Increases maximum combo by 1 when in midair.
Equip more to enable more combos.
N/A
Air Combo Plus Increases maximum combo by 1 when in midair.
Equip more to enable more combos.
N/A
Negative Combo Decreases maximum combo on the ground and in midair by 1. N/A
Leaf Bracer Casting Cure on yourself will continue even when attacked. N/A
Magic Lock-On Automatically locks on to a target when casting Fire, Blizzard, Thunder, or Magnet. N/A
Draw Draw in and obtains nearby orbs.
Equip 2 to obtain far orbs.
N/A
Fire Boost Increases damage done by fire-based attacks. N/A
Thunder Boost Increases damage done by thunder-based attacks. N/A
The Fire Boost ability will be removed upon completion of the world, and replaced by Thunder Boost.
Item Boost Increases effect done by healing items on the field. N/A
Defender Increases defense in a pinch. N/A

Abilities by level[edit | edit source]

Level Mystic Warrior Guardian
4 Scan Scan Scan
7 Experience Boost Combo Boost Item Boost
9 Item Boost Experience Boost Combo Boost
12 Magic Lock-On Magic Lock-On Magic Lock-On
15 Fire Boost Reaction Boost Damage Drive
17 Combo Boost Item Boost Experience Boost
20 Leaf Bracer Leaf Bracer Leaf Bracer
23 Damage Drive Fire Boost Reaction Boost
25 Draw Drive Boost Once More
28 Once More Draw Drive Boost
31 Blizzard Boost Combination Boost Defender
33 Reaction Boost Damage Drive Fire Boost
36 Negative Combo Air Combo Boost Jackpot
39 Defender Blizzard Boost Combination Boost
41 Thunder Boost Lucky Lucky MP Rage
44 Jackpot Negative Combo Air Combo Plus
47 Drive Boost Once More Draw
49 Beserk Charge Finishing Plus Second Chance
53 MP Rage Thunder Boost Lucky Lucky
59 Combinaion Boost Defender Blizzard Boost
65 Second Chance Berserk Charge Finishing Plus
73 Air Combo Plus Jackpot Negative Combo
85 Finishing Plus Second Chance Berserk Charge
99 Lucky Lucky MP Rage Thunder Boost

Drive/Form Abilities[edit | edit source]

Notes
  • Valor Form is available when you upgrade your clothes
  • Wisdom Form is obtained by clearing Timeless River.
  • Master Form is obtained by talking to The King before the second visit to Space Paranoids.
  • Limit Form is obtained after obtaining Oathkeeper in Twilight Town.
  • Final Form is made available by reaching the "Memory's Skyscraper" and seeing the cutscene with Roxas. This will unlock the chance for Final Form to appear when changing into any other Drive Form. It is easily obtained by going to the "Fragment Crossing" (the second room of The World that Never Was) and changing into a Drive form. If you change to the form that you chose and not Final Form, then go to the "Alley to between" (the first room of The World that Never Was) and you will have your Drive gauge full. Go back to the "Fragment Crossing" and try again. Also, after you have successfully activated Final Form one time, Final Form will be available under Command: Drive > Final.

It is well worth equipping the abilities

Level Valor Wisdom Limit Master Final
2 Auto Valor Auto Wisdom Auto Limit Auto Master Auto Final
3 High Jump Lvl. 1 (Sora)

High Jump Lvl. 2 (Valor)

Quick Run Lvl. 1 (Sora)

Quick Run Lvl. 2 (Wisdom)

Dodge Roll Lvl. 1 (Sora)

Dodge Roll Lvl. 2 (Limit)

Aerial Dodge Lvl. 1 (Sora)

Aerial Dodge Lvl. 2 (Master)

Glide Lvl. 1 (Sora)

Glide Lvl. 2 (Final)

4 Combo+ MP Rage Draw Air Combo+ Form Boost
5 High Jump Lvl. 2 (Sora)

High Jump Lvl. 3 (Valor)

Quick Run Lvl. 2 (Sora)

Quick Run Lvl. 3 (Wisdom)

Dodge Roll Lvl. 2 (Sora)

Dodge Roll Lvl. 3 (Limit)

Aerial Dodge Lvl. 2 (Sora)

Aerial Dodge Lvl. 3 (Master)

Glide Lvl. 2 (Sora)

Glide Lvl. 3 (Final)

6 Combo+ MP Haste Lucky Lucky Air Combo+ Form Boost
7 High Jump Lvl. 3 (Sora)

High Jump Lvl. Max (Valor)

Quick Run Lvl. 3 (Sora)

Quick Run Lvl. Max (Wisdom)

Dodge Roll Lvl. 3 (Sora)

Dodge Roll Lvl. Max (Limit)

Aerial Dodge Lvl. 3 (Sora)

Aerial Dodge Lvl. Max (Master)

Glide Lvl. 3 (Sora)

Glide Lvl. Max (Final)

Abilities by Story Events[edit | edit source]

Level Bonus Requirement
1 Aerial Recovery Gained at the Station of Serenity as Roxas
2 HP +5, Guard Defeat the Twilight Thorn in the Station of Awakening as Roxas
3 HP +5 Defeat Axel for a second time as Roxas
4 Fire Element Defeat all of the enemies at the Bailey within Hollow Bastion
5 Slide Dash Defeat all of the enemies in the Village Cave in The Land Of Dragons
6 HP +5, Aerial Sweep Defeat Shang-Yu in The Land Of Dragons
7 Upper Slash Defeat Thresholder and Possessor within Beast's Castle
8 Armor Slot +1 Defeat Beast within Beast's Castle
9 HP +5, Retaliating Slash Defeat the Dark Thorn with Beast's Castle
10 Dodge Slash Defeat Cerberus within the Olympus Coliseum
11 Aerial Spiral Complete Phil's Training within the Olympus Coliseum
12 HP +5 Defeat Demyx within the Olympus Coliseum
13 Trinity Limit Defeat Pete within the Olympus Coliseum
14 HP +5, Thunder Element Defeat the Hydra within the Olympus Coliseum
15 Accessory Slot +1, Auto Summon Get Minnie to the Audience Chamber within Disney Castle
16 Slapshot Defeat Pete (1st Time) within Timeless River
17 HP +5, Reflect Element Defeat Pete (2nd Time) within Timeless River
18 HP +5 Defeat all enemies on the Interceptor before they steal the Medallion from you within Port Royal
19 Item Slot +1 Throw all the flaming barrels of the Interceptor before they explode within Port Royal
20 Drive Gauge +1, Aerial Finish Defeat Barbossa within Port Royal
21 HP +5 Get Abu to the Stone Wonder in the Cave of Wonders within Agrabah
22 HP +5 Defeat all enemies in the Treasure Room within Agrabah
23 Explosion Defeat the Volcanic and Blizzard Lords
24 HP +5 Defeat the Prison Keeper within Halloween Town
25 Item Slot +1 Defeat Oogie Boogie within Halloween Town
26 HP +5 Defeat the three hyenas within the Pride Lands
27 MP +10 Defeat Scar within the Pride Lands
28 HP +5 Stop the moniters within Space Paranoids
29 Drive Gaude +1, Horizontal Slash Defeat the Hostile Program within Space Paranoids
30 Armor Slot +1, Blizzard Element Defeat Demyx within Hollow Bastion
31 Guard Break Complete the 1, 000 Heartless Battle within Hollow Bastion
32 Thunder Element Defeat the Storm Rider within The Land Of Dragons
33 HP +5, Reflect Element Defeat Xaldin within Beast's Castle
34 Summon Boost Defeat the Grim Reaper (1st Battle) within Port Royal
35 Magnet Element Defeat the Grim Reaper (2nd Battle) within Port Royal
36 Fire Element Defeat Jafar within Agarabah
37 MP +10, Counterguard Defeat Hades within the Olymous Coliseum
38 Item Slot +1 Defeat Lock, Shock and Barrel within Halloween Town
39 HP +5, Finishing Leap Defeat the Experiment within Halloween Town
40 Accessory Slot Defeat the Hyena's within the Pride Lands
41 HP +5, Thunder Element Defeat the Groundshaker within the Pride Lands
42 HP +5 Defeat all of the enemies on the Solar Sailer within Space Paranoids
43 HP +5, Reflect Element Defeat Sark and the MPC within Space Paranoids
44 HP +5 Defeat all of the enemies in front of the Old Mansion
45 MP +10 Defeat all of the enemies within Betwix and Between
46 Magnet Element Defeat Xigbar within The World That Never Was
47 HP +5 Defeat Luxord within The World That Never Was
48 Drive Gauge +1 Defeat Saïx within The World That Never Was
49 MP +10 Defeat Xemnas within The World That Never Was
50 Drive Gauge +1 Defeat Sephiroth within Hollow Bastion

Donald Duck[edit | edit source]

Levels[edit | edit source]

