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|designer = | |designer = | ||
|engine = | |engine = | ||
|releasedates = [[1995]] | |releasedates =[[July 24]], [[1995]] | ||
|genre = [[Simulation]] | |genre = [[Simulation]] | ||
|modes = [[Single player]], [[multiplayer]] | |modes = [[Single player]], [[multiplayer]] | ||
|ratings = [[RSAC]]: V1: Damage to Realistic Objects | |ratings = [[RSAC]]: V1: Damage to Realistic Objects | ||
|systems= [[MS-DOS]], [[Windows 9x]], [[Mac]] | |systems= [[MS-DOS]], [[Windows 9x]], [[Mac]] | ||
|requirements = [[MS-DOS]]: 486, 8 MB RAM, 2X CD-ROM drive<br />[[Windows 9x]]: Pentium 90 MHz, 12 MB RAM, 4X CD-ROM drive | |requirements = [[MS-DOS]]: 486, 8 MB RAM, 2X CD-ROM drive<br />[[Windows 9x]]: Pentium 90 MHz, 12 MB RAM, 4X CD-ROM drive<br />[[Mac]]: PowerPC, System 7.5.3, 2X CD-ROM drive | ||
|preceded by=[[MechWarrior]] | |preceded by=[[MechWarrior]] | ||
|followed by=[[MechWarrior 2: Ghost Bear's Legacy]] | |followed by=[[MechWarrior 2: Ghost Bear's Legacy]] | ||
}} | }} | ||
:''For the [[Sega Saturn]] and [[PlayStation]] game see [[MechWarrior 2: 31st Century Combat: Arcade Combat Edition]].'' | :''For the [[Sega Saturn]] and [[PlayStation]] game see [[MechWarrior 2: 31st Century Combat: Arcade Combat Edition]].'' | ||
'''MechWarrior 2: 31st Century Combat''' is a [[1995]] game by [[Activision]]. It is part of the MechWarrior series. Unlike the original [[MechWarrior]] it abandons the [[RPG]]-like trading system and instead focuses on combat. There were many versions, first for [[MS-DOS]] | '''MechWarrior 2: 31st Century Combat''' is a [[1995]] game by [[Activision]]. It is part of the MechWarrior series. Unlike the original [[MechWarrior]] it abandons the [[RPG]]-like trading system and instead focuses on combat. There were many versions, first with software rendering for [[MS-DOS]] and [[Windows 9x]], later with card-specific 3D acceleration, and, still later, Direct 3D support. | ||
Its success led to the release of the expansion pack [[MechWarrior 2: Ghost Bear's Legacy]] later that year, as well as the standalone title [[MechWarrior 2: Mercenaries]] in [[1996]]. There were also two compilations, [[MechWarrior 2 Battlepack]] and [[MechWarrior 2: The Titanium Trilogy]] | |||
==Table of Contents== | ==Table of Contents== | ||
{{:MechWarrior 2/Table of Contents}} | {{:MechWarrior 2: 31st Century Combat/Table of Contents}} | ||
{{-}} | {{-}} | ||
[[Category:July 24]] | |||
[[Category:1995]] | [[Category:1995]] | ||
[[Category:MechWarrior]] | [[Category:MechWarrior]] | ||
[[Category:Simulation]] | [[Category:Simulation]] | ||
[[Category:MS-DOS]] | |||
[[Category:Windows 9x]] | |||
[[Category:Mac]] | |||
[[Category:Single player]] | |||
[[Category:Multiplayer]] |
Revision as of 21:05, 7 November 2006
- For the Sega Saturn and PlayStation game see MechWarrior 2: 31st Century Combat: Arcade Combat Edition.
MechWarrior 2: 31st Century Combat is a 1995 game by Activision. It is part of the MechWarrior series. Unlike the original MechWarrior it abandons the RPG-like trading system and instead focuses on combat. There were many versions, first with software rendering for MS-DOS and Windows 9x, later with card-specific 3D acceleration, and, still later, Direct 3D support.
Its success led to the release of the expansion pack MechWarrior 2: Ghost Bear's Legacy later that year, as well as the standalone title MechWarrior 2: Mercenaries in 1996. There were also two compilations, MechWarrior 2 Battlepack and MechWarrior 2: The Titanium Trilogy
Table of Contents
Jade Falcon Campaign
- Trial on Alshain
- Defend on Mannendorf
- Patrol on Mannendorf
- Trial on Alshain
- Defend on Chandler
- Strike on Chandler
- Strike on Wolcott
- Circle of Equals
- Raid on Jeanette
- Defend on Jumpship
- Trial of Possession
- Defend on Alshain
- Trial on Alshain
- Underwater Strike
- Strike on Moritz
- Strike on Moritz 2
- Destroy Orbital Platform