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For the portable version, see Need for Speed Carbon: Own the City. For the mobile game, see Need for Speed: Carbon (Mobile).

Need for Speed: Carbon is the 10th game in the Need for Speed series. The idea follows that of most new Need for Speed games: race through the city and beat everyone else. This game contains many new features, including autosculpt, the ability to modify your car to one of almost infinite visual possibilities. Along with a whole new crew system.

Need for Speed: Carbon, follows the plotline of Need for Speed: Most Wanted. Having escaped from the angry police of Rockport, you return to your own home of Palmont City. Except now, you are an outcast, and have no cars, no turf, and most of all, no reputation. To win the game you must race through Palmont City and leave everyone else in the dust.

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You drive on a road back to Palmont city in Carbon Canyon, and a flashback of a race against all three crew bosses Wolf, Kenji, and Angie comes to mind. The player is soon chased by Cross, now a bounty hunter who is hunting you down, and you have a chance to drive the BMW M3 GTR through the canyon on a relatively easy and short course to escape from Cross, eventually breaking through many wooden fences and turning 180 degrees to come face to face with Cross. On the verge of being captured, Darius arrives in his Audi Le Mans Quattro with his associates to bail you out, telling a worker to pay Cross the $150,000 that is your bounty. He tells you that he wants you to clean up your reputation and go back to beat all the crew bosses to pay him off for bailing you out.

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