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m (Blaster -> Buster)
(Added the 8-bit version of the item sprites.)
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| colspan="2" | [[Image:Mega Man 1 item magnet beam.png|left]] The Magnet Beam is the only non-weapon item that Mega Man can collect and utilize at will.  When used, it creates a temporary beam which Mega Man can safely stand on, run along, and jump from.  The beams won't last forever, so don't stand on them too long.  The longer you hold down the button, the longer the platform will be (and the more energy it uses).  The beam also has its own meter, which can only be refilled by collecting weapon power capsules.  Mega Man is not required to collect the beam in order to complete the game, but it will certainly come in handy if you grab it.
| colspan="2" | [[Image:Mega Man 1 item magnet beam.png|left]] The Magnet Beam is the only non-weapon item that Mega Man can collect and utilize at will.  When used, it creates a temporary beam which Mega Man can safely stand on, run along, and jump from.  The beams won't last forever, so don't stand on them too long.  The longer you hold down the button, the longer the platform will be (and the more energy it uses).  The beam also has its own meter, which can only be refilled by collecting weapon power capsules.  Mega Man is not required to collect the beam in order to complete the game, but it will certainly come in handy if you grab it.
|}
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==Original NES sprites==
<gallery>
Image:MM1 Power Pellet-large 8-bit.png|Health Capsule-large
Image:MM1 Power Pellet-small 8-bit.png|Health Capsule-small
Image:MM1 Weapon Pellet-large 8-bit.png|Weapon Power-large
Image:MM1 Weapon Pellet-small 8-bit.png|Weapon Power-small
Image:MM1 Point Ball 8-bit.png|Bonus points
Image:Mega Man 1-Up 8-bit.png|1-Up icon
Image:MM1 Goal Pellet 8-bit.png|Weapons part
Image:MM1 Yashichi 8-bit.png|Yashichi
Image:MM1 Magnet Beam adapter 8-bit.png|Magnet Beam
</gallery>


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