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The predecessor to the Cylon Basestars of the TV series, the Cerberus is a dedicated carrier with four squadrons. The support slot supports Heavy Raiders, Wardrivers, Scorpions, and Vespids. It also has a multitude of heavy guns, giving it teeth against large enemies. While it carries no missiles, the Cerberus has the heaviest gun armament of all the major Cylon capital ships.
The predecessor to the Cylon Basestars of the TV series, the Cerberus is a dedicated carrier with four squadrons. The support slot supports Heavy Raiders, Wardrivers, Scorpions, and Vespids. It also has a multitude of heavy guns, giving it teeth against large enemies.  


'''Campaign:''' Despite its imposing appearance, the biggest threat the Cerberus has is its fighter wing. Flak, Adamants, Vipers, and Debris Mines can be used to counter them. The ship itself can then be focused down with heavy gunfire from Artemis, Minerva, and Jupiter class battlestars. While it has a number of large guns, it doesn't have enough of them to deal damage to a battlestar on its own.
'''Campaign:''' Despite its imposing appearance, the biggest threat the Cerberus has is its fighter wing. Its heavy guns can lend supporting fire to your battlestars, but it doesn't have enough of them to do meaningful damage on its own. Its large raider complement is its main weapon. Flak, Adamants, Vipers, and Debris Mines can be used to counter them. The ship itself can then be focused down with heavy gunfire from Artemis, Minerva, and Jupiter class battlestars.


'''Multiplayer:''' The cornerstone of Cylon carrier fleets. Keep this ship close to the fight and get its six heavy guns working, but keep it away from concentrated fire as it doesn't have the same armour as the Atlas class.  
'''Multiplayer:''' The cornerstone of Cylon carrier fleets. Keep this ship close to the fight and get its six heavy guns working, but keep it away from concentrated fire as it doesn't have the same armour as the Atlas class.  
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===Basestar===
===Basestar===
{{BSG unit 1
{{BSG unit 1
|image=[[File:BSG-CylonBasestar.png|250px|Cylon Basestar]]
|image=
|fleetpts=1150
|fleetpts=
|ftlcooldown=3 turns
|buildcost=XXXX (XXXX rushed)
|sizeclass=4
|ftlcooldown=XXXX turns
|dradis=3.5 km
|buildtime=XXXX turns
|firewall=4.7/sec
|sizeclass=
|hangarslots=2 normal<br />1 support
|dradis=XXXX km
|squadevasion=8
|firewall=XXXX/
|squadrepair=75%
|hangarslots=
|centurions=175
|squadevasion=
|speed=50 m/s
|squadrepair=
|turnrate=48
|marines=
|speed=XXXX m/s
|turnrate=
|vet1=
|vet1=
|vet2=
|vet3=
}}
}}
The Cylon Basestar is a low-cost, well balanced command vessel. The basestar's primary attack will be with its two missile slots and its large fighter wing, as its heavy guns are too few to deal reasonable damage. Its armour is only average and is almost incapable of moving, but its quick turn speed lets it spin around and expose multiple different facings to the enemy. This is helped by its sets of 360 degree turrets.


'''Campaign:''' Basestars are encountered only close to the end of the game, by which point you will have access to Artemis class battlestars to deal with them. Basestars cannot withstand concentrated gunfire from battlestar artillery. Their slow speed also makes them easy to hit with torpedoes, even without a DRADIS lock.
'''Multiplayer:''' While not all Cylon fleets will use basestars, they nonetheless can fulfill either a carrier or missile role in the fleet. Take advantage of the basestar's high turn speed and well-balanced armour to constantly expose a fresh facing to the enemy. Basestars should have a plan for countering torpedoes, as most opponents will notice the immobility of one of your ships and target it from a distance.
'''Official Description:''' ''The basestar is the core of the Cylon fleet. Even without the pace and armour plating of a battlestar, these command ships carry the destructive potential to annihilate entire fleets within minutes.''
{{BSG unit 2
{{BSG unit 2
|hull=200
|hull=
|leftarm=60
|leftarm=
|leftsub=Hangar
|leftsub=
|rightarm=60
|rightarm=
|rightsub=Hangar
|rightsub=
|frontarm=60
|frontarm=
|frontsub=Nav.
|frontsub=
|reararm=60
|reararm=
|rearsub=Fire Ctrl
|rearsub=
|dorsalarm=60
|dorsalarm=
|dorsalsub=Arm.
|dorsalsub=
|ventralarm=45
|ventralarm=
|ventralsub=Tech Bay
|ventralsub=
|damagered=15
|damagered=
|munitions=2
|munitions=
|salvo=80
|salvo=
|reload=3
|reload=
|gun1=Heavy Turret x2
|gun1=
|gun1note=Top, arcs up
|gun1note=
|gun2=Heavy Turret x2
|gun2note=Bottom, arcs down
}}
}}
{{-}}
{{-}}
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