Level Strength Magic Defense AP Statistic increase
1 2 6 2 5 N/A
2 2 7 4 5 Magic +1
Defense +2
3 3 7 6 5 Strength +1
Defense +2
4 3 8 6 5 Magic +1
5 4 8 6 6 Strength +1
AP +1
6 4 9 6 6 Magic +1
7 5 9 8 6 Strength +1
Defense +2
8 5 10 8 6 Magic +1
9 6 10 8 7 Strength +1
AP +1
10 6 11 8 7 Magic +1
11 7 11 10 7 Strength +1
Defense +2
12 7 12 10 7 Magic +1
13 8 12 10 8 Strength +1
AP +1
14 8 13 10 8 Magic +1
15 9 13 12 8 Strength +1
Defense +2
16 9 14 12 8 Magic +1
17 10 14 12 9 Strength +1
AP +1
18 10 15 12 9 Magic +1
19 11 15 14 9 Strength +1
Defense +2
20 11 16 14 9 Magic +1
21 12 16 14 10 Strength +1
AP +1
22 12 17 14 10 Magic +1
23 13 17 16 10 Strength +1
Defense +2
24 13 18 16 10 Magic +1
25 14 18 16 11 Strength +1
AP +1
26 14 19 16 11 Magic +1
27 15 19 18 11 Strength +1
Defense +2
28 15 20 18 11 Magic +1
29 16 20 18 12 Strength +1
AP +1
30 16 21 18 12 Magic +1
31 17 21 20 12 Strength +1
Defense +2
32 17 22 20 12 Magic +1
33 18 22 20 13 Strength +1
AP +1
34 18 23 20 13 Magic +1
35 19 23 22 13 Strength +1
Defense +2
36 19 24 22 13 Magic +1
37 20 24 22 14 Strength +1
AP +1
38 20 25 22 14 Magic +1
39 21 25 24 14 Strength +1
Defense +2
40 21 26 24 14 Magic +1
41 22 26 24 15 Strength +1
AP +1
42 22 27 24 15 Magic +1
43 23 27 26 15 Strength +1
Defense +2
44 23 28 26 15 Magic +1
45 24 28 26 16 Strength +1
AP +1
46 24 29 26 16 Magic +1
47 25 29 28 16 Strength +1
Defense +2
48 25 30 28 16 Magic +1
49 26 30 28 17 Strength +1
AP +1
50 26 31 28 17 Magic +1
51 27 31 30 17 Strength +1
Defense +2
52 27 32 30 17 Magic +1
53 28 32 30 18 Strength +1
AP +1
54 28 33 30 18 Magic +1
55 29 33 32 18 Strength +1
Defense +2
56 29 34 32 18 Magic +1
57 30 34 32 19 Strength +1
AP +1
58 30 35 32 19 Magic +1
59 31 35 34 19 Strength +1
Defense +2
60 31 36 34 19 Magic +1
61 32 36 34 20 Strength +1
AP +1
62 32 37 34 20 Magic +1
63 33 37 36 20 Strength +1
Defense +2
64 33 38 36 20 Magic +1
65 34 38 36 21 Strength +1
AP +1
66 34 39 36 21 Magic +1
67 35 39 38 21 Strength +1
Defense +2
68 35 40 38 21 Magic +1
69 36 40 38 22 Strength +1
AP +1
70 36 41 38 22 Magic +1
71 37 41 40 22 Strength +1
Defense +2
72 37 42 40 22 Magic +1
73 38 42 40 23 Strength +1
AP +1
74 38 43 40 23 Magic +1
75 39 43 42 23 Strength +1
Defense +2
76 39 44 42 23 Magic +1
77 40 44 42 24 Strength +1
AP +1
78 40 45 42 24 Magic +1
79 41 45 44 24 Strength +1
Defense +2
80 41 46 44 24 Magic +1
81 42 46 44 25 Strength +1
AP +1
82 42 47 44 25 Magic +1
83 43 47 46 25 Strength +1
Defense +2
84 43 48 46 25 Magic +1
85 44 48 46 26 Strength +1
AP +1
86 44 49 46 26 Magic +1
87 45 49 48 26 Strength +1
Defense +2
88 45 50 48 26 Magic +1
89 46 50 48 27 Strength +1
AP +1
90 46 51 48 27 Magic +1
91 47 51 50 27 Strength +1
Defense +2
92 47 52 50 27 Magic +1
93 48 52 50 28 Strength +1
AP +1
94 48 53 50 28 Magic +1
95 49 53 52 28 Strength +1
Defense +2
96 49 54 52 28 Magic +1
97 50 54 52 29 Strength +1
AP +1
98 50 55 52 29 Magic +1
99 51 55 54 29 Strength +1
Defense +2

Abilities[edit | edit source]

Ability Description AP
Donald Fire Allows Donald to cast a fire elemental spell; Cost 10MP. 2
Donald Blizzard Allows Donald to cast a blizzard elemental spell; Cost 10MP. 2
Donald Thunder Allows Donald to cast Thunder elemental spell; Cost 10MP. 2
Donald Cure Allows Donald to cast Cure element at expense of all MP. 3
Fantasia Enables the "Comet" Limit Command. 3
Flare Force Enables the "Duck Flare" Limit Command. 3
Draw Attracts Prize balls towards Donald. 3
Jackpot Chance of receiving prize balls is increased. 4
Lucky Lucky Chance of receiving prize boxes is increased. 5
Fire Boost Increase the potential of fire based capabilities. 3
Blizzard Boost Increase the potential of blizzard based capabilities. 4
Thunder Boost Increase the potential of thunder based capabilities. 5
MP Rage Restores MP for each hit taken from enemies. 3
MP Hastera MP recovers at a very fast rate. 4
Auto Limit Allows Sora and Donald to use appropriate Limit move by pressing Triangle. 1
Hyper Healing When knocked out, Donald recovers at a faster rate and more HP is restored. 3
Auto Healing When Donald is switched for another party member, his HP is automatically recovered. 3

Abilities by Story Events[edit | edit source]

Level Bonus Requirement
1 HP +4 Defeat Shang-Yu in The Land Of Dragons
2 Donald Fire Defeat the Thresholder and Possessor in Beast's Castle
3 HP +4 Defeat the Beast in Beast's Castle
4 HP +4 Defeat Dark Thorn in Beast's Castle
5 MP Rage Defeat Demyx in the Olympus Coliseum
6 HP +4 Defeat Pete in the Olympus Coliseum
7 Armor Slot Defeat the Hydra in the Olymous Coliseum
8 Fantasia, Auto Limit Defeat Pete (1st Time) in Timeless River
9 HP +4 Defeat Pete (2nd Time) in Timeless River
10 Draw Defeat all enemies on the Interceptor before they steal the Medallion from you within Port Royal
11 HP +4 Throw all the flaming barrels of the Interceptor before they explode within Port Royal
12 HP +4 Defeat Barbossa within Port Royal
13 Donald Blizzard Get Abu to the Stone Wonder in the Cave of Wonders within Agrabah
14 HP +4 Defeat all enemies in the Treasure Room within Agrabah
15 HP +4 Defeat the Volcanic and Blizzard Lords
16 Hyper Healing Defeat the Prison Keeper within Halloween Town
17 HP +4 Defeat Oggie Boogie within Halloween Town
18 HP +4 Defeat the three hyenas within the Pride Lands
19 Fire Boost Defeat Scar within the Pride Lands
20 Thunder Boost Stop the moniters within Space Paranoids
21 HP +4 Defeat the Hostile Program within Space Paranoids
22 Blizzard Boost Defeat Demyx within Hollow Bastion
23 HP +4 Defeat the Storm Rider within The Land Of Dragons
24 Auto Healing Defeat Xaldin within Beast's Castle
25 HP +4 Defeat the Grim Reaper (1st Battle) within Port Royal
26 Flare Force Defeat the Grim Reaper (2nd Battle) within Port Royal
27 Accessory Slot Defeat Hades within the Olympus Coliseum
28 HP +4 Defeat Lock, Shock and Barrel within Halloween Town
29 Jackpot Defeat the Experiment within Halloween Town
30 HP +4 Defeat the Hyena's within the Pride Lands
31 MP Hastera Defeat all of the enemies on the Solar Sailer within Space Paranoids
32 HP +4 Defeat Sark and the MPC within Space Paranoids
33 Lucky Lucky Defeat all of the Nobodies in front of the Old Mansion
34 Item Slot +1 Defeat Xigbar within The World That Never Was
35 HP +4 Defeat Saïx within The World That Never Was

Goofy[edit | edit source]

Levels[edit | edit source]

