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| | Fairy Helmet || 20000 || 3000 || Defense +25 || The strongest helmet in the game. | | | Fairy Helmet || 20000 || 3000 || Defense +25 || The strongest helmet in the game. |
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| == Items ==
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| This does not include any of the so-called "joke items", some of which can be sold at stores for extra cash.
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| {| {{prettytable}}
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| |+ Medicine
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| ! Name || Cost || Weight || style="width:90px"|Effect || Notes
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| | Medicine || 50 || 100 || Health +20 || The cheapest healing agent, but the least effective. Carry a lot if you rely on them.
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| | Antidote || 100 || 100 || Poison recovery || If you don't have the Antidote magic, carrying at least one is a necessity.
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| | Bundle of Herbs || 10 || 300 || Magic +20 || Heavy, but useful, especially if you want to cast Move when you've run out of magic.
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| | Strong Medicine || 300 || 100 || Health +60 || Three times as effective as regular medicine, same weight but much more expensive.
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| | Expensive Medicine || 1000 || 100 || Health +100 || The most effective medicine you can buy, but not as economic.
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| | Cure all || 5000 || 100 || Full Health || There's only one of these in the game, so hold on to it for an emergency.
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| | Cup of Soma || 10000 || 300 || Revival || If you die within 10 days of drinking it, you will revive with around 20 health points.
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| | Fake medicine || 1000 || 300 || Invincibility || Drinking this offers temporary invincibility.
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| |}
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| {| {{prettytable}}
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| |+ Key items
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| ! Name || Cost || Weight || Notes
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| | Dragon Fang || 20000 || 500 || A king of a reclusive palace is in search of this rare item, which must be taken from its host.
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| | Scroll of Jeem || 10 || 1000 || This scroll contains magic words which can restore a lost building.
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| |ID Card || 1000 || 100 || Possession of this card can get you into the Water Palace through the front gate.
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| | Cloud Stone || 500 || 200 || People who hold this stone can float safely through the clouds to the ground below.
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| | Horn || 10000 || 500 || A musical instrument which holds the secret to revealing hidden villages.
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| | Statue of Varalys || 5000 || 500 || You must obtain this statue from Varalys itself. Without it, you cannot enter the Time Door.
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| | Exit Talisman || 10 || 500 || Once you enter the Time Door, you cannot escape from it without this talisman.
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| | Space Compass || 5000 || 1000 || Without this, you may wander endlessly through space while looking for a spaceship.
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| | Space Suit || 10000 || 10000 || Needed to explore space. Has defensive armor power of +40, but nothing else can be worn.
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| | Time-space Talisman || 10 || 500 || This talisman is needed to access a different dimension.
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| | Holy Water || 10 || 500 || Holy water has the power to break magical seals.
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| |}
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| {| {{prettytable}}
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| |+ Misc. items
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| ! Name || Cost || Weight || Notes
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| | Money Exchanger || 5000 || 500 || Coins are heavy. This exchanger reduces the weight of your money to the least possible.
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| | Cross of God || 10000 || 1000 || Increase defense by +15, while not weighing too much.
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| | Warrior Stone || 5000 || 1000 || Increase attack power by +15. Also allows for rapid attacks.
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| | Camping Gear || 200000 || 5000 || Using this incredibly expensive (and heavy) item is like staying at an inn anywhere in the world.
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| | Cats Eyes || 10000 || 1000 || Has the same effect as the Flash spell, lighting up the entire screen of dark caves.
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| | Magic amulet || 25000 || 1000 || Doubles the duration of the spells that you cast. Fighters and Thieves should sell it.
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| | Bank card || - || 100 || Once you open a bank account, you can use this to withdraw and deposit funds.
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| | Lamp || 10000 || 1000 || This is a light source for dark caves, but you need fuel to use it.
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| | Oil || 500 || 500 || The least effective lamp fuel, it only illuminates one tile away.
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| | Super Oil || 1000 || 500 || More efficient fuel for a lamp, it light up to two tiles away.
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| | Ration of Food || 250 || 500 || Vital to your survival to stave of hunger, it restores 30 lost hit points.
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| | Coins || 10/100/1000 || 10 || Coins come in 10, 100, and 1000 denominations, but they all weigh 10 grams. You can hold up to 255 of each type.
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| |} | | |} |
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| {{Footer Nav|game=Super Hydlide|prevpage=Time Door|nextpage=Monsters}} | | {{Footer Nav|game=Super Hydlide|prevpage=Time Door|nextpage=Monsters}} |