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Use close quarters weapons in the Forward Bunker and hold out as long as possible - hole the Allies up inside the house with artillery, airstrikes, and anything and everything that works. Mortars can also work to an extent. | Use close quarters weapons in the Forward Bunker and hold out as long as possible - hole the Allies up inside the house with artillery, airstrikes, and anything and everything that works. Mortars can also work to an extent. | ||
If the Allies destroy the Main Entrance, the Forward Bunker becomes permanently theirs. The goal next is to, again, provoke a stalemate and create a large no man's land around what was once the main entrance while the rest of the team covers the side. Snipers can easily set up in the windowed area near the warehouse, and they | If the Allies destroy the Main Entrance, the Forward Bunker becomes permanently theirs. The goal next is to, again, provoke a stalemate and create a large no man's land around what was once the main entrance while the rest of the team covers the side. Snipers can easily set up in the windowed area near the warehouse, and they cna go prone for a quick escape down the water trough (though it's often more prudent to simply shoot any hostiles on the ladder). | ||
Mines should be laid intelligently around the radars and in the paths leading from the side entrance, for instance, behind the vehicle hangar (incoming allies often sneak through or around the hangar). | Mines should be laid intelligently around the radars and in the paths leading from the side entrance, for instance, behind the vehicle hangar (incoming allies often sneak through or around the hangar). |