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{{Header Nav|game=Pokémon Ranger}}
{{Header Nav|game=Pokémon Ranger}}
Now that you ranked up a bit, you can use fighting poke assists.Your mission is to solve problems in Fall city.


# If you go east, one citizen comes and calls for help. her house is blocked by a crate. Find a Makuhita at the north and use its poke assists to move the crate.
==Fall City Ranger Base==
# Once you go in, this Venonat appears and making chaos. Capture it to calm it down.
[[File:Pokemon Ranger Meeting Joel.jpg|thumb|250px|Meeting Joel]]
# Go out of the building and you'll see a woman asking for help. 5 of her Skitties ran away and you need to get them back.
 
# The 1st one is on the roof of the building you've helped. The 2nd one is near the fountain, south of the town. 3rd one is on the right rubbish bin in the southwest. 4th one is behind the fence. Use Meowth at the south of the fence to cut it, and go north, east, and catch it. The last one is cleverly hidden.Go to this house behind this lab. There is a Snubbul doll, a skitty doll, and a Torchic doll. But actually the skitty doll is real living so catch it. Take these cats to the lady.
Joel, the leader of Fall City's Ranger Base, will come in on his Dodrio. Hastings informs him of what happened with the Super Styler, and you go into the Ranger Base to talk about what happened. Seeing as you completed your mission successfully, Joel decides to officially promote you to Ranger Rank 2! With this rankup, you can now use the Fighting Poké Assist!
# Go to the lab north to from the base and the professor will call for help. Go to the harbour where you started by going south, and you'll see that the Snorlax disappeared and a ladder appeared. Go down and catch a staryu.
 
# Go to the lab and go to the basement. Use Staryu's flash move. Flash assist is  only used on this part in the whole ENTIRE game!
[[File:Pokemon Ranger Ranger rank level 2.jpg|thumb|250px|Getting promoted to Rank 2]]
# If you go north, you'll see that Machoke is breaking the clock tower. Before you battle it, make sure you have some Pokémon such as Makuhita, Ludicolo,etc.
 
# After you have beaten Machoke, go to the ranger base.
Joel asks that you wait while he and Hastings go to speak about something on the top level. Talk to Leid and Keith, and then Aria will enter. After you've introduced yourself to all 3, Hastings and Joel come back from their talk, and they inform you that all of Fiore's Rangers will work together to stop whatever Go-Rock Squad is planning on doing with the Super Styler.
# MISSION CLEAR!
 
As Fall City's rangers are gonna be busy investigating Krokka Tunnel, Joel asks that you go around the city solving whatever problems the citizens might have. And so, a new mission begins.
 
==Fall City Case Log==
[[File:Pokemon Ranger Mission 2 start.jpg|thumb|250px|start of Mission 2]]
 
Now that you can walk around Fall City, you can find some new Pokémon.
 
Pokémon in this area ('''Bold''' = New):
 
{| class="wikitable" style="text-align:center"
! Pokémon
|-
| [[File:Pokemon Ranger Snubbull.png|Snubbull]] '''Snubbull'''
|-
| [[File:Pokemon Ranger Makuhita.png|Makuhita]] '''Makuhita'''
|-
| [[File:Pokemon Ranger Meowth.png|Meowth]] '''Meowth'''
|-
| [[File:Pokemon Ranger Ludicolo.png|Ludicolo]] '''Ludicolo'''
|}
 
===Locked Out===
If you walk to the right of the Ranger Base, a girl will interrupt you and ask if you can come to her apartment, as she's been locked out of her room. You'll need to go help her, but it's recommended that you explore the city a bit more, catching some of the available Pokémon on the way.
 
You will need to, at the very least, capture a '''Makuhita'''. Once you've done that, head east to find the girl standing at the door of the apartment building she lives in, finding a '''Snubbull''' along the way if you wish. Follow her and you'll see a box blocking the entrance to her room. Use Makuhita to move the box, and you'll find a '''Venonat''' in her room.
 
{| class="wikitable" style="text-align:center"
! Pokémon
|-
| [[File:Pokemon Ranger Venonat.png|Venonat]] '''Venonat'''
|}
 
She asks that you release the Venonat after you capture it, so you do.
 
===Skitty Hunt===
Heading out of the house and going left, you'll be approached by a woman who seems to have lost her Skitty, so you decide to help her find them.
 
Go back into the building you were just in, but this time go up the stairs to the left. Going up to the roof, you'll find your first '''Skitty'''!
 
