From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(Wrong section >.>)
Line 116: Line 116:
* I'll go for it. I've played this game and I really like it. It's rather short so I agree with Ruckley's analysis that it can be easily covered. As for the dynamic content, stuff in the safehouses doesn't really change. Also some features don't change. As a GameFAQs guide puts one section...  
* I'll go for it. I've played this game and I really like it. It's rather short so I agree with Ruckley's analysis that it can be easily covered. As for the dynamic content, stuff in the safehouses doesn't really change. Also some features don't change. As a GameFAQs guide puts one section...  


{{quote|"Want to skip a nice portion of this level? Well you easily can. Instead of travelling through the monster-infested apartment, you can jump right off the roof without harm... you'll just need some handy footwork."|GameFAQs}} Additionally there are certain points at which you'll get a large horde of enemies - we can forewarn here. Perhaps the only problem is that I don't have this game myself. @_@ --[[User:Arrow|Arrow Windwhistler]] ([[User talk:Arrow|talk]]) 06:44, 17 December 2008 (UTC)
{{quote|"Want to skip a nice portion of this level? Well you easily can. Instead of travelling through the monster-infested apartment, you can jump right off the roof without harm... you'll just need some handy footwork."|GameFAQs}}  
:Additionally there are certain points at which you'll get a large horde of enemies - we can forewarn here. Perhaps the only problem is that I don't have this game myself. @_@ --[[User:Arrow|Arrow Windwhistler]] ([[User talk:Arrow|talk]]) 06:44, 17 December 2008 (UTC)
::The dynamic portion is controlled by the AI called the Director.  The levels are mostly the same (they differ slightly between the different difficulties and with versus mode).  There are certain events that always occur no matter what.  There are also certain places that are more likely to spawn certain things than others, so we can alert the reader by saying "Keep an eye out for pain pills that occasionally spawn on the counter here" or "Be aware that a Tank periodically spawns in the cubicles ahead."  It shouldn't be too difficult, actually.  And the more important part of the guide could be as tips, with infomration like "try to keep your back to a wall when the Horde is attacking" or "do not stand still when being pursued by a Tank."--'''[[User:Dukeruckley|<font color="blue">Duke</font><font color="red">Ruckley</font>]]<sup><small>[[User_talk:Dukeruckley|Talk]] <nowiki>|</nowiki> [[Special:Contributions/Dukeruckley|Contribs]]</small></sup>''' 14:10, 17 December 2008 (UTC)


==Nomination Template==
==Nomination Template==

Revision as of 14:10, 17 December 2008

Every month, a Collaboration of the Month will be selected by using this page. Using cooperative editing, the aim of the collaboration is to complete a major task or greatly improve an article by the end of the month. A list of former collaborations can be found in the archive.

Current Collaboration of the Month

Voting

Please feel free to vote on as many candidates as you like. The article with the most support each month is selected. Any registered user may vote for an article, as long as the account's first edit occurred before the nomination. During the case of a tie, the article which was nominated first will be selected.

How to Nominate

Anyone may nominate a collaboration. To nominate an article copy the nomination template at the bottom of this page, fill it out accordingly and the put it at the end of the list.

Nominations

Trauma Center: Under the Knife 2

Nominated July 11, 2008.

Support

  1. Prod (Talk) 21:40, 10 July 2008 (CDT)
  2. bibliomaniac15 04:21, 18 September 2008 (UTC)

Oppose

Comments

  • New game coming out soon and fairly popular. --Prod (Talk) 21:40, 10 July 2008 (CDT)

Devil May Cry 4

Nominated July 11, 2008.

Support

  1. Prod (Talk) 21:40, 10 July 2008 (CDT)
  2. Baejung92 (talk) 23:43, 24 November 2008 (UTC)

Oppose

Comments

  • Coming out for PC soon --Prod (Talk) 21:40, 10 July 2008 (CDT)
  • Popular game too. Baejung92 (talk) 23:43, 24 November 2008 (UTC)

Unreal Tournament 3

Nominated July 11, 2008.

Support

  1. Prod (Talk) 21:40, 10 July 2008 (CDT)

Oppose

Comments

  • Being released on xbox360 and a fun game to play.--Prod (Talk) 21:40, 10 July 2008 (CDT)

Final Fantasy IV

Nominated July 11, 2008.

Support

  1. Prod (Talk) 21:40, 10 July 2008 (CDT)
  2. DukeRuckleyTalk | Contribs 15:15, 25 October 2008 (UTC)

Oppose

Comments

  • Good game coming out for NDS soon --Prod (Talk) 21:40, 10 July 2008 (CDT)

Hamsterz 2

Nominated July 31, 2008

Support

  1. Melon247 (Dog's Life's No. 1 fan) 12:55, 31 July 2008 (CDT)
  2. Notmyhandle (talk contribs) 16:11, 31 July 2008 (CDT)

Oppose


Comments

  • It's a really popular game, so I hear, and one person who really wanted it said that everybody they knew had the game. I had to get mine Preowned because there were hardly any in the shop! --Melon247 (Dog's Life's No. 1 fan) 12:55, 31 July 2008 (CDT)
    • Well, I haven't heard anything online, and since I don't have any game magazine subscriptions at the moment I can't really contest how popular it is. I really don't understand the whole virtual pet genre craze... --Notmyhandle (talk contribs) 16:11, 31 July 2008 (CDT)
    • Additionally, this game is called Hamsterz 2 in the UK, Hamsterz 2008 in AU, and Petz: Hamsterz 2 in the US. --Notmyhandle (talk contribs) 16:14, 31 July 2008 (CDT)

Webkinz World

Nominated December 2, 2008.