Level Strength Magic Defense AP Statistic increase
1 0 N/A
2 6 0 4 4
3 7 0 4 4 Strength +1
4 7 0 6 5 Defense +2
AP +1
5 8 0 6 5 Strength +1
6 8 0 8 5 Defense +2
7 9 0 8 5 Strength +1
8 9 0 8 6 AP +1
9 10 0 8 6 Strength +1
10 10 0 10 6 Defense +2
11 11 0 10 6 Strength +1
12 11 0 10 7 AP +1
13 12 0 10 7 Strength +1
14 12 0 12 7 Defense +2
15 13 0 12 7 Strength +1
16 13 0 12 8 AP +1
17 14 0 12 8 Strength +1
18 14 0 14 8 Defense +2
19 15 0 14 8 Strength +1
20 15 0 14 9 AP +1
21 16 0 14 9 Strength +1
22 16 0 16 9 Defense +2
23 17 0 16 9 Strength +1
24 17 0 16 10 AP +1
25 18 0 16 10 Strength +1
26 18 0 18 10 Defense +2
27 19 0 18 10 Strength +1
28 19 0 18 11 AP +1
29 20 0 18 11 Strength +1
30 20 0 20 11 Defense +2
31 21 0 20 11 Strength +1
32 21 0 20 12 AP +1
33 22 0 20 12 Strength +1
34 22 0 22 12 Defense +2
35 23 0 22 12 Strength +1
36 23 0 22 13 AP +1
37 24 0 22 13 Strength +1
38 24 0 24 13 Defense +2
39 25 0 24 13 Strength +1
40 25 0 24 14 AP +1
41 26 0 24 14 Strength +1
42 26 0 26 14 Defense +2
43 27 0 26 14 Strength +1
44 27 0 26 15 AP +1
45 28 0 26 15 Strength +1
46 28 0 28 15 Defense +2
47 29 0 28 15 Strength +1
48 29 0 28 16 AP +1
49 30 0 28 16 Strength +1
50 30 0 30 16 Defense +2
51 31 0 30 16 Strength +1
52 31 0 30 17 AP +1
53 32 0 30 17 Strength +1
54 32 0 32 17 Defense +2
55 33 0 32 17 Strength +1
56 33 0 32 18 AP +1
57 34 0 32 18 Strength +1
58 34 0 34 18 Defense +2
59 35 0 34 18 Strength +1
60 35 0 34 19 AP +1
61 36 0 34 19 Strength +1
62 36 0 36 19 Defense +2
63 37 0 36 19 Strength +1
64 37 0 36 20 AP +1
65 38 0 36 20 Strength +1
66 38 0 38 20 Defense +2
67 39 0 38 20 Strength +1
68 39 0 38 21 AP +1
69 40 0 38 21 Strength +1
70 40 0 40 21 Defense +2
71 41 0 40 21 Strength +1
72 41 0 40 22 AP +1
73 42 0 40 22 Strength +1
74 42 0 42 22 Defense +2
75 43 0 42 22 Strength +1
76 43 0 42 23 AP +1
77 44 0 42 23 Strength +1
78 44 0 44 23 Defense +2
79 45 0 44 23 Strength +1
80 45 0 44 24 AP +1
81 46 0 44 24 Strength +1
82 46 0 46 24 Defense +2
83 47 0 46 24 Strength +1
84 47 0 46 25 AP +1
85 48 0 46 25 Strength +1
86 48 0 48 25 Defense +2
87 49 0 48 25 Strength +1
88 49 0 48 25 AP +1
89 50 0 48 26 Strength +1
90 50 0 50 26 Defense +2
91 51 0 50 26 Strength +1
92 51 0 50 27 AP +1
93 52 0 50 27 Strength +1
94 52 0 52 27 Defense +2
95 53 0 52 27 Strength +1
96 53 0 52 28 AP +1
97 54 0 52 28 Strength +1
98 54 0 54 28 Defense +2
99 55 0 54 28 Strength +1

Abilities[edit | edit source]

Ability Description AP
Goofy Tornado Goofy spins himself in a tornado fashion, damaging nearby enemies; cost 10MP. 2
Goofy Bash Goofy tosses his shield at a targeted enemy, damaging and recoiling them; cost 10MP. 2
Goofy Turbo Goofy makes a powerful blow with his shield; cost 10MP. 2
Tornado Fusion Enables the "Whirli-Goof" Limit Command. 3
Teamwork Enables the "Knocksmash" Limit Command. 3
Draw Attracts prize orbs towards Goofy 3
Jackpot Raises chance of receiving more MP, HP, or Drive orbs. 4
Lucky Lucky Raises percentage of obtaining rare items from slain enemies. 5
Item Boost Items used on the field have greater effect. 2
MP Rage MP recovers faster when taking damage. 3
Defender Raises defense when HP hits critical. 3
Second Chance Retain 1 HP after suffering from a critical blow. 4
Once More Keeps Goofy at 1 HP after a combo that would normally kill Goofy. 4
Auto Limit Sora and Goofy can use the appropriate Limit move by pressing Triangle. 1
Auto Change Goofy automatically changes with another party member when at critical HP. 5
Hyper Healing When knocked out, Goofy recovers at a faster rate and more HP is restored. 3
Auto Healing When Goofy is switched for a member, his HP is automatically recovered. 3

Abilities by Story Events[edit | edit source]

Level Bonus Requirement
1 Goofy Turbo Defeat Shang-Yu in The Land Of Dragons
2 HP +5 Defeat Thresholder and Possessor within Beast's Castle
3 Defender Defeat Beast within Beast's Castle
4 Item Slot +1 Defeat the Dark Thorn with Beast's Castle
5 HP +5 Defeat Demyx within the Olympus Coliseum
6 Hyper Healing Defeat Pete within the Olympus Coliseum
7 HP +5 Defeat the Hydra with the Olympus Coliseum
8 HP +5 Defeat Pete (1st Time) within Timeless River
9 Goofy Tornado Defeat Pete (2nd Time) within Timeless River
10 HP +5 Defeat all enemies on the Interceptor before they steal the Medallion from you within Port Royal
11 Second Chance Throw all the flaming barrels of the Interceptor before they explode within Port Royal
12 Teamwork, Auto Limit Defeat Barbossa within Port Royal
13 HP +5 Get Abu to the Stone Wonder in the Cave of Wonders within Arabah
14 Auto Healing Defeat all enemies in the Treasure Room within Agrabah
15 Armor Slot +1 Defeat the Volcanic and Blizzard Lords
16 HP +5 Defeat the Prison Keeper within Halloween Town
17 Once More Defeat Oggie Boogie within Halloween Town
18 Lucky Lucky Defeat the three hyenas within the Pride Lands
19 HP +5 Defeat Scar within the Pride Lands
20 HP +5 Stop the moniters within Space Paranoids
21 Jackpot Defeat the Hostile Program within Space Paranoids
22 HP +5 Defeat Demyx within Hollow Bastion
23 Tornado Fusion Defeat the Storm Rider within The Land Of Dragons
24 HP +5 Defeat Xaldin within Beast's Castle
25 Draw Defeat the Grim Reaper (1st Battle) within Port Royal
26 HP +5 Defeat the Grim Reaper (2nd Battle) within Port Royal
27 HP +5 Defeat Hades within the Olymous Coliseum
28 Auto Change Defeat Lock, Shock and Barrel within Halloween Town
29 HP +5 Defeat the Experiment within Halloween Town
30 MP Rage Defeat the Hyena's within the Pride Lands
31 HP +5 Defeat all of the enemies on the Solar Sailer within Space Paranoids
32 Accessory Slot +1 Defeat Sark and the MPC within Space Paranoids
33 HP +5 Defeat all of the enemies in front of the Old Mansion
34 HP +5 Defeat Xigbar within The World That Never Was
35 Item Slot +1 Defeat Saïx within The World That Never Was

Allies in the worlds[edit | edit source]

Tron[edit | edit source]

Levels[edit | edit source]

