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{{Header Nav|game=Virtua Fighter 2| | {{Header Nav|game=Virtua Fighter 2|num=0}} | ||
{{ | {{Infobox | ||
| | |title=Virtua Fighter 2 | ||
|image=Virtua Fighter 2 flyer.jpg | |image=Virtua Fighter 2 flyer.jpg | ||
|developer=[[Sega-AM2]] | |developer=[[Sega-AM2]] | ||
|publisher=[[Sega]] | |publisher=[[Sega]] | ||
| | |distributor=[[PlayStation Network]], [[Xbox Live Arcade]] | ||
| | |released={{sys|Arcade}}{{rd|1994}}{{sys|Sega Saturn}}{{jp|1995|December 1}}{{na|1995}}{{eu|1996|January 26}}{{sys|Sega Genesis}}{{eu|1996}}{{na|1997|March 4}}{{sys|Windows}}{{jp|1997|September 5}}{{na|1997|September 30}}{{eu|1997}}{{sys|iOS}}{{rd|2011|January 20}}{{sys|PlayStation Network}}{{jp|2012|November 28}}{{na|2012|November 27}}{{eu|2012|December 5}}{{sys|Xbox Live Arcade}}{{rd|2012|November 28}} | ||
|genre=[[Fighting]] | |||
|systems=[[Arcade]], [[Sega Genesis]], [[Sega Saturn]], [[Windows]], [[Virtual Console]], [[iOS]], [[PlayStation 3]], [[Xbox 360]] | |||
|modes=[[Single player]], [[Multiplayer]] | |||
|ratings={{ESRB|T}}{{ELSPA|3}} | |ratings={{ESRB|T}}{{ELSPA|3}} | ||
|preceded by=[[Virtua Fighter]] | |preceded by=[[Virtua Fighter]] | ||
|followed by=[[Virtua Fighter 3]] | |followed by=[[Virtua Fighter 3]] | ||
|series=Virtua Fighter | |series=Virtua Fighter | ||
}} | }} | ||
{{marquee|Virtua Fighter 2 marquee.jpg}} | {{marquee|Virtua Fighter 2 marquee.jpg}} | ||
{{nihongo|'''Virtua Fighter 2'''|バーチャファイター2|Bācha Faitā Tsū}} is a [[fighting]] game developed by [[Sega]]. It is the sequel to [[Virtua Fighter]] and the second game in the {{c|Virtua Fighter|Virtua Fighter series}}. It was created by Sega's Yu Suzuki-headed {{c|Sega-AM2|AM2}} and was released on {{c|Arcade|arcades}} in [[1994]]. It was subsequently ported to the [[Sega Saturn]] in [[1995]] and [[Microsoft]] [[Windows]] in [[1997]]. In [[1996]], a super deformed version of the game, [[Virtua Fighter Kids]], arrived in arcades, ported to the Sega Saturn in the same year. It was also ported to the [[Sega Genesis|Mega Drive/Genesis]] in 1996, but because the hardware couldn't handle the complex visuals of the arcade version, it was re-made as a 2D fighter. | {{nihongo|'''Virtua Fighter 2'''|バーチャファイター2|Bācha Faitā Tsū}} is a [[fighting]] game developed by [[Sega]]. It is the sequel to [[Virtua Fighter]] and the second game in the {{c|Virtua Fighter|Virtua Fighter series}}. It was created by Sega's Yu Suzuki-headed {{c|Sega-AM2|AM2}} and was released on {{c|Arcade|arcades}} in [[1994]]. It was subsequently ported to the [[Sega Saturn]] in [[1995]] and [[Microsoft]] [[Windows]] in [[1997]]. In [[1996]], a super deformed version of the game, [[Virtua Fighter Kids]], arrived in arcades, ported to the Sega Saturn in the same year. It was also ported to the [[Sega Genesis|Mega Drive/Genesis]] in 1996, but because the hardware couldn't handle the complex visuals of the arcade version, it was re-made as a 2D fighter. | ||
{{Continue Nav|nextpage=Characters|nextname2=How to play}} | |||
VF2 was known for breakthrough graphics at the time. It used Sega's Model 2 arcade hardware to run the game at 60 frames per second at a high resolution with no slowdown. The Saturn version was also extremely impressive for its time, especially given the system's 3D programming difficulties. It became a huge hit in Japan and sold relatively well in other markets, notably the UK, where The Prince (Hatim Habashi) was crowned by Sega Europe as the Official UK Virtua Fighter 2 Champion. | VF2 was known for breakthrough graphics at the time. It used Sega's Model 2 arcade hardware to run the game at 60 frames per second at a high resolution with no slowdown. The Saturn version was also extremely impressive for its time, especially given the system's 3D programming difficulties. It became a huge hit in Japan and sold relatively well in other markets, notably the UK, where The Prince (Hatim Habashi) was crowned by Sega Europe as the Official UK Virtua Fighter 2 Champion. | ||
The arena size could be adjusted up to a very small platform or all the way to 82 meters, which in the genre is considered very large; this is the only game in the series—other than [[Virtua Fighter Remix]]—that could have such size adjustments. The physical energy meter could also be adjusted to infinity as well, giving you the advantage when beating opponents in the game or practicing moves against the computer player. Incidentally, players discovered that adjusting the arena to a smaller size and giving the characters infinite health could lead to mock sumo matches, wherein victory is achieved by knocking the other player out of the ring. | The arena size could be adjusted up to a very small platform or all the way to 82 meters, which in the genre is considered very large; this is the only game in the series—other than [[Virtua Fighter Remix]]—that could have such size adjustments. The physical energy meter could also be adjusted to infinity as well, giving you the advantage when beating opponents in the game or practicing moves against the computer player. Incidentally, players discovered that adjusting the arena to a smaller size and giving the characters infinite health could lead to mock sumo matches, wherein victory is achieved by knocking the other player out of the ring. | ||
{{ToC}} | {{ToC}} | ||
{{Virtua Fighter}} | {{Virtua Fighter}} | ||
[[Category:Sega]] | |||
[[Category:Virtua Fighter]] | |||
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[[Category:Fighting]] | [[Category:Fighting]] | ||
[[Category:Single player]] | [[Category:Windows]] | ||
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[[Category:Xbox 360]] | |||
[[Category:Single player]] | |||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
[[Category:MAME]] |