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The key to using the Loose Cannon is to prime its cannonballs so that it explodes near enemies midair or to use cannonballs to knock enemies back with direct hits and hopefully off a cliff or right next to a launched cannonball. The need to score direct hits and prime your cannonballs means that it takes more focus to use properly.
The key to using the Loose Cannon is to prime its cannonballs so that it explodes near enemies midair or to use cannonballs to knock enemies back with direct hits and hopefully off a cliff or right next to a launched cannonball. The need to score direct hits and prime your cannonballs means that it takes more focus to use properly.
====B.A.S.E. Jumper====
The B.A.S.E. Jumper is really helpful in situations were you are on a high ledge with no way to get down but to fall and take fall damage. When you sticky jump or fall from a ledge, you will be given the choice to activate this weapon; if you do, you will deploy a parachute that will guide you to safety. The parachute execution can be cancelled at any time as well. Just be careful though, because the parachute lasts only for a limited amount of time - use it when you are falling from a high ledge, but not one that is ''too'' high.


===Secondary Weapons===
===Secondary Weapons===
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* Resistances: 20% to fire and 10% to explosives
* Resistances: 20% to fire and 10% to explosives
The Splendid Screen let's you shield bash during anytime in the charge and does more damage with a shield bash, but gives you less resistance to fire and explosives. The way the shield bash is programmed also lets you do a critical hit with your melee weapon right after a shield bash without going the required distance. The strategy for the Splendid Screen is not too different from the Chargin' Targe, so refer to that section for more information.
The Splendid Screen let's you shield bash during anytime in the charge and does more damage with a shield bash, but gives you less resistance to fire and explosives. The way the shield bash is programmed also lets you do a critical hit with your melee weapon right after a shield bash without going the required distance. The strategy for the Splendid Screen is not too different from the Chargin' Targe, so refer to that section for more information.
====Tide Turner====
* Charge Damage: 50+10 per head
* Recharge Time: 12 seconds (6 with Persian Persuader, instant recharge on charge-related kill)
* Resistance: 25% to fire and explosives.
The Tide Turner functions similar to the Chargin' Targe, however you are given full control with the Tide Turner when charging. Plus, your charge meter will instantly recharge if you kill someone during a charge.


===Melee Weapons===
===Melee Weapons===
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* Critical Hit: 405(explosive), 105(used)
* Critical Hit: 405(explosive), 105(used)
* Self-Damage: 100
* Self-Damage: 100
The Ullapool Caber is a handheld potato masher grenade. The first hit with the weapon causes it to explode, damaging you and the enemy as well as launching you into the air. Remaining hits with the weapon are much weaker. It cannot randomly crit. You can get a new one from a resupply closet.
The Ullapool Caber is a handheld potato masher grenade. The first hit with the weapon causes it to explode, damaging you and the enemy as well as launching you into the air. Remaining hts with the weapon are much weaker. It cannot randomly crit. You can get a new one from a resupply closet.


The Ullapool Caber deals a lot of damage to you, but one hit can kill most classes instantly. Pairing it with the Chargin' Targe will make it even more powerful, as the critical damage can kill anyone without being overhealed. If there are many enemies in one spot, you can simply charge in and strike one, taking out most of the rest in the explosion. However, it leaves you vulnerable to foes that survived, so it's a suicidal tactic.
The Ullapool Caber deals a lot of damage to you, but one hit can kill most classes instantly. Pairing it with the Chargin' Targe will make it even more powerful, as the critical damage can kill anyone without being overhealed. If there are many enemies in one spot, you can simply charge in and strike one, taking out most of the rest in the explosion. However, it leaves you vulnerable to foes that survived, so it's a suicidal tactic.
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==Item Sets==
==Item Sets==
===The Expert's Ordnance===
====The Expert's Ordnance====
* Consists of Loch-n-Load and Ullapool Caber
* Consists of Loch-n-Load and Ullapool Caber
* +10% fire resistance to user
* +10% fire resistance to user
Like the set name suggests, this set is more suited for advanced players. The Loch-n-Load requires good aim with grenades while the Ullapool Caber is a high-risk-high-reward weapon. The fire resistance this set gives is useful for dealing with Pyros, which are frequently problematic classes when at close range. The set itself is good for clearing large amounts of enemies such as on chokepoints. The Loch-n-Load has a higher chance of success for hitting an enemy and the Ullapool easily clears out a group of enemies within it's blast radius.
Like the set name suggests, this set is more suited for advanced players. The Loch-n-Load requires good aim with grenades while the Ullapool Caber is a high-risk-high-reward weapon. The fire resistance this set gives is useful for dealing with Pyros, which are frequently problematic classes when at close range. The set itself is good for clearing large amounts of enemies such as on chokepoints. The Loch-n-Load has a higher chance of success for hitting an enemy and the Ullapool easily clears out a group of enemies within it's blast radius.


===One Thousand and One Demoknights===
====One Thousand and One Demoknights====
* Consists of Ali Baba's Wee Booties, Splendid Screen, Persian Persuader and the Sultan's Ceremonial hat
* Consists of Ali Baba's Wee Booties, Splendid Screen, Persian Persuader and the Sultan's Ceremonial hat
This set focuses purely on melee combat, removing all of your ranged weapons, so don't get caught in a heavy gunfight. The Splendid Screen's shield bash in additional to the guaranteed critical from your Persuader can take down any unbuffed class bar the Heavy. Since you need to be close enough to the enemy to hit them, take them by surprise. Use the Persian Persuader's ammo-into-health conversion to restore lost health taken from stray gunfire.
This set focuses purely on melee combat, removing all of your ranged weapons, so don't get caught in a heavy gunfight. The Splendid Screen's shield bash in additional to the guaranteed critical from your Persuader can take down any unbuffed class bar the Heavy. Since you need to be close enough to the enemy to hit them, take them by surprise. Use the Persian Persuader's ammo-into-health conversion to restore lost health taken from stray gunfire.


===Swashbuckler's Swag===
====Swashbuckler's Swag====
* Consists of Bootlegger, Scottish Handshake, the Buccaneer's Bicorne hat and the A Whiff of the Old Brimstone item
* Consists of Bootlegger, Scottish Handshake, the Buccaneer's Bicorne hat and the A Whiff of the Old Brimstone item
Use a shield with this set to maximise the Bootlegger's usefulness. The Scottish Handshake offers no drawbacks unlike your other weapons, so it's not a bad weapon to use.
Use a shield with this set to maximise the Bootlegger's usefulness. The Scottish Handshake offers no drawbacks unlike your other weapons, so it's not a bad weapon to use.


===The Highland Hound===
====The Highland Hound====
* Consists of the Hair of the Dog hat, the Scottish Snarl item and the Pickled Paws item.
* Consists of the Hair of the Dog hat, the Scottish Snarl item and the Pickled Paws item.
Like the other Halloween sets, purely cosmetic. It gives you the Wolf Howl taunt. Keep in mind that you cannot equip the Ali Baba's Wee Booties or the Bootlegger while wearing the Pickled Paws.
Like the other Halloween sets, purely cosmetic. It gives you the Wolf Howl taunt. Keep in mind that you cannot equip the Ali Baba's Wee Booties or the Bootlegger while wearing the Pickled Paws.
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