From StrategyWiki, the video game walkthrough and strategy guide wiki
< Super Metroid
Revision as of 17:51, 6 October 2007 by Auto Prod Bot (talk | contribs) ({{All Game Nav}} -> {{Header Nav}}, back -> prev, various fixes, Replaced: All Game Nav → Header Nav , typos fixed: permanantly → permanently (3) AWB)
Jump to navigation Jump to search

Doors

The most common door within Super Metroid are ones in which you must attack before it opens. There are some though, which open when close to, such as those in the Space Colony Ceres. They are not special, but are only available there.

  • Blue Doors: Blue doors are the most common doors, they take one shot to unlock (open). Flashing doors (gray/blue) are the same as blue doors except that they indicate that they have just been unlocked (from gray to blue).
  • Pink Doors: Pink doors require five missiles to unlock, it then becomes a blue door permanently.
  • Green Doors: Green doors require one super missile to unlock, it then becomes a blue door permanently.
  • Yellow Doors: Yellow doors require one power bomb to unlock, it then becomes a blue door permanently.
  • Gray Doors: Gray doors are locked doors. They can only be unlocked by doing something in the game, such as killing all the enemies in the area or defeating a boss.

Breakable Blocks

  • Cracked Blocks:
  • Morph Ball Bomb Blocks: