Lineage II/Paladin

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< Lineage II
Revision as of 09:01, 31 January 2006 by 217.146.155.5 (talk)

Paladin is a defensive fighter, has the ability to attract mobs, and ability to heal her/himself.

Key Skills

Active

Aggression (12) - Provokes opponent's desire to attack. (24+3/28+3/32+3/36+3) Deflect Arrow (2) - Increases defense against bow attacks. (24/32) Divine Heal (9) - Recovers one's HP. (28+3/32+3/36+3) Drain Health (13) - Absorbs HP. (20+2/24+2/28+3/32+3/36+3) Majesty (1) - Temporarily decreases Evasion and increases P. Def. (20) Power Strike (9) - Extra Damage on target. Sword/Blunt only. Over-hit available. (5+3/10+3/15+3) Shield Stun (15) - Throws target into a state of shock. (20+3/24+3/28+3/32+3/36+3) Relax (1) - Regeneration when sitting. (5) Ultimate Defense (1) - Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. (20)

Passive

Armor Mastery (5) - Increases P.def for heavy / P.def and Evasion for light armor. (5/10+2/15+2) Focus Mind (1) - Increases one's MP Recovery Speed. (36) Heavy Armor Mastery (15) - Increases one's P.def. when one is wearing heavy armor. (20+3/24+3/28+3/32+3/36+3) Shield Mastery (2) - Shield defense rate increases. (20/28) Sword Blunt Mastery (8) - Increases P. Atk. for Swords and Blunts. (20/24/28+2/32+2/36+2) Weapon Mastery (3) - Attack power increases. (5/10/15)