Level Strength Magic Defense AP Statistic increase
1 N/A
2 7 8 6 15
3 8 8 6 15 Strength +1
4 8 9 6 15 Magic +1
5 9 9 6 15 Strength +1
6 9 10 8 15 Magic +1
Defense +2
7 10 10 8 15 Strength +1
8 10 11 8 15 Magic +1
9 11 11 8 15 Strength +1
10 11 12 10 15 Magic +1
Defense +2
11 12 12 10 15 Strength +1
12 13 13 10 15 Strength +1
Magic +1
13 14 13 10 15 Strength +1
14 14 14 12 15 Magic +1
Defense +2
15 15 14 12 15 Strength +1
16 15 15 12 15 Magic +1
17 16 15 12 15 Strength +1
18 16 16 14 15 Magic +1
Defense +2
19 17 17 14 15 Strength +1
Magic +1
20 17 18 14 15 Magic +1
21 18 18 14 15 Strength +1
22 18 19 16 15 Magic +1
Defense +2
23 19 19 16 15 Strength +1
24 19 20 16 15 Magic +1
25 20 20 16 15 Strength +1
26 20 21 18 15 Magic +1
Defense +2
27 21 21 18 15 Strength +1
28 21 22 18 15 Magic +1
29 22 22 18 15 Strength +1
30 22 23 20 15 Magic +1
Defense +2
31 23 23 20 15 Strength +1
32 24 24 20 15 Strength +1
Magic +1
33 25 24 20 15 Strength +1
34 25 25 22 15 Magic +1
Defense +2
35 26 25 22 15 Strength +1
36 26 26 22 15 Magic +1
37 27 26 22 15 Strength +1
38 27 27 24 15 Magic +1
Defense +2
39 28 28 24 15 Strength +1
Magic +1
40 28 29 24 15 Magic +1
41 29 29 24 15 Strength +1
42 29 30 26 15 Magic +1
Defense +2
43 30 30 26 15 Strength +1
44 30 31 26 15 Magic +1
45 31 31 26 15 Strength +1
46 31 32 28 15 Magic +1
Defense +2
47 32 32 28 15 Strength +1
48 32 33 28 15 Magic +1
49 33 33 28 15 Strength +1
50 33 34 30 15 Magic +1
Defense +2
51 34 34 30 15 Strength +1
52 35 35 30 15 Strength +1
Magic +1
53 36 35 30 15 Strength +1
54 36 36 32 15 Magic +1
Defense +2
55 37 36 32 15 Strength +1
56 37 37 32 15 Magic +1
57 38 37 32 15 Strength +1
58 38 38 34 15 Magic +1
Defense +2
59 39 39 34 15 Strength +1
Magic +1
60 39 40 34 15 Magic +1
61 40 40 34 15 Strength +1
62 40 41 36 15 Magic +1
Defense +2
63 41 41 36 15 Strength +1
64 41 42 36 15 Magic +1
65 42 42 36 15 Strength +1
66 42 43 38 15 Magic +1
Defense +2
67 43 43 38 15 Strength +1
68 43 44 38 15 Magic +1
69 44 44 38 15 Strength +1
70 44 45 40 15 Magic +1
Defense +2
71 45 45 40 15 Strength +1
72 46 46 40 15 Strength +1
Magic +1
73 47 46 40 15 Strength +1
74 47 47 42 15 Magic +1
Defense +2
75 48 47 42 15 Strength +1
76 48 48 42 15 Magic +1
77 49 48 42 15 Strength +1
78 49 49 44 15 Magic +1
Defense +2
79 50 50 44 15 Strength +1
Magic +1
80 50 51 44 15 Magic +1
81 51 51 44 15 Strength +1
82 51 52 46 15 Magic +1
Defense +2
83 52 52 46 15 Strength +1
84 52 53 46 15 Magic +1
85 53 53 46 15 Strength +1
86 53 54 48 15 Magic +1
Defense +2
87 54 54 48 15 Strength +1
88 54 55 48 15 Magic +1
89 55 55 48 15 Strength +1
90 55 56 50 15 Magic +1
Defense +2
91 56 56 50 15 Strength +1
92 57 57 50 15 Strength +1
Magic +1
93 58 57 50 15 Strength +1
94 58 58 52 15 Magic +1
Defense +2
95 59 58 52 15 Strength +1
96 59 59 52 15 Magic +1
97 60 59 52 15 Strength +1
98 60 60 54 15 Magic +1
Defense +2
99 61 61 54 15 Strength +1
Magic +1

Abilities[edit | edit source]

Ability Description AP
Scouting Disk Releases a disk that automatically finds and attacks an enemy.
MP Cost: 10
Use this ability freely.
2
Pulsing Thunder Releases electricity to attack nearby enemies.
MP Cost: 10
Use this ability freely.
2
Complete Compilement A Limit Command that unleashes Tron and Sora's joint attack, Setup.
Consumes all of Sora's MP.
3
Jackpot Increases drop rate of munny, HP and MP orbs.
Equip the whole Party to further increase the drop rate.
4
Thunder Boost Increases damage done by thunder-based attacks. 5
Item Boost Increases effect done by healing items on the field. 2
MP Haste Increases MP restoration speed after MP is fully consumed. 3
Auto Limit Automatically sets the Reaction Command to Limit, if Limit is usable. 1
Auto Change Automatically replaces fallen Party Members. 5

Beast[edit | edit source]

Levels[edit | edit source]

Level Strength Magic Defense AP Statistic increase
1 0 N/A
2 7 0 6 17
3 8 0 6 17 Strength +1
4 8 0 7 17 Defense +1
5 9 0 7 17 Strength +1
6 9 0 8 17 Defense +1
7 10 0 8 17 Strength +1
8 10 0 9 17 Defense +1
9 11 0 9 17 Strength +1
10 11 0 10 17 Defense +1
11 12 0 10 17 Strength +1
12 13 0 11 17 Strength +1
Defense +1
13 14 0 11 17 Strength +1
14 14 0 12 17 Defense +1
15 15 0 12 17 Strength +1
16 15 0 13 17 Defense +1
17 16 0 13 17 Strength +1
18 16 0 14 17 Defense +1
19 17 0 15 17 Strength +1
Defense +1
20 17 0 16 17 Defense +1
21 18 0 16 17 Strength +1
22 18 0 17 17 Defense +1
23 19 0 17 17 Strength +1
24 19 0 18 17 Defense +1
25 20 0 18 17 Strength +1
26 20 0 19 17 Defense +1
27 21 0 19 17 Strength +1
28 21 0 20 17 Defense +1
29 22 0 20 17 Strength +1
30 22 0 21 17 Defense +1
31 23 0 21 17 Strength +1
32 24 0 22 17 Strength +1
Defense +1
33 25 0 22 17 Strength +1
34 25 0 23 17 Defense +1
35 26 0 23 17 Strength +1
36 26 0 24 17 Defense +1
37 27 0 24 17 Strength +1
38 27 0 25 17 Defense +1
39 28 0 26 17 Strength +1
Defense +1
40 28 0 27 17 Defense +1
41 29 0 27 17 Strength +1
42 29 0 28 17 Defense +1
43 30 0 28 17 Strength +1
44 30 0 29 17 Defense +1
45 31 0 29 17 Strength +1
46 31 0 30 17 Defense +1
47 32 0 30 17 Strength +1
48 32 0 31 17 Defense +1
49 33 0 31 17 Strength +1
50 33 0 32 17 Defense +1
51 34 0 32 17 Strength +1
52 35 0 33 17 Strength +1
Defense +1
53 36 0 33 17 Strength +1
54 36 0 34 17 Defense +1
55 37 0 34 17 Strength +1
56 37 0 35 17 Defense +1
57 38 0 35 17 Strength +1
58 38 0 36 17 Defense +1
59 39 0 37 17 Strength +1
Defense +1
60 39 0 38 17 Defense +1
61 40 0 38 17 Strength +1
62 40 0 39 17 Defense +1
63 41 0 39 17 Strength +1
64 41 0 40 17 Defense +1
65 42 0 40 17 Strength +1
66 42 0 41 17 Defense +1
67 43 0 41 17 Strength +1
68 43 0 42 17 Defense +1
69 44 0 42 17 Strength +1
70 44 0 43 17 Defense +1
71 45 0 43 17 Strength +1
72 46 0 44 17 Strength +1
Defense +1
73 47 0 44 17 Strength +1
74 48 0 45 17 Defense +1
75 48 0 45 17 Strength +1
76 48 0 46 17 Defense +1
77 49 0 46 17 Strength +1
78 49 0 47 17 Defense +1
79 50 0 48 17 Strength +1
Defense +1
80 50 0 49 17 Defense +1
81 51 0 49 17 Strength +1
82 51 0 50 17 Defense +1
83 52 0 50 17 Strength +1
84 52 0 51 17 Defense +1
85 53 0 51 17 Strength +1
86 53 0 52 17 Defense +1
87 54 0 52 17 Strength +1
88 54 0 53 17 Defense +1
89 55 0 53 17 Strength +1
90 55 0 54 17 Defense +1
91 56 0 54 17 Strength +1
92 57 0 55 17 Strength +1
Defense +1
93 58 0 55 17 Strength +1
94 58 0 56 17 Defense +1
95 59 0 56 17 Strength +1
96 59 0 57 17 Defense +1
97 60 0 57 17 Strength +1
98 60 0 58 17 Defense +1
99 61 0 59 17 Strength +1
Defense +1

Abilities[edit | edit source]

Ability Description AP
Furious Shout Knocks down nearby enemies with enraged shouths.
MP Cost: 10
Use this ability freely.
2
Ferocious Rush Attacks the enemy successively with a rush of enraged tackles.
MP Cost: 10
Use this ability freely.
2
Howling Moon A Limit Command that unleashes Beast and Sora's joint attack, Twin Howl.
Consumes all of Sora's MP.
3
Item Boost Increases effect done by healing items on the field. 2
Defender Increases defense in a pinch. 3
Second Chance Ensures 1 HP remains after taking massive damage. 4
Auto Limit Automatically sets the Reaction Command to Limit, if Limit is usable. 1
Hyper Healing Quickly revives a fallen Party Member and greatly restores their HP. 3

Fa Mulan (Ping)[edit | edit source]

Levels[edit | edit source]

