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{{Header Nav|game=Super Mario Bros. 2 (US)|num=1}}
{{Header Nav|game=Super Mario Bros. 2|onepage=True|custom=[[Super Mario Bros. 2 (US)]] <nowiki>|</nowiki> [[Super Mario Bros. 2 (Japan)]]}}
{{Infobox
{{disambig}}
|title=Super Mario Bros. 2
{{-}}
|image=Super Mario Bros. 2 Box artwork.jpg
[[Image:Super Mario Bros. 2 Box artwork.jpg|thumb|left|American version]]
|developer=[[Nintendo]]
[[Image:Super Mario Bros. 2 FDS case.jpg|thumb|right|Japanese disk version]]
|publisher=[[Nintendo]]
'''Super Mario Bros. 2''' is a title that [[Nintendo]] used for two different games, one in Japan ([[1986]]), and one in the United States ([[1988]]).  They were both considered sequels of the original [[Super Mario Bros.]] game in their respective territories.
|designers=Shigeru Miyamoto
|released={{sys|nes}}{{us|1988|October}}{{eu|1989|April 28}}{{au|1989|May}}{{jp|1992|September 14}}
{{sys|gba}}{{jp|2001|March 21}}{{us|2001|June 10}}{{eu|2001|June 22}}
{{sys|vc}}{{eu|2007|May 25}}{{us|2007|July 2}}{{jp|2007|August 10}}
|genre=[[Platform]]
|modes=[[Single player]]
|systems=[[NES]], [[Game Boy Advance]], [[Wii Virtual Console]]
|ratings={{ESRB|E}}
|preceded by=[[Super Mario Bros. 2 (Japan)]]
|followed by=[[Super Mario Bros. 3]]
|series=Mario
}}
{{Wikipedia|Super Mario Bros. 2}}
'''Super Mario Bros. 2''' ('''Super Mario USA''' in Japan, and '''Super Mario Advance''' on the Game Boy Advance) is a [[platform]] game by [[Nintendo]] for the [[NES]].


The game did not begin life as a Super Mario Bros. title; it is a remake of the Japanese [[Famicom Disk System]] title ''Yume Kōjō: Doki Doki Panic''. Nintendo's [[Super Mario Bros. 2 (Japan)|original sequel]] to [[Super Mario Bros.]] was released in Japan in [[1986]]. However, because of that game's extreme difficulty and its close similarity to the original game, Nintendo decided not to release it in the United States, instead releasing ''Yume Kōjō: Doki Doki Panic'' with Mario characters.
The Japanese version of ''Super Mario Bros. 2'' was released on the Japanese-only [[Famicom Disk System]], and played very much like the original game with added elements and increased difficult.  The game was deemed too difficult for the American audience and a non-Mario game, known in Japan as ''Doki Doki Panic'', was altered and released in the States as ''Super Mario Bros. 2'' instead.
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Because it was not originally a [[:Category:Mario|Mario]] title, this game differs greatly from the original Super Mario Bros. However, despite its status as the black sheep of the series, many elements from Super Mario Bros. 2 have become part of the series canon and the repertoire of recurring elements. The game also sold well in its own right and was critically acclaimed at the time.


The Game Boy Advance version is largely identical to the [[Super Mario All-Stars]] version, with a sprinkling of new features such as hidden coins and a battle mode homage to the original [[Mario Bros.]] game (which was included in every Super Mario Advance title).
Eventually both versions were released in both territories.  The American version was released in Japan as [[Super Mario USA]].  The Japanese version was ultimately released in the U.S. when it was included in the [[Super Nintendo]] release of [[Super Mario All-Stars]], under the title [[The Lost Levels]].
 
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{{Continue Nav|external=1|nextpage=Super Mario Bros. 2 (US)|nextname=Super Mario Bros. 2 (US)|nextpage2=Super Mario Bros. 2 (Japan)|nextname2=Super Mario Bros. 2 (Japan)}}
Image:Super Mario Advance SMB2 GBA box.jpg|Cover art from Super Mario Advance for the GBA.
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{{Mario}}
 
[[Category:Single player]]
[[Category:Nintendo]]
[[Category:Platform]]
[[Category:NES]]
[[Category:Game Boy Advance]]
[[Category:Wii Virtual Console]]

Revision as of 02:20, 18 October 2009

This is a disambiguation page. Use it to locate other companies, games, genres, or series that share a title similar to this one.
File:Super Mario Bros. 2 Box artwork.jpg
American version
File:Super Mario Bros. 2 FDS case.jpg
Japanese disk version

Super Mario Bros. 2 is a title that Nintendo used for two different games, one in Japan (1986), and one in the United States (1988). They were both considered sequels of the original Super Mario Bros. game in their respective territories.

The Japanese version of Super Mario Bros. 2 was released on the Japanese-only Famicom Disk System, and played very much like the original game with added elements and increased difficult. The game was deemed too difficult for the American audience and a non-Mario game, known in Japan as Doki Doki Panic, was altered and released in the States as Super Mario Bros. 2 instead.

Eventually both versions were released in both territories. The American version was released in Japan as Super Mario USA. The Japanese version was ultimately released in the U.S. when it was included in the Super Nintendo release of Super Mario All-Stars, under the title The Lost Levels.

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