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Lower floor enemies
Enemy |
Name |
Shoots projectiles |
Jumps or flies |
Pass through walls |
Behavior
|
|
Slime Eye |
No |
No |
No |
Slime Eyes walk back and forth at a leisurely pace.
|
|
Tambo |
No |
Yes |
No |
Tambo likes to skip and hop, and turns around to attack Milon.
|
|
Camry |
No |
Yes |
Yes |
Camries fly all over a room in diagonal directions.
|
|
Mauri |
No |
Yes |
No |
After bouncing around, it will suddenly stop jumping.
|
|
Hard Taru |
No |
Yes |
No |
Hard Tarus flies through the air in slow straight lines.
|
|
Beat |
No |
Yes |
Yes |
Beats fly around the room in random, purposeless directions.
|
|
Paumeru |
Yes |
Yes |
No |
Paumerus fly aimlessly through a room, spitting fireballs at Milon.
|
|
Rubide |
Yes |
Yes |
No |
Rubides alternate between horizontal and vertical movements, throwing crosses at Milon.
|
Enemy |
Name |
Shoots projectiles |
Jumps or flies |
Pass through walls |
Behavior
|
|
Katchinsha |
No |
No |
No |
Katchinshas will pace back and forth across the floor rapidly.
|
|
Gerubo |
No |
Yes |
Yes |
Like Camries, Gerubos fly around the room diagonally.
|
|
Safuma |
Yes |
Yes |
Yes |
Safumas move left and right throughout the entire room, scattering shots about.
|
|
Medamaruge |
Yes |
Yes |
Yes |
Medamaruges appear, fly around in circles shooting fire, and disappear. It takes 10 normal bubbles or 5 large bubbles to defeat them. A balloon will appear when they defeated.
|
|
Fire |
Yes |
Yes |
Yes |
The Fire enemy will float around in lazy circles, spitting flames at Milon. It takes 16 bubbles to defeat them and you must possess the Canteen or they are invincible.
|
|
Voodoo |
No |
Yes |
No |
Voodoos run left and right, and jump occasionally.
|
Upper floor enemies
Enemy |
Name |
Shoots projectiles |
Jumps or flies |
Pass through walls |
Behavior
|
|
Gyoro |
No |
Yes |
No |
Gyoros fall downward, moving left or right at high speeds.
|
|
Brain Toto |
Yes |
Yes |
No |
Brain Toto's fly randomly through the air, firing crosses at Milon.
|
|
Agu-agu |
Yes |
Yes |
No |
Agu-agus run left and right like Voodoos and jump occasionally.
|
|
Eye-eye |
No |
No |
No |
Like Katchinshas, Eye-eyes move back and forth rapidly.
|
|
Shim |
No |
No |
No |
Shims move leisurely across the floor like Slime Eyes.
|
|
Madora |
Yes |
Yes |
No |
Madoras move left and right, jumping along, and shoot projectiles at Milon.
|
|
Flying Eye |
Yes |
Yes |
Yes |
Like Safumas, Flying Eyes move left and right, passing right through the walls, and scatters shots around the room.
|
|
Unbao |
Yes |
No |
No |
Unbaos move left or right, waiting for Milon to be close and underneath so they can fire many shots at him.
|
|
Spark |
No |
Yes |
Yes |
Sparks drop from one side of the screen to the other. They not only appear inside, but outside as well, when the weather is bad. They can only be defeated with large bubbles.
|
|
Flag |
No |
Yes |
Yes |
Flags rise to the top or drop to the bottom of the screen, flying back and forth in a wave-like pattern.
|
|
Giant Head |
No |
Yes |
No |
Giant Heads hop about left and right.
|
|
Bone Wing |
No |
Yes |
No |
Like Tambos, and they hop and bound around.
|
|
Crow |
Yes |
Yes |
Yes |
Crows, like Fires, require 16 bubbles and a canteen in order to be defeated.
|
Maharito |
Yes |
Yes |
Yes |
Maharito is the ultimate enemy. He has disguised three Crows to look like him in the highest room of the castle. Only one of the Maharitos is real, and that is the one you must defeat to rescue the princess.
|