(Actually it was never an RPG: the player doesnt advance, doesn't acquire a variety of weapons or spells, and there is no tactical-strategy in the gameplay. The spells don't avance his level, but come in form of scrolls, used at specific points.) |
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The Immortal is legendary for its profoundly-steep learning curve and practically-impossible difficulty. Indeed, some sections of the game seemingly required the player to die in order to progress. There are also a number of "one false move"-style death traps, and it is even possible to die in the very first room of the game. It is also remembered for the copious amounts of violence it contains; there are over 30 death animations for the player character, involving a variety of traps and monsters. | The Immortal is legendary for its profoundly-steep learning curve and practically-impossible difficulty. Indeed, some sections of the game seemingly required the player to die in order to progress. There are also a number of "one false move"-style death traps, and it is even possible to die in the very first room of the game. It is also remembered for the copious amounts of violence it contains; there are over 30 death animations for the player character, involving a variety of traps and monsters. | ||
The game has either 7 or 8 levels, depending on | The game has either 7 or 8 levels, depending on the version. | ||
{{Continue Nav}} | {{Continue Nav}} | ||
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[[Category:MS-DOS]] | [[Category:MS-DOS]] | ||
[[Category:NES]] | [[Category:NES]] | ||
[[Category: | [[Category:Action-adventure]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Electronic Arts]] | [[Category:Electronic Arts]] | ||
[[Category:Sandcastle]] | [[Category:Sandcastle]] |
Revision as of 04:15, 18 September 2018
The Immortal | |
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Developer(s) | Sandcastle |
Publisher(s) | Electronic Arts |
Year released | |
System(s) | Amiga, Atari ST, MS-DOS, Apple IIGS, NES, Sega Genesis, Sega Channel |
Designer(s) | Will Harvey |
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Genre(s) | Action-adventure |
Modes | Single player |
The Immortal is a fantasy isometric action-adventure game by Electronic Arts, released for a variety of platforms. The main plot revolves around a wizard attempting to find his mentor in a large and dangerous labyrinth.
The Immortal is legendary for its profoundly-steep learning curve and practically-impossible difficulty. Indeed, some sections of the game seemingly required the player to die in order to progress. There are also a number of "one false move"-style death traps, and it is even possible to die in the very first room of the game. It is also remembered for the copious amounts of violence it contains; there are over 30 death animations for the player character, involving a variety of traps and monsters.
The game has either 7 or 8 levels, depending on the version.