Level Strength Magic Defense AP Statistic increase
1 N/A
2 7 8 6 6
3 8 8 6 6 Strength +1
4 8 9 6 6 Magic +1
5 9 9 6 6 Strength +1
6 9 10 8 6 Magic +1
Defense +2
7 10 10 8 6 Strength +1
8 10 11 8 6 Magic +1
9 11 11 8 6 Strength +1
10 11 12 10 6 Magic +1
Defense +2
11 12 12 10 6 Strength +1
12 13 13 10 6 Strength +1
Magic +1
13 14 13 10 6 Strength +1
14 14 14 12 6 Magic +1
Defense +2
15 15 14 12 6 Strength +1
At some point in the story, Ping switches to Mulan and the skill points increase.
16 15 15 12 14 Magic +1
17 16 15 12 14 Strength +1
18 16 16 14 14 Magic +1
Defense +2
19 17 17 14 14 Strength +1
Magic +1
20 17 18 14 14 Magic +1
21 18 18 14 14 Strength +1
22 18 19 16 14 Magic +1
Defense +2
23 19 19 16 14 Strength +1
24 19 20 16 14 Magic +1
25 20 20 16 14 Strength +1
26 20 21 18 14 Magic +1
Defense +2
27 21 21 18 14 Strength +1
28 21 22 18 14 Magic +1
29 22 22 18 14 Strength +1
30 22 23 20 14 Magic +1
Defense +2
31 23 23 20 14 Strength +1
32 24 24 20 14 Strength +1
Magic +1
33 25 24 20 14 Strength +1
34 25 25 22 14 Magic +1
Defense +2
35 26 25 22 14 Strength +1
36 26 26 22 14 Magic +1
37 27 26 22 14 Strength +1
38 27 27 24 14 Magic +1
Defense +2
39 28 28 24 14 Strength +1
Magic +1
40 28 29 24 14 Magic +1
41 29 29 24 14 Strength +1
42 29 30 26 14 Magic +1
Defense +2
43 30 30 26 14 Strength +1
44 30 31 26 14 Magic +1
45 31 31 26 14 Strength +1
46 31 32 28 14 Magic +1
Defense +2
47 32 32 28 14 Strength +1
48 32 33 28 14 Magic +1
49 33 33 28 14 Strength +1
50 33 34 30 14 Magic +1
Defense +2
51 34 34 30 14 Strength +1
52 35 35 30 14 Strength +1
Magic +1
53 36 35 30 14 Strength +1
54 36 36 32 14 Magic +1
Defense +2
55 37 36 32 14 Strength +1
56 37 37 32 14 Magic +1
57 38 37 32 14 Strength +1
58 38 38 34 14 Magic +1
Defense +2
59 39 39 34 14 Strength +1
Magic +1
60 39 40 34 14 Magic +1
61 40 40 34 14 Strength +1
62 40 41 36 14 Magic +1
Defense +2
63 41 41 36 14 Strength +1
64 41 42 36 14 Magic +1
65 42 42 36 14 Strength +1
66 42 43 38 14 Magic +1
Defense +2
67 43 43 38 14 Strength +1
68 43 44 38 14 Magic +1
69 44 44 38 14 Strength +1
70 44 45 40 14 Magic +1
Defense +2
71 45 45 40 14 Strength +1
72 46 46 40 14 Strength +1
Magic +1
73 47 46 40 14 Strength +1
74 47 47 42 14 Magic +1
Defense +2
75 48 47 42 14 Strength +1
76 48 48 42 14 Magic +1
77 49 48 42 14 Strength +1
78 49 49 44 14 Magic +1
Defense +2
79 50 50 44 14 Strength +1
Magic +1
80 50 51 44 14 Magic +1
81 51 51 44 14 Strength +1
82 51 52 46 14 Magic +1
Defense +2
83 52 52 46 14 Strength +1
84 52 53 46 14 Magic +1
85 53 53 46 14 Strength +1
86 53 54 48 14 Magic +1
Defense +2
87 54 54 48 14 Strength +1
88 54 55 48 14 Magic +1
89 55 55 48 14 Strength +1
90 55 56 50 14 Magic +1
Defense +2
91 56 56 50 14 Strength +1
92 57 57 50 14 Strength +1
Magic +1
93 58 57 50 14 Strength +1
94 58 58 52 14 Magic +1
Defense +2
95 59 58 52 14 Strength +1
96 59 59 52 14 Magic +1
97 60 59 52 14 Strength +1
98 60 60 54 14 Magic +1
Defense +2
99 61 61 54 14 Strength +1
Magic +1

Abilities[edit | edit source]

Ability Description AP
Mushu Fire Mushu attacks nearby enemies by breathing fire.
MP Cost: 10
Use this ability freely.
2
Flametongue Rushes in and attacks enemies in midair while engulfed in Mushu's fire.
MP Cost: 10
Use this ability freely.
2
Dragonblaze A Limit Command that unleashes Mulan and Sora's joint attack, Red Rocket.
MP Cost: 10
Consumes all of Sora's MP.
3
Draw Draws in and obtains nearby orbs.
Equip 2 to obtain far orbs.
3
Fire Boost Increases damage done by fire-based attacks. 3
Item Boost Increases effect done by healing items on the field. 2
Auto Limit Automatically sets the Reaction Command to Limit, if Limit is usable. 1
Hyper Healing Quickly revives a fallen Party Member and greatly restores their HP. 3

Jack Sparrow[edit | edit source]

Levels[edit | edit source]

Level Strength Magic Defense AP Statistic increase
1 N/A
2 7 0 6 25
3 8 0 6 25 Strength +1
4 8 0 7 25 Defense +1
5 9 0 7 25 Strength +1
6 9 0 8 25 Defense +1
7 10 0 8 25 Strength +1
8 10 0 9 25 Defense +1
9 11 0 9 25 Strength +1
10 11 0 10 25 Defense +1
11 12 0 10 25 Strength +1
12 13 0 11 25 Strength +1
Defense +1
13 14 0 11 25 Strength +1
14 14 0 12 25 Defense +1
15 15 0 12 25 Strength +1
16 15 0 13 25 Defense +1
17 16 0 13 25 Strength +1
18 16 0 14 25 Defense +1
19 17 0 15 25 Strength +1
Defense +1
20 17 0 16 25 Defense +1
21 18 0 16 25 Strength +1
22 18 0 17 25 Defense +1
23 19 0 17 25 Strength +1
24 19 0 18 25 Defense +1
25 20 0 18 25 Strength +1
26 20 0 19 25 Defense +1
27 21 0 19 25 Strength +1
28 21 0 20 25 Defense +1
29 22 0 20 25 Strength +1
30 22 0 21 25 Defense +1
31 23 0 21 25 Strength +1
32 24 0 22 25 Strength +1
Defense +1
33 25 0 22 25 Strength +1
34 25 0 23 25 Defense +1
35 26 0 23 25 Strength +1
36 26 0 24 25 Defense +1
37 27 0 24 25 Strength +1
38 27 0 25 25 Defense +1
39 28 0 26 25 Strength +1
Defense +1
40 28 0 27 25 Defense +1
41 29 0 27 25 Strength +1
42 29 0 28 25 Defense +1
43 30 0 28 25 Strength +1
44 30 0 29 25 Defense +1
45 31 0 29 25 Strength +1
46 31 0 30 25 Defense +1
47 32 0 30 25 Strength +1
48 32 0 31 25 Defense +1
49 33 0 31 25 Strength +1
50 33 0 32 25 Defense +1
51 34 0 32 25 Strength +1
52 35 0 33 25 Strength +1
Defense +1
53 36 0 33 25 Strength +1
54 36 0 34 25 Defense +1
55 37 0 34 25 Strength +1
56 37 0 35 25 Defense +1
57 38 0 35 25 Strength +1
58 38 0 36 25 Defense +1
59 39 0 37 25 Strength +1
Defense +1
60 39 0 38 25 Defense +1
61 40 0 38 25 Strength +1
62 40 0 39 25 Defense +1
63 41 0 39 25 Strength +1
64 41 0 40 25 Defense +1
65 42 0 40 25 Strength +1
66 42 0 41 25 Defense +1
67 43 0 41 25 Strength +1
68 43 0 42 25 Defense +1
69 44 0 42 25 Strength +1
70 44 0 43 25 Defense +1
71 45 0 43 25 Strength +1
72 46 0 44 25 Strength +1
Defense +1
73 47 0 44 25 Strength +1
74 48 0 45 25 Defense +1
75 48 0 45 25 Strength +1
76 48 0 46 25 Defense +1
77 49 0 46 25 Strength +1
78 49 0 47 25 Defense +1
79 50 0 48 25 Strength +1
Defense +1
80 50 0 49 25 Defense +1
81 51 0 49 25 Strength +1
82 51 0 50 25 Defense +1
83 52 0 50 25 Strength +1
84 52 0 51 25 Defense +1
85 53 0 51 25 Strength +1
86 53 0 52 25 Defense +1
87 54 0 52 25 Strength +1
88 54 0 53 25 Defense +1
89 55 0 53 25 Strength +1
90 55 0 54 25 Defense +1
91 56 0 54 25 Strength +1
92 57 0 55 25 Strength +1
Defense +1
93 58 0 55 25 Strength +1
94 58 0 56 25 Defense +1
95 59 0 56 25 Strength +1
96 59 0 57 25 Defense +1
97 60 0 57 25 Strength +1
98 60 0 58 25 Defense +1
99 61 0 59 25 Strength +1
Defense +1

Abilities[edit | edit source]

