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|designer =
|designer =
|engine =
|engine =
|releasedates = [[1995]]
|releasedates =[[July 24]], [[1995]]
|genre = [[Simulation]]
|genre = [[Simulation]]
|modes = [[Single player]], [[multiplayer]]
|modes = [[Single player]], [[multiplayer]]
|ratings = [[RSAC]]: V1: Damage to Realistic Objects
|ratings = [[RSAC]]: V1: Damage to Realistic Objects
|systems= [[MS-DOS]], [[Windows 9x]], [[Mac]]
|systems= [[MS-DOS]], [[Windows 9x]], [[Mac]]
|requirements = [[MS-DOS]]: 486, 8 MB RAM, 2X CD-ROM drive<br />[[Windows 9x]]: Pentium 90 MHz, 12 MB RAM, 4X CD-ROM drive
|requirements = [[MS-DOS]]: 486, 8 MB RAM, 2X CD-ROM drive<br />[[Windows 9x]]: Pentium 90 MHz, 12 MB RAM, 4X CD-ROM drive<br />[[Mac]]: PowerPC, System 7.5.3, 2X CD-ROM drive
|preceded by=[[MechWarrior]]
|preceded by=[[MechWarrior]]
|followed by=[[MechWarrior 2: Ghost Bear's Legacy]]
|followed by=[[MechWarrior 2: Ghost Bear's Legacy]]
}}
}}
:''For the [[Sega Saturn]] and [[PlayStation]] game see [[MechWarrior 2: 31st Century Combat: Arcade Combat Edition]].''
:''For the [[Sega Saturn]] and [[PlayStation]] game see [[MechWarrior 2: 31st Century Combat: Arcade Combat Edition]].''
'''MechWarrior 2: 31st Century Combat''' is a [[1995]] game by [[Activision]]. It is part of the MechWarrior series. Unlike the original [[MechWarrior]] it abandons the [[RPG]]-like trading system and instead focuses on combat. There were many versions, first for [[MS-DOS]], later with software rendering for [[Windows 9x]], and later Direct 3D acceleration. Its success led to the release of the expansion pack [[MechWarrior 2: Ghost Bear's Legacy]] and the standalone title [[MechWarrior 2: Mercenaries]].
'''MechWarrior 2: 31st Century Combat''' is a [[1995]] game by [[Activision]]. It is part of the MechWarrior series. Unlike the original [[MechWarrior]] it abandons the [[RPG]]-like trading system and instead focuses on combat. There were many versions, first with software rendering for [[MS-DOS]] and [[Windows 9x]], later with card-specific 3D acceleration, and, still later, Direct 3D support.
 
Its success led to the release of the expansion pack [[MechWarrior 2: Ghost Bear's Legacy]] later that year, as well as the standalone title [[MechWarrior 2: Mercenaries]] in [[1996]]. There were also two compilations, [[MechWarrior 2 Battlepack]] and [[MechWarrior 2: The Titanium Trilogy]]


==Table of Contents==
==Table of Contents==
{{:MechWarrior 2/Table of Contents}}
{{:MechWarrior 2: 31st Century Combat/Table of Contents}}
{{-}}
{{-}}
[[Category:July 24]]
[[Category:1995]]
[[Category:1995]]
[[Category:MechWarrior]]
[[Category:MechWarrior]]
[[Category:Simulation]]
[[Category:Simulation]]
[[Category:MS-DOS]]
[[Category:Windows 9x]]
[[Category:Mac]]
[[Category:Single player]]
[[Category:Multiplayer]]

Revision as of 21:05, 7 November 2006

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For the Sega Saturn and PlayStation game see MechWarrior 2: 31st Century Combat: Arcade Combat Edition.

MechWarrior 2: 31st Century Combat is a 1995 game by Activision. It is part of the MechWarrior series. Unlike the original MechWarrior it abandons the RPG-like trading system and instead focuses on combat. There were many versions, first with software rendering for MS-DOS and Windows 9x, later with card-specific 3D acceleration, and, still later, Direct 3D support.

Its success led to the release of the expansion pack MechWarrior 2: Ghost Bear's Legacy later that year, as well as the standalone title MechWarrior 2: Mercenaries in 1996. There were also two compilations, MechWarrior 2 Battlepack and MechWarrior 2: The Titanium Trilogy

Table of Contents