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{{Header Nav|game=Knuckles' Chaotix}}
{{Header Nav|game=Knuckles' Chaotix}}
Like most Sonic games, there are a few interesting cheats that change the way the game plays. Unlike others, however, these are accessed via a color test mode, instead of the sound test or a button combination.
Like most Sonic games, there are a few interesting cheats that change the way the game plays. Unlike others, however, these are accessed via a color test mode, instead of the sound test or a button combination.
==Level Select and Debug==
==Level Select and Debug==
[[File:Knuckles Chaotix 32X Stage Select.png|thumb|Stage Select from Knuckles' Chaotix.]]
[[File:Knuckles Chaotix 32X Stage Select.png|thumb|Stage Select from Knuckles' Chaotix.]]
From the start screen, go to the Options menu, and then the Color Test. On the left side of the screen, change the values to <06><0B><11> and <04><00><04>, from top to bottom. Now, press start, and a fourth option, Stage Select, will appear on the start screen. There will be several options:
From the start screen, go to the Options menu, and then the Color Test. On the left side of the screen, change the values to <06><0B><11> and <04><00><04>, from top to bottom. Now, press start, and a fourth option, Stage Select, will appear on the start screen. There will be several options:
:'''Place''' - this is the level. There are several options:
:'''Place''' - this is the level. There are several options:
* Botanic Base
*Botanic Base
* Speed Slider
*Speed Slider
* Amazing Arena
*Amazing Arena
* Techno Tower
*Techno Tower
* Marina Madness
*Marina Madness
* Training
*Training
* Introduction (The place where the player starts out)
*Introduction (The place where the player starts out)
* World Entrance
*World Entrance
* Not Used (Credits)
*Not Used (Credits)
* Bonus Stage
*Bonus Stage
* Special Stage
*Special Stage
:'''Level''' - a number, 1-6. This determines which Act of Each zone is accessed. There are 6 slots because of the number of Chaos Rings there are, but 6 isn't available for ordinary zones.
:'''Level''' - a number, 1-6. This determines which Act of Each zone is accessed. There are 6 slots because of the number of Chaos Rings there are, but 6 isn't available for ordinary zones.
:'''At-Time''' - This determines the time of day the level is played at. options are Morning, Day, Sunset, and Night.
:'''At-Time''' - This determines the time of day the level is played at. options are Morning, Day, Sunset, and Night.
:'''Player''' - This is the Player's main character. options are:
:'''Player''' - This is the Player's main character. options are:
* Mighty (One reason Mighty is thought to be in the first slot is because he uses the EXACT same sprites as Sonic from Sonic Crackers.)
*Mighty,*Gobo (One reason Mighty and Gobo are thought to be in the first slot is because they use the EXACT same sprites as Sonic from Sonic Crackers.)
* ********** (A removed character, dubbed by fans as "Wechnia". It uses Knuckles' sprites with Mighty's color palette, which makes Knuckles look white. Could be evidence of a removed Tails.)
* ********** (A removed character, dubbed by fans as "Wechnia". It uses Knuckles' sprites with Mighty's or Gobo's color palette, which makes Knuckles look white. Could be evidence of a removed Tails.)
* Knuckles
*Knuckles
* Charmy Bee
*Mighty
* Vector
*Gobo
* Bomb (Bomb and Heavy normally aren't available as player one.)
*Charmy Bee
* Heavy
*Vector  
* Espio
*Bomb (Bomb and Heavy normally aren't available as player one.)
*Heavy
*Bug
*Espio
:'''Combi''' - The secondary character. Has the same options as ''Player''. An interesting use for this is that it allows for the same character to be used in both slots, so one can play as two Espio or two Knuckles.
:'''Combi''' - The secondary character. Has the same options as ''Player''. An interesting use for this is that it allows for the same character to be used in both slots, so one can play as two Espio or two Knuckles.
:'''Players''' - Not to be confused with the above entry, this determines if the game is being played by one player or two.
:'''Players''' - Not to be confused with the above entry, this determines if the game is being played by one player or two.
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==Amy in Sound Test==
==Amy in Sound Test==
To view Amy in the Sound Test, go to the Color Test Screen, like for the Level Select code, and then change the left color bars to <00><00><00>, <06><0B><11> and <00><08><17>, from top to bottom. Then go to the Sound Test. Amy will be dancing, saying the words "Cool Sweet & Catchy!".
To view Amy in the Sound Test, go to the Color Test Screen, like for the Level Select code, and then change the left color bars to <00><00><00>, <06><0B><11> and <00><08><17>, from top to bottom. Then go to the Sound Test. Amy will be dancing, saying the words "Cool Sweet & Catchy!".  