Ability Description AP
No Mercy There is no escaping from this attack!
MP Cost: 10
2
Rain Storm Throws weapons at the enemy successively.
MP Cost: 10
2
Bone Smash Throws bombs continuously at the target.
MP Cost: 10
2
Treasure Isle A Limit Command that unleashes Jack Sparrow and Sora's joint attack, Bluff.
Consumes all of Sora's MP.
3
Draw Draws in and obtains nearby orbs.
Equip 2 to obtain far orbs.
3
Draw Draws in and obtains nearby orbs.
Equip 2 to obtain far orbs.
3
Draw Draws in and obtains nearby orbs.
Equip 2 to obtain far orbs.
3
Lucky Lucky Will bring luck by increasing the drop rate of items.
Equip the whole Party to further increase the drop rate.
5
Item Boost Increases effect done by healing items on the field. 2
Defender Increases defense in a pinch. 3
Auto Limit Automatically sets the Reaction Command to Limit, if Limit is usable. 1
Auto Healing Restores HP while replaced by another Party Member with Change. 3

Jack Skellington[edit | edit source]

Levels[edit | edit source]

Level Strength Magic Defense AP Statistic increase
1 N/A
2 7 8 6 24
3 8 8 6 24 Strength +1
4 8 9 6 24 Magic +1
5 9 9 6 24 Strength +1
6 9 10 8 24 Magic +1
Defense +2
7 10 10 8 24 Strength +1
8 10 11 8 24 Magic +1
9 11 11 8 24 Strength +1
10 11 12 10 24 Magic +1
Defense +2
11 12 12 10 24 Strength +1
12 13 13 10 24 Strength +1
Magic +1
13 14 13 10 24 Strength +1
14 14 14 12 24 Magic +1
Defense +2
15 15 14 12 24 Strength +1
16 15 15 12 24 Magic +1
17 16 15 12 24 Strength +1
18 16 16 14 24 Magic +1
Defense +2
19 17 17 14 24 Strength +1
Magic +1
20 17 18 14 24 Magic +1
21 18 18 14 24 Strength +1
22 18 19 16 24 Magic +1
Defense +2
23 19 19 16 24 Strength +1
24 19 20 16 24 Magic +1
25 20 20 16 24 Strength +1
26 20 21 18 24 Magic +1
Defense +2
27 21 21 18 24 Strength +1
28 21 22 18 24 Magic +1
29 22 22 18 24 Strength +1
30 22 23 20 24 Magic +1
Defense +2
31 23 23 20 24 Strength +1
32 24 24 20 24 Strength +1
Magic +1
33 25 24 20 24 Strength +1
34 25 25 22 24 Magic +1
Defense +2
35 26 25 22 24 Strength +1
36 26 26 22 24 Magic +1
37 27 26 22 24 Strength +1
38 27 27 24 24 Magic +1
Defense +2
39 28 28 24 24 Strength +1
Magic +1
40 28 29 24 24 Magic +1
41 29 29 24 24 Strength +1
42 29 30 26 24 Magic +1
Defense +2
43 30 30 26 24 Strength +1
44 30 31 26 24 Magic +1
45 31 31 26 24 Strength +1
46 31 32 28 24 Magic +1
Defense +2
47 32 32 28 24 Strength +1
48 32 33 28 24 Magic +1
49 33 33 28 24 Strength +1
50 33 34 30 24 Magic +1
Defense +2
51 34 34 30 24 Strength +1
52 35 35 30 24 Strength +1
Magic +1
53 36 35 30 24 Strength +1
54 36 36 32 24 Magic +1
Defense +2
55 37 36 32 24 Strength +1
56 37 37 32 24 Magic +1
57 38 37 32 24 Strength +1
58 38 38 34 24 Magic +1
Defense +2
59 39 39 34 24 Strength +1
Magic +1
60 39 40 34 24 Magic +1
61 40 40 34 24 Strength +1
62 40 41 36 24 Magic +1
Defense +2
63 41 41 36 24 Strength +1
64 41 42 36 24 Magic +1
65 42 42 36 24 Strength +1
66 42 43 38 24 Magic +1
Defense +2
67 43 43 38 24 Strength +1
68 43 44 38 24 Magic +1
69 44 44 38 24 Strength +1
70 44 45 40 24 Magic +1
Defense +2
71 45 45 40 24 Strength +1
72 46 46 40 24 Strength +1
Magic +1
73 47 46 40 24 Strength +1
74 47 47 42 24 Magic +1
Defense +2
75 48 47 42 24 Strength +1
76 48 48 42 24 Magic +1
77 49 48 42 24 Strength +1
78 49 49 44 24 Magic +1
Defense +2
79 50 50 44 24 Strength +1
Magic +1
80 50 51 44 24 Magic +1
81 51 51 44 24 Strength +1
82 51 52 46 24 Magic +1
Defense +2
83 52 52 46 24 Strength +1
84 52 53 46 24 Magic +1
85 53 53 46 24 Strength +1
86 53 54 48 24 Magic +1
Defense +2
87 54 54 48 24 Strength +1
88 54 55 48 24 Magic +1
89 55 55 48 24 Strength +1
90 55 56 50 24 Magic +1
Defense +2
91 56 56 50 24 Strength +1
92 57 57 50 24 Strength +1
Magic +1
93 58 57 50 24 Strength +1
94 58 58 52 24 Magic +1
Defense +2
95 59 58 52 24 Strength +1
96 59 59 52 24 Magic +1
97 60 59 52 24 Strength +1
98 60 60 54 24 Magic +1
Defense +2
99 61 61 54 24 Strength +1
Magic +1

Abilities[edit | edit source]

Ability Description AP
Blazing Fury Becomes engulfed in flames and chases the enemy.
MP Cost: 10
Use this ability freely.
2
Icy Terror Ice crystals from around and attack the target.
MP Cost: 10
Use this ability freely.
2
Bolts of Sorrow Lightning bolts rain down upon the target.
MP Cost: 10
Use this ability freely.
2
Applause, Applause A Limit Command that unleashes Jack and Sora's joint attack, Dance Call.
Consumes all of Sora's MP.
3
Lucky Lucky Will bring luck by increasing the drop rate of items.
Equip the whole Party to further increase the drop rate.
5
Fire Boost Increases damage done by fire-based attacks. 3
Blizzard Boost Increases damage done by blizzard-based attacks. 4
Thunder Boost Increases damage done by thunder-based attacks. 5
MP Hastera Greatly increases MP restoration speed after MP is fully consumed. 4
Auto Limit Automatically sets the Reaction Command to Limit, if Limit is usable. 1
Auto Healing Restores HP while replaced by another Party Member with Change. 3

Aladdin[edit | edit source]

Levels[edit | edit source]

Level Strength Magic Defense AP Statistic increase
1 0 N/A
2 7 0 6 20
3 8 0 6 20 Strength +1
4 8 0 7 20 Defense +1
5 9 0 7 20 Strength +1
6 9 0 8 20 Defense +1
7 10 0 8 20 Strength +1
8 10 0 9 20 Defense +1
9 11 0 9 20 Strength +1
10 11 0 10 20 Defense +1
11 12 0 10 20 Strength +1
12 13 0 11 20 Strength +1
Defense +1
13 14 0 11 20 Strength +1
14 14 0 12 20 Defense +1
15 15 0 12 20 Strength +1
16 15 0 13 20 Defense +1
17 16 0 13 20 Strength +1
18 16 0 14 20 Defense +1
19 17 0 15 20 Strength +1
Defense +1
20 17 0 16 20 Defense +1
21 18 0 16 20 Strength +1
22 18 0 17 20 Defense +1
23 19 0 17 20 Strength +1
24 19 0 18 20 Defense +1
25 20 0 18 20 Strength +1
26 20 0 19 20 Defense +1
27 21 0 19 20 Strength +1
28 21 0 20 20 Defense +1
29 22 0 20 20 Strength +1
30 22 0 21 20 Defense +1
31 23 0 21 20 Strength +1
32 24 0 22 20 Strength +1
Defense +1
33 25 0 22 20 Strength +1
34 25 0 23 20 Defense +1
35 26 0 23 20 Strength +1
36 26 0 24 20 Defense +1
37 27 0 24 20 Strength +1
38 27 0 25 20 Defense +1
39 28 0 26 20 Strength +1
Defense +1
40 28 0 27 20 Defense +1
41 29 0 27 20 Strength +1
42 29 0 28 20 Defense +1
43 30 0 28 20 Strength +1
44 30 0 29 20 Defense +1
45 31 0 29 20 Strength +1
46 31 0 30 20 Defense +1
47 32 0 30 20 Strength +1
48 32 0 31 20 Defense +1
49 33 0 31 20 Strength +1
50 33 0 32 20 Defense +1
51 34 0 32 20 Strength +1
52 35 0 33 20 Strength +1
Defense +1
53 36 0 33 20 Strength +1
54 36 0 34 20 Defense +1
55 37 0 34 20 Strength +1
56 37 0 35 20 Defense +1
57 38 0 35 20 Strength +1
58 38 0 36 20 Defense +1
59 39 0 37 20 Strength +1
Defense +1
60 39 0 38 20 Defense +1
61 40 0 38 20 Strength +1
62 40 0 39 20 Defense +1
63 41 0 39 20 Strength +1
64 41 0 40 20 Defense +1
65 42 0 40 20 Strength +1
66 42 0 41 20 Defense +1
67 43 0 41 20 Strength +1
68 43 0 42 20 Defense +1
69 44 0 42 20 Strength +1
70 44 0 43 20 Defense +1
71 45 0 43 20 Strength +1
72 46 0 44 20 Strength +1
Defense +1
73 47 0 44 20 Strength +1
74 48 0 45 20 Defense +1
75 48 0 45 20 Strength +1
76 48 0 46 20 Defense +1
77 49 0 46 20 Strength +1
78 49 0 47 20 Defense +1
79 50 0 48 20 Strength +1
Defense +1
80 50 0 49 20 Defense +1
81 51 0 49 20 Strength +1
82 51 0 50 20 Defense +1
83 52 0 50 20 Strength +1
84 52 0 51 20 Defense +1
85 53 0 51 20 Strength +1
86 53 0 52 20 Defense +1
87 54 0 52 20 Strength +1
88 54 0 53 20 Defense +1
89 55 0 53 20 Strength +1
90 55 0 54 20 Defense +1
91 56 0 54 20 Strength +1
92 57 0 55 20 Strength +1
Defense +1
93 58 0 55 20 Strength +1
94 58 0 56 20 Defense +1
95 59 0 56 20 Strength +1
96 59 0 57 20 Defense +1
97 60 0 57 20 Strength +1
98 60 0 58 20 Defense +1
99 61 0 59 20 Strength +1
Defense +1

