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Golf, at first, is difficult to grasp. It is also difficult to keep score. The game has a grand total of 9 holes; 3 for each difficulty level. There are 3 difficulty levels; Beginner, Intermediate, and Expert modes. You also have a pair of clubs that you can use as well.

Learning to play Golf

Firstly, look at your map in the right hand corner. This shows the direction the ball will travel. By using the left and right directional keys, you can change this, and by using up and down you can change your club.

Now, to hit the ball. Hold the remote sideways, like a golf club, but so the buttons are facing away from you. Hold A button, and keep this held. Raise your control like a golf club, and then strike the ball. The power indicator shows how hard you have hit the ball. If it goes red, and bends to a direction, it will overshoot, and go that way. Careful and sensible use of force results in less power. Wind is shown the top left, showing power and direction. There is no easy way to judge how much by, but counterbalance using power and direction. With practice, it becomes second nature.

Next, when you are near a hole, press 1 button. This should show you the slope of the land. Take this into consideration, and counterbalance accordingly. Keep trying if you fail, and don't worry about the score. Soon, with luck, you'll be potting shots with ease. Experiment, and learn from your mistakes, and you'll master golf.

Scoring

Each course has a par count. This is the average number of strokes it takes for anyone to get the ball in the hole. If it takes more strokes than the par shows, then they will add that many strokes to your score. This is called a Bogey. However, if you take less strokes than the par shows, then they will subtract that many strokes from your total. This is called a Birde. If you get exactly the same amount of strokes then what the par shows, then you score gets untouched. Needless to say, the lower your score, the better. You can only have 14 strokes until you're forced to give up and give you a score of +10.

If you get a water hazard, it takes two strokes to get it out. If the ball goes out of bounds, it takes only one stroke to get your ball back.

Pars for each course

The pars for each of the nine courses is listed below:

  • Beginner
    • Hole 1: 4 strokes
    • Hole 2: 3 strokes
    • Hole 3: 5 strokes
  • Intermediate
    • Hole 4: 3 strokes
    • Hole 5: 5 strokes
    • Hole 6: 4 strokes
  • Expert
    • Hole 7: 4 strokes
    • Hole 8: 3 strokes
    • Hole 9: 5 strokes

Layout for each course

Each course was taken out of the NES game Golf, only now they are in 3-D. There are different fields of the course. Some can hamper your progress, as it is easier to go over your power guage if you're in the rough or stuck in the bunker. To go further without messing up, stay away from these places.

The green is where the hole is. The game will automaticaly put your club as the "putter." There is only one spot on each course and that is where the hole is. It is always soft here. Always aim for this spot, reguardless!

Bonuses

Sometimes, if you're very far away, but then the ball gets very close to the hole, the audience will watch in amazement. You can only see their effections but it does add some excitement to the game.

You might be able to get the power meter near the top without going over. If you do this, you will hear the announcer say "Nice Shot!"

If you hit the flag with the ball before the ball goes in the hole, you will get the "Chip-in" message but not much else.

Skill Points

Getting a Pro in Golf doesn't give you additional rewards like some of the other games, but you might be able to get some very valuable bragging rights from your friends!

Golf is only one of the two sports where you can affect your Skill Point level in multiplayer. (the other being Wii Sports/Bowling.) So, even if you're showing people your mad skills, they can still rise and drop!