{| class="wikitable" style="text-align:center"
! Pokémon
|-
| [[File:Pokemon Ranger Skitty.png|Skitty]] '''Skitty'''
|}
 
You need to find 5 Skitty total (so 4 after the one you just caught). However, before you go catch any more, deliver the one you just got to the lady by talking to her next to the Ranger Base. After that, go north and catch the Snubbull, if you don't already have a Pokémon with a Field Move of [[File:Pokemon Ranger Tackle Icon.png|Tackle]]. From the Snubbull's location, go west past the building and then north to find a '''Meowth'''.
 
Capture the Meowth only if you want to register it in the Browser, as it is not currently necessary. Either way, continue going north, into the house. Interact with the Skitty hiding among the plushes, and capture it. 3 more to go!
 
Head back to the middle of the square, and then go south to the next screen. You'll find a Skitty playing around the fountain, as well as a new Pokémon, '''Ludicolo'''!
 
2 Skitty to go!
 
From the fountain, head west and then north to find two trash cans. Interact with the one on the right and you'll hear a Skitty's cry. Use the Snubbull (or Makuhita) you captured to bust the trash can open, and capture this Skitty! 1 left!
 
From the cans, go to the right until you see a Meowth. Capture it and use its Field Move to clear the fence behind which a Skitty is hiding. The Skitty will run away, follow after it to the next screen. You'll walk in on a Researcher doing something to a Machoke. However, you can now capture the last Skitty, and go deliver them to the woman!
 
===Flash a Light===
[[File:Pokemon Ranger Professor Hastings assistant.jpg|thumb|250px|Helping Professor Hastings' assistant]]
 
You'll be approached by Professor Hastings' assistant as soon as you walk to the right of the Ranger Base. Follow her to the lab. She needs your help to light up the basement, and reminds you of the Professor's advice that Staryu can be of help to light up dark places.
 
Go back to the square and head south to the fountain. Head south again, and you'll find yourself in the starting area of the game.
 
Pokémon in this area ('''Bold''' = New):
 
{| class="wikitable" style="text-align:center"
! Pokémon
|-
| [[File:Pokemon Ranger Krabby.png|Krabby]] '''Krabby'''
|-
| [[File:Pokemon Ranger Wingull.png|Wingull]] '''Wingull'''
|-
| [[File:Pokemon Ranger Staryu.png|Staryu]] '''Staryu'''
|}
 
You can see that the area has changed to become slightly more alive. You'll be able to find two new Pokémon, though they were already present the first time you were here: '''Krabby''' and '''Wingull'''. You'll also notice the Snorlax that was here before has now left and revealed an entrance to a small sewer. Go in there and you'll find a '''Staryu'''!
 
Capture the Staryu and bring it back to the lab. You can use its Field Move to light up the basement by just going in there through the stairs on the top right and tapping on Staryu.
 
===Machoke Trouble===
Go out of the lab and to the square, and you'll meet with Aria. You'll hear a Pokémon cry coming from the clock tower, so you go to investigate. Turns out a '''Machoke''' is going berserk, and Aria asks that you go capture it. Time for your second boss capture!
 
{| class="wikitable" style="text-align:center"
! Pokémon
|-
| [[File:Pokemon Ranger Machoke.png|Machoke]] '''Machoke'''
|}
 
Machoke is a pretty tough capture, be careful for its punches and for its fast jumping to break your line. You may want to use your partner's assist if available to stun it, or use one of the other Pokémon you've caught along the way to help.
 
Once captured, Machoke will calm down. And just like that, the town's requests have been fulfilled!
 
'''Mission clear!'''
 
[[File:Pokemon Ranger Mission 2 finish.jpg|thumb|250px|Completion of Mission 2]]
 
You release the Machoke, and Aria tells you to head back to Ranger Base as she goes back to investigating Go-Rock Squad.


{{Footer Nav|game=Pokémon Ranger|prevpage=Escort the Professor!|nextpage=Grimer Outbreak}}
{{Footer Nav|game=Pokémon Ranger|prevpage=Escort the Professor!|nextpage=Grimer Outbreak}}

Revision as of 01:04, 18 April 2024

Fall City Ranger Base

Meeting Joel

Joel, the leader of Fall City's Ranger Base, will come in on his Dodrio. Hastings informs him of what happened with the Super Styler, and you go into the Ranger Base to talk about what happened. Seeing as you completed your mission successfully, Joel decides to officially promote you to Ranger Rank 2! With this rankup, you can now use the Fighting Poké Assist!