Abilities[edit | edit source]

Ability Description AP
Slash Frenzy Stops enemy movements with a rapid swarm of attacks.
MP Cost: 10
Use this ability freely.
2
Quickplay Pounces on the enemy to obtain orbs.
MP Cost: 10
Use this ability freely.
2
Trick Fantasy A Limit Command that unleashes Aladdin and Sora's joint attack, Speedster.
Consumes all of Sora's MP.
3
Jackpot Increases drop rate of munny, HP and MP orbs.
Equip the whole Party to further increase the drop rate.
4
Item Boost Increases effect done by healing items on the field. 2
MP Haste Increases MP restoration speed after MP is fully consumed. 3
Once More Ensures 1 HP remains after taking damage from a combo. 4
Auto Limit Automatically sets the Reaction Command to Limit, if Limit is usable. 1
Auto Change Automatically replaces fallen Party Members. 5

Simba[edit | edit source]

Levels[edit | edit source]

Level Strength Magic Defense AP Statistic increase
1 N/A
2 7 8 6 17
3 8 8 6 17 Strength +1
4 8 9 6 17 Magic +1
5 9 9 6 17 Strength +1
6 9 10 8 17 Magic +1
Defense +2
7 10 10 8 17 Strength +1
8 10 11 8 17 Magic +1
9 11 11 8 17 Strength +1
10 11 12 10 17 Magic +1
Defense +2
11 12 12 10 17 Strength +1
12 13 13 10 17 Strength +1
Magic +1
13 14 13 10 17 Strength +1
14 14 14 12 17 Magic +1
Defense +2
15 15 14 12 17 Strength +1
16 15 15 12 17 Magic +1
17 16 15 12 17 Strength +1
18 16 16 14 17 Magic +1
Defense +2
19 17 17 14 17 Strength +1
Magic +1
20 17 18 14 17 Magic +1
21 18 18 14 17 Strength +1
22 18 19 16 17 Magic +1
Defense +2
23 19 19 16 17 Strength +1
24 19 20 16 17 Magic +1
25 20 20 16 17 Strength +1
26 20 21 18 17 Magic +1
Defense +2
27 21 21 18 17 Strength +1
28 21 22 18 17 Magic +1
29 22 22 18 17 Strength +1
30 22 23 20 17 Magic +1
Defense +2
31 23 23 20 17 Strength +1
32 24 24 20 17 Strength +1
Magic +1
33 25 24 20 17 Strength +1
34 25 25 22 17 Magic +1
Defense +2
35 26 25 22 17 Strength +1
36 26 26 22 17 Magic +1
37 27 26 22 17 Strength +1
38 27 27 24 17 Magic +1
Defense +2
39 28 28 24 17 Strength +1
Magic +1
40 28 29 24 17 Magic +1
41 29 29 24 17 Strength +1
42 29 30 26 17 Magic +1
Defense +2
43 30 30 26 17 Strength +1
44 30 31 26 17 Magic +1
45 31 31 26 17 Strength +1
46 31 32 28 17 Magic +1
Defense +2
47 32 32 28 17 Strength +1
48 32 33 28 17 Magic +1
49 33 33 28 17 Strength +1
50 33 34 30 17 Magic +1
Defense +2
51 34 34 30 17 Strength +1
52 35 35 30 17 Strength +1
Magic +1
53 36 35 30 17 Strength +1
54 36 36 32 17 Magic +1
Defense +2
55 37 36 32 17 Strength +1
56 37 37 32 17 Magic +1
57 38 37 32 17 Strength +1
58 38 38 34 17 Magic +1
Defense +2
59 39 39 34 17 Strength +1
Magic +1
60 39 40 34 17 Magic +1
61 40 40 34 17 Strength +1
62 40 41 36 17 Magic +1
Defense +2
63 41 41 36 17 Strength +1
64 41 42 36 17 Magic +1
65 42 42 36 17 Strength +1
66 42 43 38 17 Magic +1
Defense +2
67 43 43 38 17 Strength +1
68 43 44 38 17 Magic +1
69 44 44 38 17 Strength +1
70 44 45 40 17 Magic +1
Defense +2
71 45 45 40 17 Strength +1
72 46 46 40 17 Strength +1
Magic +1
73 47 46 40 17 Strength +1
74 47 47 42 17 Magic +1
Defense +2
75 48 47 42 17 Strength +1
76 48 48 42 17 Magic +1
77 49 48 42 17 Strength +1
78 49 49 44 17 Magic +1
Defense +2
79 50 50 44 17 Strength +1
Magic +1
80 50 51 44 17 Magic +1
81 51 51 44 17 Strength +1
82 51 52 46 17 Magic +1
Defense +2
83 52 52 46 17 Strength +1
84 52 53 46 17 Magic +1
85 53 53 46 17 Strength +1
86 53 54 48 17 Magic +1
Defense +2
87 54 54 48 17 Strength +1
88 54 55 48 17 Magic +1
89 55 55 48 17 Strength +1
90 55 56 50 17 Magic +1
Defense +2
91 56 56 50 17 Strength +1
92 57 57 50 17 Strength +1
Magic +1
93 58 57 50 17 Strength +1
94 58 58 52 17 Magic +1
Defense +2
95 59 58 52 17 Strength +1
96 59 59 52 17 Magic +1
97 60 59 52 17 Strength +1
98 60 60 54 17 Magic +1
Defense +2
99 61 61 54 17 Strength +1
Magic +1

Abilities[edit | edit source]

Ability Description AP
Fierce Claw Attacks the target successively.
MP Cost: 10
Use this ability freely.
2
Groundshaker Attacks surrounding enemies with an earth-shaking battle cry.
MP Cost: 10
Use this ability freely.
2
Healing Herb Restores the Party's HP using the powers of nature.
MP Cost: 99
Use this ability freely.
3
King's Pride A Limit Command that unleashes Simba and Sora's joint attack, Wildcat.
Consumes all of Sora's MP.
3
MP Rage Restores MP relative to the amount of damage taken.
Equip more to increase the effect.
3
Defender Increases defense in a pinch. 3
Auto Limit Automatically sets the Reaction Command to Limit, if Limit is usable. 1
Hyper Healing Quickly revives a fallen Party Member and greatly restores their HP. 3
Auto Healing Restores HP while replaced by another Party Member with Change. 3

Auron[edit | edit source]

Levels[edit | edit source]

