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==Calculate maximum hit points==
==Calculate maximum hit points==
Another thing that you might notice is the steady growth of your HP whenever your character levels up. This is because of a rather simple formula, which can be used to calculate your character's maximum HP at any given level, as long as you know what your character's Vitality is.
Another thing that you might notice is the steady growth of your HP whenever your character levels up. This is because of a rather simple formula, which can be used to calculate your character's maximum HP at any given level, as long as you know what your character's Vitality is.
::Vitality * 30 + Character level * 20 = Maximum HP.
::180 + Vitality * 30 + Character level * 20 = Maximum HP.
===Measured values===
Helps us to improve the formula above
*I have:
**Vitality 32
**Character level 43
**Job Level 31
**Maximum HP 2000
**Calculated HP would be: 32*30+43*20 = 960+860 = 1820
 
*I have:
**Vitality 44
**Character level 43
**Job Level 31
**Maximum HP 2360
**Calculated HP would be: 44*30+43*20 = 1320+860 = 2180


==Lose hit points==
==Lose hit points==

Latest revision as of 23:54, 6 November 2008

You can see the amount of HP your character has in the green bar in the left hand top corner of the window. If you see in the green bar something like:

1270/1470

it means that your character has 1270 HP of the maximum of 1470 hit points it could have.

Calculate maximum hit points[edit]

Another thing that you might notice is the steady growth of your HP whenever your character levels up. This is because of a rather simple formula, which can be used to calculate your character's maximum HP at any given level, as long as you know what your character's Vitality is.

180 + Vitality * 30 + Character level * 20 = Maximum HP.

Lose hit points[edit]

Your character will lose HP when:

  • it takes damage when it is attacked by monsters.
  • it takes damage when it is attacked by other players.

Gain hit points[edit]

Your character will gain HP when:

  • it is standing, running, etc.
  • it is sitting (faster than standing),
  • it drinks a healing potion, see items.
  • it is target of a healing spell, see skills.

Death[edit]

If your character reaches 0 HP it dies. If it dies it loses EXP which is good and bad:

  • bad because in order to regain this EXP you have to kill additional monsters but
  • good because it doesn't lose JP when it dies. So after killing those additional monsters your character ends up with a better JP/EXP ratio. This makes the next battles a little easier.