==Connections to Sonic Crackers==
==Connections to Sonic Crackers==
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Though Sonic and Tails are missing from the final version of [[Knuckles' Chaotix]], some believe that evidence still exists that they were once a part of the game, as shown in ''Sonic Crackers''. A short summary of some of the evidence includes:
Though Sonic and Tails are missing from the final version of [[Knuckles' Chaotix]], some believe that evidence still exists that they were once a part of the game, as shown in ''Sonic Crackers''. A short summary of some of the evidence includes:


* The fact that ''Heavy & Bomb'' have yellow and blue colored statues, respectively. These could have been the reserved statues for ''Sonic'' & ''Tails.''
*The fact that ''Heavy & Bomb'' have yellow and blue colored statues, respectively. These could have been the reserved statues for ''Sonic'' & ''Tails.''                                                      
* The presence of Sonic and Tails in the ''Sonic Crackers'' alpha version in what appears to be Techno Tower; Although this could indicate they were simply removed in an early phase of development. Alternatively, Sonic and Tails could have served as generic placeholders for characters not yet designed. Additionally, an alpha version of what could be Speed Slider can be accessed.
*The presence of Sonic and Tails in the ''Sonic Crackers'' alpha version in what appears to be Techno Tower; Although this could indicate they were simply removed in an early phase of development. Alternatively, Sonic and Tails could have served as generic placeholders for characters not yet designed. Additionally, an alpha version of what could be Speed Slider can be accessed.
 
[[File:Knuckles Chaotix 32X Wechnia.png|thumb|Wechnia teamed with Mighty.]]
[[File:Knuckles Chaotix 32X Wechnia.png|thumb|Wechnia teamed with Mighty.]]
 
*The Level Select option in ''Knuckles' Chaotix'' allows you to manually select what character you want to play as. In the lineup, Mighty the Armadillo is listed in the first slot, typically where you would find Sonic in the [[Sega Genesis]] ''Sonic'' games. Listed second, is a character named **********. When selected, this character is a mess of corrupted graphics and colors (a typically occurring phenomenon when a ROM tries to access data that has been changed or removed) vaguely resembling Knuckles, dubbed "Wechnia" by fans; this could be the only remnant of what was once Tails.
* The Level Select option in ''Knuckles' Chaotix'' allows you to manually select what character you want to play as. In the lineup, Mighty the Armadillo is listed in the first slot, typically where you would find Sonic in the [[Sega Genesis]] ''Sonic'' games. Listed second, is a character named **********. When selected, this character is a mess of corrupted graphics and colors (a typically occurring phenomenon when a ROM tries to access data that has been changed or removed) vaguely resembling Knuckles, dubbed "Wechnia" by fans; this could be the only remnant of what was once Tails.
*Empty spots in the combi-catcher machine filled in by a double for Heavy & Bomb, which some fans believe this space could have been reserved for Sonic & Tails, Or possibly to increase player's chance of a getting a 'lesser' character.
* Empty spots in the combi-catcher machine filled in by a double for Heavy & Bomb, which some fans believe this space could have been reserved for Sonic & Tails, Or possibly to increase player's chance of a getting a 'lesser' character.
*An ending screen showing artwork of Sonic & Tails in front of the Chaotix team when the game is completed with all Chaos Rings.
* An ending screen showing artwork of Sonic & Tails in front of the Chaotix team when the game is completed with all Chaos Rings.
*The presence of Metal Sonic in the game where Sonic himself is largely absent.
* The presence of Metal Sonic in the game where Sonic himself is largely absent.
*The presence of Amy Rose in the sound test.
* The presence of Amy Rose in the sound test.
* ''Sonic Crackers''<nowiki>'</nowiki> stage select referring to levels as 'attractions' instead of 'zones'.
* ''Sonic Crackers''<nowiki>'</nowiki> stage select referring to levels as 'attractions' instead of 'zones'.
* ''Knuckles' Chaotix'' music tracks, "Walkin'", "Hyper-Hyper", "Evening Star", and "Moonrise", as well as a version of "Electoria" based on the four previously mentioned tracks, can be heard in ''Sonic Crackers'', as well as the Game Over theme from the first two Sonic games.
* ''Knuckles' Chaotix'' music tracks, "Walkin'", "Hyper-Hyper", "Evening Star", and "Moonrise", as well as a version of "Electoria" based on the four previously mentioned tracks, can be heard in ''Sonic Crackers'', as well as the Game Over theme from the first two Sonic games.


{{Footer Nav|game=Knuckles' Chaotix|prevpage=Walkthrough|nextpage=Items}}
{{Footer Nav|game=Knuckles' Chaotix|prevpage=Walkthrough|nextpage=Items}}
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