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* Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Secrets of the Human Brain|Secrets of the Human Brain]] | * Prerequisite: [[Sid Meier's Alpha Centauri/Technology tree#Secrets of the Human Brain|Secrets of the Human Brain]] | ||
* Cost: Attack/Defense (rounded down, maximum 2) | * Cost: Attack/Defense (rounded down, maximum 2) | ||
+50% to psi defense. This is probably the most popular special ability in the game, perhaps rivaling Clean Reactor, putting defending land units on equal footing with attackers, and turning sea or air units into veritable psi fortresses. Because the cost is attack divided by defense, the ability is practically free for infantry garrisons | +50% to psi defense. This is probably the most popular special ability in the game, perhaps rivaling Clean Reactor, putting defending land units on equal footing with attackers, and turning sea or air units into veritable psi fortresses. Because the cost is attack divided by defense, the ability is practically free for infantry garrisons. | ||
==Marine Detachment== | ==Marine Detachment== |