Level Strength Magic Defense AP Statistic increase
1 0 N/A
2 7 0 6 19
3 8 0 6 19 Strength +1
4 8 0 7 19 Defense +1
5 9 0 7 19 Strength +1
6 9 0 8 19 Defense +1
7 10 0 8 19 Strength +1
8 10 0 9 19 Defense +1
9 11 0 9 19 Strength +1
10 11 0 10 19 Defense +1
11 12 0 10 19 Strength +1
12 13 0 11 19 Strength +1
Defense +1
13 14 0 11 19 Strength +1
14 14 0 12 19 Defense +1
15 15 0 12 19 Strength +1
16 15 0 13 19 Defense +1
17 16 0 13 19 Strength +1
18 16 0 14 19 Defense +1
19 17 0 15 19 Strength +1
Defense +1
20 17 0 16 19 Defense +1
21 18 0 16 19 Strength +1
22 18 0 17 19 Defense +1
23 19 0 17 19 Strength +1
24 19 0 18 19 Defense +1
25 20 0 18 19 Strength +1
26 20 0 19 19 Defense +1
27 21 0 19 19 Strength +1
28 21 0 20 19 Defense +1
29 22 0 20 19 Strength +1
30 22 0 21 19 Defense +1
31 23 0 21 19 Strength +1
32 24 0 22 19 Strength +1
Defense +1
33 25 0 22 19 Strength +1
34 25 0 23 19 Defense +1
35 26 0 23 19 Strength +1
36 26 0 24 19 Defense +1
37 27 0 24 19 Strength +1
38 27 0 25 19 Defense +1
39 28 0 26 19 Strength +1
Defense +1
40 28 0 27 19 Defense +1
41 29 0 27 19 Strength +1
42 29 0 28 19 Defense +1
43 30 0 28 19 Strength +1
44 30 0 29 19 Defense +1
45 31 0 29 19 Strength +1
46 31 0 30 19 Defense +1
47 32 0 30 19 Strength +1
48 32 0 31 19 Defense +1
49 33 0 31 19 Strength +1
50 33 0 32 19 Defense +1
51 34 0 32 19 Strength +1
52 35 0 33 19 Strength +1
Defense +1
53 36 0 33 19 Strength +1
54 36 0 34 19 Defense +1
55 37 0 34 19 Strength +1
56 37 0 35 19 Defense +1
57 38 0 35 19 Strength +1
58 38 0 36 19 Defense +1
59 39 0 37 19 Strength +1
Defense +1
60 39 0 38 19 Defense +1
61 40 0 38 19 Strength +1
62 40 0 39 19 Defense +1
63 41 0 39 19 Strength +1
64 41 0 40 19 Defense +1
65 42 0 40 19 Strength +1
66 42 0 41 19 Defense +1
67 43 0 41 19 Strength +1
68 43 0 42 19 Defense +1
69 44 0 42 19 Strength +1
70 44 0 43 19 Defense +1
71 45 0 43 19 Strength +1
72 46 0 44 19 Strength +1
Defense +1
73 47 0 44 19 Strength +1
74 48 0 45 19 Defense +1
75 48 0 45 19 Strength +1
76 48 0 46 19 Defense +1
77 49 0 46 19 Strength +1
78 49 0 47 19 Defense +1
79 50 0 48 19 Strength +1
Defense +1
80 50 0 49 19 Defense +1
81 51 0 49 19 Strength +1
82 51 0 50 19 Defense +1
83 52 0 50 19 Strength +1
84 52 0 51 19 Defense +1
85 53 0 51 19 Strength +1
86 53 0 52 19 Defense +1
87 54 0 52 19 Strength +1
88 54 0 53 19 Defense +1
89 55 0 53 19 Strength +1
90 55 0 54 19 Defense +1
91 56 0 54 19 Strength +1
92 57 0 55 19 Strength +1
Defense +1
93 58 0 55 19 Strength +1
94 58 0 56 19 Defense +1
95 59 0 56 19 Strength +1
96 59 0 57 19 Defense +1
97 60 0 57 19 Strength +1
98 60 0 58 19 Defense +1
99 61 0 59 19 Strength +1
Defense +1

Abilities[edit | edit source]

Ability Description AP
Divider Attacks nearby enemies while flying through the air.
MP Cost: 10
Use this ability freely.
2
Healing Water Restores the Party's HP.
MP Cost: 99
Use this ability freely.
3
Overdrive A Limit Command that unleashes Auron and Sora's joint attack, Bushido.
Consumes all of Sora's MP.
3
MP Rage Restores MP relative to the amount of damage taken.
Equip more to increase the effect.
3
MP Haste Increases MP restoration speed after MP is fully consumed. 3
Once More Ensures 1 HP remains after taking damage from a combo. 4
Auto Limit Automatically sets the Reaction Command to Limit, if Limit is usable. 1

Riku[edit | edit source]

Levels[edit | edit source]

Level Strength Magic Defense AP Statistic increase
1 N/A
2 7 8 6 28
3 8 8 6 28 Strength +1
4 8 9 6 28 Magic +1
5 9 9 6 28 Strength +1
6 9 10 8 28 Magic +1
Defense +2
7 10 10 8 28 Strength +1
8 10 11 8 28 Magic +1
9 11 11 8 28 Strength +1
10 11 12 10 28 Magic +1
Defense +2
11 12 12 10 28 Strength +1
12 13 13 10 28 Strength +1
Magic +1
13 14 13 10 28 Strength +1
14 14 14 12 28 Magic +1
Defense +2
15 15 14 12 28 Strength +1
16 15 15 12 28 Magic +1
17 16 15 12 28 Strength +1
18 16 16 14 28 Magic +1
Defense +2
19 17 17 14 28 Strength +1
Magic +1
20 17 18 14 28 Magic +1
21 18 18 14 28 Strength +1
22 18 19 16 28 Magic +1
Defense +2
23 19 19 16 28 Strength +1
24 19 20 16 28 Magic +1
25 20 20 16 28 Strength +1
26 20 21 18 28 Magic +1
Defense +2
27 21 21 18 28 Strength +1
28 21 22 18 28 Magic +1
29 22 22 18 28 Strength +1
30 22 23 20 28 Magic +1
Defense +2
31 23 23 20 28 Strength +1
32 24 24 20 28 Strength +1
Magic +1
33 25 24 20 28 Strength +1
34 25 25 22 28 Magic +1
Defense +2
35 26 25 22 28 Strength +1
36 26 26 22 28 Magic +1
37 27 26 22 28 Strength +1
38 27 27 24 28 Magic +1
Defense +2
39 28 28 24 28 Strength +1
Magic +1
40 28 29 24 28 Magic +1
41 29 29 24 28 Strength +1
42 29 30 26 28 Magic +1
Defense +2
43 30 30 26 28 Strength +1
44 30 31 26 28 Magic +1
45 31 31 26 28 Strength +1
46 31 32 28 28 Magic +1
Defense +2
47 32 32 28 28 Strength +1
48 32 33 28 28 Magic +1
49 33 33 28 28 Strength +1
50 33 34 30 28 Magic +1
Defense +2
51 34 34 30 28 Strength +1
52 35 35 30 28 Strength +1
Magic +1
53 36 35 30 28 Strength +1
54 36 36 32 28 Magic +1
Defense +2
55 37 36 32 28 Strength +1
56 37 37 32 28 Magic +1
57 38 37 32 28 Strength +1
58 38 38 34 28 Magic +1
Defense +2
59 39 39 34 28 Strength +1
Magic +1
60 39 40 34 28 Magic +1
61 40 40 34 28 Strength +1
62 40 41 36 28 Magic +1
Defense +2
63 41 41 36 28 Strength +1
64 41 42 36 28 Magic +1
65 42 42 36 28 Strength +1
66 42 43 38 28 Magic +1
Defense +2
67 43 43 38 28 Strength +1
68 43 44 38 28 Magic +1
69 44 44 38 28 Strength +1
70 44 45 40 28 Magic +1
Defense +2
71 45 45 40 28 Strength +1
72 46 46 40 28 Strength +1
Magic +1
73 47 46 40 28 Strength +1
74 47 47 42 28 Magic +1
Defense +2
75 48 47 42 28 Strength +1
76 48 48 42 28 Magic +1
77 49 48 42 28 Strength +1
78 49 49 44 28 Magic +1
Defense +2
79 50 50 44 28 Strength +1
Magic +1
80 50 51 44 28 Magic +1
81 51 51 44 28 Strength +1
82 51 52 46 28 Magic +1
Defense +2
83 52 52 46 28 Strength +1
84 52 53 46 28 Magic +1
85 53 53 46 28 Strength +1
86 53 54 48 28 Magic +1
Defense +2
87 54 54 48 28 Strength +1
88 54 55 48 28 Magic +1
89 55 55 48 28 Strength +1
90 55 56 50 28 Magic +1
Defense +2
91 56 56 50 28 Strength +1
92 57 57 50 28 Strength +1
Magic +1
93 58 57 50 28 Strength +1
94 58 58 52 28 Magic +1
Defense +2
95 59 58 52 28 Strength +1
96 59 59 52 28 Magic +1
97 60 59 52 28 Strength +1
98 60 60 54 28 Magic +1
Defense +2
99 61 61 54 28 Strength +1
Magic +1

Abilities[edit | edit source]

Ability Description AP
Dark Aura Stops enemy movements with dark magic spells as commanded when Sora's combo is about to end.
MP Cost: 10
2
Dark Shield Blocks enemy attacks with a shield of darkness as commanded.
MP Cost: 10
2
Cure Potion Restores the Party's HP.
MP Cost: 99
Use this ability freely.
3
Eternal Session A Limit Command that unleashes Riku and Sora's joint attack, Session.
Consumes all of Sora's MP.
3
Item Boost Increases effect done by healing items on the field. 2
MP Hastega Remarkably increases MP restoration speed after MP is fully consumed. 5
Defender Increases defense in a pinch. 3
Second Chance Ensures 1 HP remains after taking massive damage. 4
Once More Ensures 1 HP remains after taking damage from a combo. 4
Auto Limit Automatically sets the Reaction Command to Limit, if Limit is usable. 1
Hyper Healing Quickly revives a fallen Party Member and greatly restores their HP. 3