Editing Youkai Dochuuki/Walkthrough
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Compared to the PC Engine version, the Famicom version is much more faithful to the original presentation of each stage, although it is understandably graphically inferior. Particular to the Famicom version is an additional characteristic of the player which is tracked throughout the game, Piety. The player will have opportunities to make certain decisions which can raise or lower his piety. The game then determines the ending based strictly on the final value of the player's Piety as opposed to the usual method. | Compared to the PC Engine version, the Famicom version is much more faithful to the original presentation of each stage, although it is understandably graphically inferior. Particular to the Famicom version is an additional characteristic of the player which is tracked throughout the game, Piety. The player will have opportunities to make certain decisions which can raise or lower his piety. The game then determines the ending based strictly on the final value of the player's Piety as opposed to the usual method. | ||
In addition to shops, there are also temples. At temples, you can choose to pray for an increase in your spirit, power, or jump. You can only upgrade each stat once per level. In order to upgrade them, you must first make a donation to the temple. To donate, you must enter two numbers; the number on the right represents 1000s of your money, while the number on the left represents 10,000s. For every 1000 you donate, you get 10 units of time on a clock. Once the clock starts, you must constantly tap {{nes|A}} or {{nes|B}} until the meter by the timer is full. | In addition to shops, there are also temples. At temples, you can choose to pray for an increase in your spirit, power, or jump. You can only upgrade each stat once per level. In order to upgrade them, you must first make a donation to the temple. To donate, you must enter two numbers; the number on the right represents 1000s of your money, while the number on the left represents 10,000s. For every 1000 you donate, you get 10 units of time on a clock. Once the clock starts, you must constantly tap {{nes|A}} or {{nes|B}} until the meter by the timer is full. | ||