Getting promoted to Rank 2

Joel asks that you wait while he and Hastings go to speak about something on the top level. Talk to Leid and Keith, and then Aria will enter. After you've introduced yourself to all 3, Hastings and Joel come back from their talk, and they inform you that all of Fiore's Rangers will work together to stop whatever Go-Rock Squad is planning on doing with the Super Styler.

As Fall City's rangers are gonna be busy investigating Krokka Tunnel, Joel asks that you go around the city solving whatever problems the citizens might have. And so, a new mission begins.

Fall City Case Log

start of Mission 2

Now that you can walk around Fall City, you can find some new Pokémon.

Pokémon in this area (Bold = New):

Pokémon
Snubbull Snubbull
Makuhita Makuhita
Meowth Meowth
Ludicolo Ludicolo

Locked Out

If you walk to the right of the Ranger Base, a girl will interrupt you and ask if you can come to her apartment, as she's been locked out of her room. You'll need to go help her, but it's recommended that you explore the city a bit more, catching some of the available Pokémon on the way.

You will need to, at the very least, capture a Makuhita. Once you've done that, head east to find the girl standing at the door of the apartment building she lives in, finding a Snubbull along the way if you wish. Follow her and you'll see a box blocking the entrance to her room. Use Makuhita to move the box, and you'll find a Venonat in her room.

Pokémon
Venonat Venonat

She asks that you release the Venonat after you capture it, so you do.

Skitty Hunt

Heading out of the house and going left, you'll be approached by a woman who seems to have lost her Skitty, so you decide to help her find them.

Go back into the building you were just in, but this time go up the stairs to the left. Going up to the roof, you'll find your first Skitty!

Pokémon
Skitty Skitty

You need to find 5 Skitty total (so 4 after the one you just caught). However, before you go catch any more, deliver the one you just got to the lady by talking to her next to the Ranger Base. After that, go north and catch the Snubbull, if you don't already have a Pokémon with a Field Move of Tackle. From the Snubbull's location, go west past the building and then north to find a Meowth.

Capture the Meowth only if you want to register it in the Browser, as it is not currently necessary. Either way, continue going north, into the house. Interact with the Skitty hiding among the plushes, and capture it. 3 more to go!

Head back to the middle of the square, and then go south to the next screen. You'll find a Skitty playing around the fountain, as well as a new Pokémon, Ludicolo!

2 Skitty to go!

From the fountain, head west and then north to find two trash cans. Interact with the one on the right and you'll hear a Skitty's cry. Use the Snubbull (or Makuhita) you captured to bust the trash can open, and capture this Skitty! 1 left!

From the cans, go to the right until you see a Meowth. Capture it and use its Field Move to clear the fence behind which a Skitty is hiding. The Skitty will run away, follow after it to the next screen. You'll walk in on a Researcher doing something to a Machoke. However, you can now capture the last Skitty, and go deliver them to the woman!

Flash a Light

Helping Professor Hastings' assistant

You'll be approached by Professor Hastings' assistant as soon as you walk to the right of the Ranger Base. Follow her to the lab. She needs your help to light up the basement, and reminds you of the Professor's advice that Staryu can be of help to light up dark places.

Go back to the square and head south to the fountain. Head south again, and you'll find yourself in the starting area of the game.

Pokémon in this area (Bold = New):

Pokémon
Krabby Krabby
Wingull Wingull
Staryu Staryu

You can see that the area has changed to become slightly more alive. You'll be able to find two new Pokémon, though they were already present the first time you were here: Krabby and Wingull. You'll also notice the Snorlax that was here before has now left and revealed an entrance to a small sewer. Go in there and you'll find a Staryu!

Capture the Staryu and bring it back to the lab. You can use its Field Move to light up the basement by just going in there through the stairs on the top right and tapping on Staryu.

Machoke Trouble

Go out of the lab and to the square, and you'll meet with Aria. You'll hear a Pokémon cry coming from the clock tower, so you go to investigate. Turns out a Machoke is going berserk, and Aria asks that you go capture it. Time for your second boss capture!

Pokémon
Machoke Machoke

Machoke is a pretty tough capture, be careful for its punches and for its fast jumping to break your line. You may want to use your partner's assist if available to stun it, or use one of the other Pokémon you've caught along the way to help.

Once captured, Machoke will calm down. And just like that, the town's requests have been fulfilled!

Mission clear!

Completion of Mission 2

You release the Machoke, and Aria tells you to head back to Ranger Base as she goes back to investigating Go-Rock Squad.