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Revision as of 22:44, 11 September 2014 by RAP (talk | contribs) (→‎Food: Made info into a table, stripped all fat.)
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Food

Items appear on the screen under various conditions; they appear based on how long it took you to finish the previous stage.

Skel appears "Hurry Up!" 1P Time 2P Time Umbrella
Trigger
Skel appears in the previous stage. Previous stage finished after "Hurry Up!" appears, but before Skel appeared. Spawn dependent on # of seconds 1P spends to stage finish before "Hurry Up!". Like 1P Time, but with 2 players playing together. Collected an umbrella before the next stage.
Item Spawn
One of the 10 lowest point items
(10 to 100 points).
One of the next 10 lowest point items
(150 to 600 points).
One of the 30 items
(650 to 7000 points).
Like 1P Time, drops 1P Time's highest point items with 2P Time's 10 highest point items
(7,000 to 10,000 points).
One of the 16 different items.
Food
Name Green Pepper Eggplant Carrot Onion Radish Turnip Parsnip Cucumber Snow-pea Mushroom
Points 10 20 30 40 50 60 70 80 90 100
Condition Skel appears Skel appears
Umbrella
Skel appears Skel appears Skel appears
Umbrella
Skel appears Skel appears Skel appears
Umbrella
Skel appears Skel appears
Food
Name Corn Fried Egg Chestnut Apricot Lemon Orange Peach Banana Pear Watermelon
Points 150 200 250 300 350 400 450 500 550 600
Condition "Hurry Up!"
Umbrella
"Hurry Up!" "Hurry Up!" "Hurry Up!"
Umbrella
"Hurry Up!" "Hurry Up!" "Hurry Up!"
Umbrella
"Hurry Up!" "Hurry Up!" "Hurry Up!"
Umbrella
Food
Name Fudgesical Popsical Strawberry sherbet Lemon sherbet Green tea sherbet Red bean tea sherbet Vanilla soft-serve Double scoop cone Donut French fries
Points 650 700 750 800 850 900 950 1000 1000 1000
1P Time 29 (1D) 28 (1C) 27 (1B)
Umbrella
26 (1A) 25 (19) 24 (18)
Umbrella
23 (17) 22 (16) 21 (15)
Umbrella
20 (14)
2P Time 39 (27) 38 (26) 37 (25)
Umbrella
36 (24) 35 (23) 34 (22)
Umbrella
33 (21) 32 (20) 31 (1F)
Umbrella
30 (1E)

High value items

Food Description 1P
Time
2P
Time
Food Description 1P
Time
2P
Time
Food Description 2P
Time
Corndog
2000 Points
19 (13) 29 (1D) Tuna (maguro) sushi
4000 Points
9 (09) 19 (13) Blue pendant necklace
7000 Points
9 (09)
Flan
2000 Points
18 (12) 28 (1C) Beer
4000 Points
8 (08)
Umbrella
18 (12)
Umbrella
Rice bowl
7000 Points
8 (08)
Hamburger
2000 Points
17 (11)
Umbrella
27 (1B)
Umbrella
Purple crystal
5000 Points
7 (07) 17 (11) Red pendant necklace
8000 Points
7 (07)
Strawberry shortcake
2000 Points
16 (10) 26 (1A) Purple jewel
5000 Points
6 (06) 16 (10) Fried rice
8000 Points
6 (06)
Cupcake
3000 Points
15 (0F) 25 (19) Butterfly
5000 Points
5 (05)
Umbrella
15 (0F)
Umbrella
Red coronet
8000 Points
5 (05)
Chicken leg
3000 Points
14 (0E)
Umbrella
24 (18)
Umbrella
Blue crystal
5000 Points
4 (04) 14 (0E) Red crown
8000 Points
4 (04)
Cocktail
3000 Points
13 (0D) 23 (17) Blue jewel
6000 Points
3 (03) 13 (0D) Blue coronet
9000 Points
3 (03)
Egg (tamago) sushi
3000 Points
12 (0C) 22 (16) Purple pendant necklace
6000 Points
2 (02)
Umbrella
12 (0C)
Umbrella
Blue crown
9000 Points
2 (02)
Shrimp (ebi) sushi
4000 Points
11 (0B)
Umbrella
21 (15)
Umbrella
Purple shell
6000 Points
1 (01) 11 (0B) Gold coronet
10,000 Points
1 (01)
Salmon (sake) sushi
4000 Points
10 (0A) 20 (14) Red jewel
7000 Points
0 (00) 10 (0A) Gold crown
10,000 Points
0 (00)

Special rewards

Level awarded

When you kill the last enemy on a level that's divisible by 5 up to level 50 (as well as the first level and some of the final levels), all the remaining bubbles will turn into items. Regardless of what these items look like they'll all be worth 700 points.

Level 1 5 10 15 20 25 30 35
Item
Level 40 45 50 85 86 92 93 94
Item

Single player score awarded

If you kill the last enemy of a stage such that one player's tens and hundreds digit is identical, all regular bubbles will turn into a particular bonus item. All items are worth 700 points, but the particular item is determined by the digit that was matched.

Score 000 110 220 330 440 550 660 770 880 990
Item

Double player score awarded

When you kill the last enemy, the regular bubble will transform into the following items if both players happen to have the same hundreds and tens digits as one another. The hundreds and tens digit does not have to match. All items are worth 700 points, but the particular item is determined by the matching tens digit.

Score x00 x10 x20 x30 x40 x50 x60 x70 x80 x90
Item