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Revision as of 04:07, 18 September 2018 by Keyan (talk | contribs) (Actually it was never an RPG: the player doesnt advance, doesn't acquire a variety of weapons or spells, and there is no tactical-strategy in the gameplay. The spells don't avance his level, but come in form of scrolls, used at specific points.)
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Box artwork for The Immortal.
Box artwork for The Immortal.
The Immortal
Developer(s)Sandcastle
Publisher(s)Electronic Arts
Year released
System(s)Amiga, Atari ST, MS-DOS, Apple IIGS, NES, Sega Genesis, Sega Channel
Designer(s)Will Harvey
Genre(s)Action-adventure
ModesSingle player
LinksThe Immortal at PCGamingWikiThe Immortal ChannelSearchSearch

The Immortal is a fantasy isometric action-adventure game by Electronic Arts, released for a variety of platforms. The main plot revolves around a wizard attempting to find his mentor in a large and dangerous labyrinth.

The Immortal is legendary for its profoundly-steep learning curve and practically-impossible difficulty. Indeed, some sections of the game seemingly required the player to die in order to progress. There are also a number of "one false move"-style death traps, and it is even possible to die in the very first room of the game. It is also remembered for the copious amounts of violence it contains; there are over 30 death animations for the player character, involving a variety of traps and monsters.

The game has either 7 or 8 levels, depending on which version is being played.

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