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{{Header Nav|game=Mega Man Zero}}
{{Header Nav|game=Mega Man Zero|num=0}}
{{Game
{{Infobox
|completion=2
|image=Mega Man Zero boxart.jpg
|title=Mega Man Zero
|title=Mega Man Zero
|image=Mega Man Zero boxart.jpg
|developer=[[Inti Creates]]
|developer=[[Inti Creates]]
|publisher=[[Capcom]]
|publisher=[[Capcom]]
|released={{jp|2002|April 26}}{{us|2002|September 9}}{{eu|2002|September 27}}
|year=2002
|systems={{syslist|gba|wiiu}}
|ratings={{ESRB|E}}
|genre=[[Action]], [[Platform]]
|genre=[[Action]], [[Platform]]
|systems=[[Game Boy Advance]]
|players=1
|players=1
|ratings={{ESRB|E}}
|modes=[[Single player]]
|preceded by=[[Mega Man X5]]
|followed by=[[Mega Man Zero 2]]
|followed by=[[Mega Man Zero 2]]
|series=Mega Man Zero
|series=Mega Man Zero
}}
}}
{{Series disambig}}
{{nihongo|'''Mega Man Zero'''|ロックマンゼロ|Rockman Zero}} is an [[action]] [[platform]] game developed by [[Inti Creates]] and published by [[Capcom]] in [[2002]] for the [[Game Boy Advance]]. It is the first game in the {{c|Mega Man Zero}} series, a sub-series of {{c|Mega Man}}.
 
<gallery>
File:Rockman Zero box.jpg|Japanese box
</gallery>
 
== Story ==
It is a dark age for the race of androids known as Reploids. After the world was plagued with constant war, humanity has turned against them, and the one place in the world that rose up as a place of refuge and peace from the chaos, Neo Arcadia, now persecutes Reploids without justifiable cause. A young, prodigious scientist named Ciel has helped form a Resistance against Neo Arcadia, but they are sorely outmatched by its weaponry and manpower. In a desperate bid for survival, Ciel leads a team of comrades to a location thought to seal away a Reploid of legend known as Zero, chased by their enemies' forces. Though the losses on their side are high, her gamble pays off when she discovers the Reploid in stasis, but badly corroded and lifeless. Ciel uses the power of a new lifeform called a Cyber-Elf to restore Zero to his prime, and the Reploid springs to life anew. Despite cloudy memories from hibernation sickness, Zero saves Ciel from certain doom, and pledges to join her cause. However, there are some dark secrets Ciel has not told Zero about this new era he found himself awakened upon. In time, Zero will learn the real truths behind these ongoing battles, some of which may be beyond mortifying. But he is not alone: a friend of the past has also returned to aid the Reploid in his fight to liberate Reploid kind, in the form of a mysterious, prismatic sphere of light.
 
Zero now stands against a corrupt justice system that threatens to extinguish his whole race. He must summon the full might of his abilities and reclaim his mantle as a warrior of good... and a guardian to those in dire need of a savior.
<!--
''Over a century has passed since the infamous Maverick Sigma brought terror to the world. After years of conflict, the scourge was at last vanquished from the planet, but in his place, new threats arose to bring discord to society. In response to these threats, a government was formed to uphold the peace, which would come to be known as Neo Arcadia, the "new sanctuary" for the human race who had been tormented for decades by Mavericks and power-hungry megalomaniacs alike. This utopia would become the refuge for the survivors of the great battles that tore apart the lives of everyone across the globe. In the wake of the wars fought because of these forces of mayhem, Earth has been devastated, and its people have grown to hate the Reploids, who were partly responsible for the travesties that befell them.''
 
''For a time, both humans and Reploids lived quiet lives, though apprehensive of each other. The leader of Neo Arcadia governed society fairly and brought an age of peace... for a time. After eight years went by, he suddenly changed and began to persecute Reploids unjustly, fearing that the mechanical lifeforms would one day spell an end to their fragile society. In little time, Neo Arcadia started declaring Reploids as Mavericks: perceived threats to humans and other machines. Eventually, it became clear that Neo Arcadia was not distinguishing between good or evil Reploids, but simply hunting down the entire Reploid race as a whole.''
 
