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{{Header Nav|game=Metal Storm}}
{{needcontrols|NES}}
{{Game
 
|completion=2
{{:Metal Storm/Navbar}}
|image=Metal Storm cover.jpg
{{infobox|
|title=Metal Storm
|title=Metal Storm
|japanese=重力装甲メタルストーム
|boxart=[[Image:Metal Storm cover.jpg|250px]]
|developer=[[Irem]]
|developer=[[:Category:Irem|Irem]]
|publisher=[[Irem]]
|publisher=[[:Category:Irem|Irem]]
|year=1992
|categories=[[:Category:Action|Action]]
|systems={{syslist|nes}}
|systems=[[:Category:NES|NES]]
|genre=[[Action]]
|releasedates=[[1992]] (NA)<br />[[April 24]], [[1992]] (JP)
|players=1
|players=1
|modes=[[Single player]]
|ratings=ESRB: None
}}
}}
{{nihongo|'''''Metal Storm'''''|{{ruby|重力装甲|じゅうりょくそうこう}}メタルストーム|Juuryoku Soukou Metal Storm}} is a side-scrolling platforming video game for the [[Famicom]]/[[Nintendo Entertainment System|NES]], developed by [[Irem]]. It was released in the US during February 1991. Despite generally being well received by critics and reviewers, ''Metal Storm'' has remained a somewhat obscure release, as it was published by a lesser-known 3rd party company without much publicity and released late in the life of the Famicom/Nintendo Entertainment System.


''Metal Storm'' would be your standard run and gun type of game if it wasn't for Irem's use of what they call the "Gravity Jump", which lets you switch the polarity of gravity, thus allowing you to walk around on the ceiling and vice versa. The stage and boss designs center on strategies that utilize this feature, since they require you to use the Gravity Jump often.
'''Metal Storm''' would be your standard run and gun type of game if it wasn’t for Irem's idea for the Gravity Jump, which lets you walk around on the ceiling and vice versa. The stage and boss designs are also great, since they allow you to use the Gravity Jump often. The game is really quite a gem among the hundreds of NES games that have been released.
 
== Controls ==
 
* {{button|Dpad|D-pad}}: Move your character
* {{button|B-button|B-button}}: Fire your weapon
* {{button|A-button|A-button}}: Jump
* {{button|Control-up|Up}} or {{button|Control-down|Down}} and {{button|A-button|A-button}}: Gravity jump
* {{button|Start|Start}}: Pause the game
 
== Powerups ==
'''Weapons'''
:[[Image:Metal Storm powerup powershot.jpg|25px]] '''Power Shot''': A wider and slightly stronger beam that can go through walls
:[[Image:Metal Storm powerup gravity.jpg|25px]] '''Gravity Fireball''': Turn into an invincible fireball that can damage enemies when you use the Gravity Jump
:[[Image:Metal Storm powerup shield.jpg|25px]] '''Shield''': Blocks enemy bullets - you can move the shield with the d-pad (not all weapons can be blocked)
 
'''Items'''
:[[Image:Metal Storm powerup armor.jpg|25px]] '''Armor''': Allows you to take an additional hit before you're destroyed
:[[Image:Metal Storm powerup 1up.jpg|25px]] '''1-up''': Get another Gunner in reserve
:[[Image:Metal Storm powerup bonus.jpg|25px]] '''Bonus''': Gain 5000 points
:[[Image:Metal Storm powerup crush.jpg|25px]] '''Crush''': Destroys all the enemies on the screen
 
== Screen info ==


<gallery>
* '''Score''': Located in the top-left corner, it tracks how many points you gain from killing enemies and the like. It goes back to 0 once you get a game over.
File:Metal Storm FC box.jpg|Japanese box
* '''Time''': Located in the bottom-left corner, it tracks how much time you have left
</gallery>
to complete the stage. This isn't that important really; you should have more than enough time to do everything.


{{ToC}}
== Links ==
* '''Source:''' [http://www.gamefaqs.com/console/nes/game/587450.html Metal Storm FAQ] by [http://www.gamefaqs.com/features/recognition/23864.html Pseudonym]
* [http://www.gamefaqs.com/console/nes/code/587450.html Stage passwords]
{{GFDL Article}}


[[Category:NES]]
[[Category:Single player]]
[[Category:Irem]]
[[Category:Irem]]
[[Category:Action]]
[[Category:Action]]
[[Category:Single player]]
[[Category:1992]]
[[Category:April 24]]
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