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=== Get information from the scout ===
=== Get information from the scout ===
This is the first quest in the game, given by Sidorovich.  He mentions that some of his guys has disappeared, and wants you to find the one named Nimble.  You need to retrieve a flash drive from him.
* Visit Wolf from the local camp.  He is wearing green armor, and is near the campfire. When you talk to him, agree to assist the scouts to attack the bandits.  
 
* Meet with Wolf's peopleYou can opt to either engage as a group, or proceed by yourself.  
* Visit Wolf from the local camp.  He is wearing green armor, and is near the campfire. When you talk to him, agree to assist the scouts to attack the bandits.  He will give you some basic equipment.  
* Kill the bandits at the car park.  There's about 8 bandits in the camp: 2 by the gate, 2 near the fire, and 2 in the left building where Nimble is kept. Note that some bandits may have PDAs containing important locations.  
 
On the way to Wolf's people, you may find a wounded loner.  There is a first-aid kit nearby that you can retrieve and give to him.  He will become your friend and return to the main camp.
 
* Meet with Wolf's People and speak with PetruhaIn the dialog, you can choose to attack as a group, or try to single-handedly engage.  There's a greater reward if you do it by yourself, although it is obviously more dangerous and difficult.  
* Kill the bandits at the car park.  There's about 8 bandits in the camp: 2 by the gate, 2 near the fire, and 2 in the left building where Nimble is kept. You can also search the bandit's bodies, as they're likely to give the locations of hidden stashes.  
* Get the flash drive from Nimble.  He should be alive when you meet him, and if he is, he can also give the location of an artifact stash.  
* Get the flash drive from Nimble.  He should be alive when you meet him, and if he is, he can also give the location of an artifact stash.  
* Return the flash drive to the trader.  
* Take the flash drive to the trader.  


Reward: 1500 RU. If you rescued Nimble, you can speak with Wolf to receive a Jellyfish artifact.  If you rescued Nimble by yourself, he will also give you a Fort-12Mk2, 2 RGD-5 grenades, an F1 grenade, and some medical supplies. 
Reward: 1500 RU.  


=== Find the militaries' document ===
=== Find the militaries' document ===
This quest starts when you ask Sidorovich for a special quest after retrieving the information. 
* Head to the railroad embankment.  There are three routes:
 
*# A tunnel left of the bridge.  This section is filled with Electro anomalies, which is dangerous without sufficient protection or timing.   
* Head to the railroad embankment.  There are four routes:
*# The bridge, which is a guarded military checkpoint.
*# A tunnel left of the bridge.  This section is filled with Electro anomalies. This provides only a south to north passage when you follow these anomalies at a safe distance.   
*# To the right of the bridge, where there is a small hole in the fence.
*# The bridge, which is a guarded military checkpoint.  Although they show as hostile in the binoculars, you can approach and bribe the soldiers to let you pass.  
*# To the far right of the bridge, where the fencing stops.  This is covered by radiation that extends along the rail.  
*# To the right of the bridge, where there is a small hole in the fence that you can walk through.  
* Find the militaries' documentThis is located in the [[../Agropom Research Institute/]].  
*# To the far right of the bridge, where the fence stops.  This is covered by radiation that extends along the rail, and is generally lethal since you lack protection at this time.  
 
Once you pass the railroad, Sidrovich will direct you to Fox, who has some information about StrelovHead to his location.  When you arrive, he is wounded after an attack by Blind Dogs, and needs a first aid kit.  You can give it to him and in exchange receive information about Strelok. After you revive him, there is another wave of Blind dogs approaching from the east. If you fight them off, Fox will give you an additional 1500 RU as a reward.  


Continue to the north.  When you approach the checkpoint, there are two bandits waiting there, using SMGs to attack.
* Find the militaries' document.  This is located in the [[../Agropom Research Institute/]].


== Side quests ==
== Side quests ==


=== Tolik ===
=== Tolik ===
Along the road to the first main quest mission, you will spot two Stalkers on the side.  Collect the medikit from one, and use it on Tolik.
Along the road to the first main quest mission, you will spot two Stalkers on the side.  Collect the medikit from one, and use it on Tolik .


Saving him will slightly increase your reputation in the rookie village.
=== Find the perfeced suit ===
 
=== Find the perfected suit ===
Time limit: 1 day
Time limit: 1 day
* Speak with Nimble for information about the secret stash of the bandits.   
* Speak with Nimble for information about the secret stash of the bandits, where they keep the Habar.   
* It is located at the end of the road leading east from the abandoned carpark that you just conqueredThere is a pseudodog in the tunnel, who will attack when you approach.
* It is located at the end of the road.   
 
Retrieve the mail jacket from the tunnel, and return it to Nimble to receive a Stone Flower artifact.


=== Clear the lair ===
=== Clear the lair ===
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* A stalker died near the anomalies near the train tunnel on the right.   
* A stalker died near the anomalies near the train tunnel on the right.   
* To the northwest of the train tunnel, you can find a cross containing a few items.
* To the northwest of the train tunnel, you can find a cross containing a few items.
* South of the northern outpost is an overturned truck.  The stash here contains several medical kits, but the truck is radioactive.  You should wait until you have protection before grabbing the stash. 
* In the northern outpost, there is a stash box in the tower.  Note that this stash may be empty.


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