Support

  1. --Melon247, The Dog's Life Expert 12:34, 2 December 2008 (UTC)

Oppose


Comments

  • It's a very popular online sight (there always seems to be millions of users in the clubhouse) so there must be lots of people with webkinz toys --Melon247, The Dog's Life Expert 12:34, 2 December 2008 (UTC)

Wanted categories

Nominated December 15, 2008.

Support

  1. najzere 20:32, 15 December 2008 (UTC)
  2. Baejung92 (talk) 04:36, 16 December 2008 (UTC)

Oppose

  1. Notmyhandle (talk contribs) 20:39, 16 December 2008 (UTC)

Comments

  • There are 800 categories that have been linked to yet don't exist. If 13 people do two a day for a month, we can knock the whole thing out. That's being conservative too, because lots of them don't actually need a category, they just need the link fixed. Let's eliminate some red links! - najzere 20:32, 15 December 2008 (UTC)
    • That is a lot. I'll help with this as time permits. Baejung92 (talk) 04:36, 16 December 2008 (UTC)
    • I'm voting no on this because it is a maintenance job. As such, it will probably not receive much focus beyond sysops and people already interested in cleanup. I think COTM should be reserved for individual games or game series. --Notmyhandle (talk contribs) 20:39, 16 December 2008 (UTC)
  • I'm going to remain undecided per NMH's statement above. COTM used to be about cleanup and creating policies and whatnot, but eventually merged into fleshing out guides. I do like the idea of this collab. though. Maybe we should create a collaboration under the StrategyWiki: Cleanup project. It could be a monthly or bi-monthly thing. There's plenty to do behind the scenes that it could be useful (the Petz thing for instance).--DukeRuckleyTalk | Contribs 21:47, 16 December 2008 (UTC)

Left 4 Dead

Nominated December 16, 2008.

Support

  1. DukeRuckleyTalk | Contribs 21:50, 16 December 2008 (UTC)
  2. Baejung92 (talk) 05:36, 17 December 2008 (UTC)
  3. --Arrow Windwhistler (talk) 06:46, 17 December 2008 (UTC)

Oppose

Comments

  • Left 4 Dead was recently released by Valve (November 20) and has become a huge hit. It's a cooperative game without too many maps and such, so we could easily bring it to 3 or maybe 4 by the end of the month. Also, the game is out for both the PC and the 360, allowing for a large audience (and screenshots will be easy to come by).--DukeRuckleyTalk | Contribs 21:50, 16 December 2008 (UTC)
    • A collab that I could actually help write the guide for. Baejung92 (talk) 05:36, 17 December 2008 (UTC)
  • I heard this game has a lot of dynamic content (items/ammo spawns based on necessity) making it rather difficult to write a guide for. What would this guide look like? -- Prod (Talk) 06:26, 17 December 2008 (UTC)
  • I'll go for it. I've played this game and I really like it. It's rather short so I agree with Ruckley's analysis that it can be easily covered. As for the dynamic content, stuff in the safehouses doesn't really change. Also some features don't change. As a GameFAQs guide puts one section...

"Want to skip a nice portion of this level? Well you easily can. Instead of travelling through the monster-infested apartment, you can jump right off the roof without harm... you'll just need some handy footwork."

GameFAQs

Additionally there are certain points at which you'll get a large horde of enemies - we can forewarn here. Perhaps the only problem is that I don't have this game myself. @_@ --Arrow Windwhistler (talk) 06:44, 17 December 2008 (UTC)
The dynamic portion is controlled by the AI called the Director. The levels are mostly the same (they differ slightly between the different difficulties and with versus mode). There are certain events that always occur no matter what. There are also certain places that are more likely to spawn certain things than others, so we can alert the reader by saying "Keep an eye out for pain pills that occasionally spawn on the counter here" or "Be aware that a Tank periodically spawns in the cubicles ahead." It shouldn't be too difficult, actually. And the more important part of the guide could be as tips, with infomration like "try to keep your back to a wall when the Horde is attacking" or "do not stand still when being pursued by a Tank."--DukeRuckleyTalk | Contribs 14:10, 17 December 2008 (UTC)

Nomination Template

===[[article name]]===
Nominated ''{{subst:CURRENTMONTHNAME}} {{subst:CURRENTDAY}}, {{subst:CURRENTYEAR}}''.

Support
#~~~~

Oppose


Comments
* A description of why the article should be the Good article Collaboration of the week followed by --~~~~

(subst:CURRENT... will automatically generate the dates, you do not need to alter them)