''However, a human girl named Ciel felt that the Reploids were being accused and judged for all the wrong reasons. Deeply concerned about the future of the Reploids she had come to befriend and call a family, she fled the capital with Reploids she called her family into a ruined city at the age of nine, where they organized a Resistance against Neo Arcadia. They seek nothing more than their own freedom and defend themselves against Neo Arcadia, who has wrongfully labeled them a group of radicals out to oppress its government and uses them as an excuse that Reploids pose a danger to the humans they associate with, as do humans who would side with them.''
 
''The Resistance would continue to fight Neo Arcadia for the next five years, until the battles grew so bleak that Ciel began to place her faith in an old tale about a legendary hero: the Maverick Hunter Zero. Ciel sought out this hero in the hope that he still existed, believing he would be the one individual mighty enough to protect the Resistance and the other Reploids, the one who once fought in the great wars and saved the innocent people from harm before. Zero disappeared for so long, he has since become a mythical figure that some doubt even existed, but Ciel refuses to give in to disbelief. Times are too desperate for her to lose hope. After great investigation, she found clues that might lead her to Zero at long last.''
 
''Neo Arcadia now pursues the Resistance with the desire of destroying every last one of its members to ensure a "safe" future for its human residents. Severely outnumbered and outmatched by the great capital's attack forces, Ciel and the Resistance flee to the one place where hope of survival awaits: the rumored location of Zero, an abandoned laboratory swallowed up by a forest. Together, she and her Resistance comrades, slowly dwindling in numbers, seek out the chamber where he was believed to have been sealed away... the resting place of the legendary Mega Man Zero...''
-->


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{{ToC}}
{{Mega Man Zero}}
{{Mega Man Zero}}
[[Category:Inti Creates]]
[[Category:Capcom]]
[[Category:Capcom]]
[[Category:Action]]
[[Category:Action]]
[[Category:Platform]]
[[Category:Platform]]
[[Category:Game Boy Advance]]
[[Category:Single player]]
[[Category:Inti Creates]]
[[Category:Single player]]
[[Category:Single player]]

Latest revision as of 14:27, 10 October 2022

This is the first game in the Mega Man Zero series. For other games in the series see the Mega Man Zero category.

Box artwork for Mega Man Zero.
Box artwork for Mega Man Zero.
Mega Man Zero
Developer(s)Inti Creates
Publisher(s)Capcom
Year released2002
System(s)Game Boy Advance, Wii U
Followed byMega Man Zero 2
SeriesMega Man Zero
Genre(s)Action, Platform
Players1
ModesSingle player
Rating(s)ESRB Everyone
LinksMega Man Zero ChannelSearchSearch

Mega Man Zero (ロックマンゼロ Rockman Zero?) is an action platform game developed by Inti Creates and published by Capcom in 2002 for the Game Boy Advance. It is the first game in the Mega Man Zero series, a sub-series of Mega Man.

Story[edit]

It is a dark age for the race of androids known as Reploids. After the world was plagued with constant war, humanity has turned against them, and the one place in the world that rose up as a place of refuge and peace from the chaos, Neo Arcadia, now persecutes Reploids without justifiable cause. A young, prodigious scientist named Ciel has helped form a Resistance against Neo Arcadia, but they are sorely outmatched by its weaponry and manpower. In a desperate bid for survival, Ciel leads a team of comrades to a location thought to seal away a Reploid of legend known as Zero, chased by their enemies' forces. Though the losses on their side are high, her gamble pays off when she discovers the Reploid in stasis, but badly corroded and lifeless. Ciel uses the power of a new lifeform called a Cyber-Elf to restore Zero to his prime, and the Reploid springs to life anew. Despite cloudy memories from hibernation sickness, Zero saves Ciel from certain doom, and pledges to join her cause. However, there are some dark secrets Ciel has not told Zero about this new era he found himself awakened upon. In time, Zero will learn the real truths behind these ongoing battles, some of which may be beyond mortifying. But he is not alone: a friend of the past has also returned to aid the Reploid in his fight to liberate Reploid kind, in the form of a mysterious, prismatic sphere of light.

Zero now stands against a corrupt justice system that threatens to extinguish his whole race. He must summon the full might of his abilities and reclaim his mantle as a warrior of good... and a guardian to those in dire need of a savior.

Table of Contents

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