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{{Header Nav|game=Yoshi Touch & Go}} | {{Header Nav|game=Yoshi Touch & Go|num=1}} | ||
{{Game | {{Game | ||
|title=Yoshi Touch & Go | |title=Yoshi Touch & Go | ||
|image=yoshitagbox.jpg | |image=yoshitagbox.jpg | ||
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|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|genre=[[Action]] | |genre=[[Action]] | ||
|systems= | |systems=[[Nintendo DS]], [[Wii U]] | ||
|year=2005 | |year=2005 | ||
|players=1-2 | |players=1-2 | ||
|ratings={{ESRB|E}} | |ratings={{ESRB|E}} | ||
|preceded by=[[Yoshi Topsy-Turvy]] | |preceded by=[[Yoshi Topsy-Turvy]] | ||
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What began as a simple technical demo soon became a great example of what developers could achieve with the touch screen, '''Yoshi Touch & Go''' introduced a brand new way to play, and features an innovative method of touch screen use. Drag and tap the screen to control the actions of Yoshi and save both Baby Mario and Baby Luigi. The game itself isn't a complete game, but is more of a throw-back to old school games where the main objective was to achieve the highest score. | What began as a simple technical demo soon became a great example of what developers could achieve with the touch screen, '''Yoshi Touch & Go''' introduced a brand new way to play, and features an innovative method of touch screen use. Drag and tap the screen to control the actions of Yoshi and save both Baby Mario and Baby Luigi. The game itself isn't a complete game, but is more of a throw-back to old school games where the main objective was to achieve the highest score. | ||
{{Continue Nav}} | |||
==Story== | ==Story== | ||
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[[Category:Nintendo Entertainment Analysis and Development]] | [[Category:Nintendo Entertainment Analysis and Development]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Nintendo DS]] | |||
[[Category:Wii U]] |