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Revision as of 19:51, 19 December 2016 by Onderduiker (talk | contribs) (Added upgrades)
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Scenario
A new crisis has arisen that threatens to end the lives of all who would serve the King. The evil warlock Medivh has begun draining the soul of the land itself to increase his dark powers. You must take a party into his tower and destroy him before he summons enough energies to devastate all who would oppose him. Beware his mastery of the black arts, for legend speaks of his ability to command the daemons of Hell.
Map Start New
Human Enemy
Units
  • Footman (5)
  • Archer (5)
  • Cleric (2)
  • Knight (5)
Upgrades
  • Arrow Strength
  • Sword Strength
  • Shield Strength
  • Breed Faster Horses
Research
  • Healing
  • Far Seeing
Units
  • Skeleton (6)
  • Slime (9)
  • Spider (10)
  • Fire Elemental (4)
  • Daemon
  • Medivh
Upgrades
  • Sword Strength
  • Shield Strength
None
Fire Elemental Range Minimum Damage Normal Damage Armor Hit Points
44 Upgraded Sword Strength 4 Upgraded Shield Strength 200
Skeleton Range Minimum Damage Normal Damage Armor Hit Points
1 13 Upgraded Sword Strength 6 Upgraded Shield Strength 30
Slime Range Minimum Damage Normal Damage Armor Hit Points
1 4 Upgraded Sword Strength 14 Upgraded Shield Strength 150
Spider Range Minimum Damage Normal Damage Armor Hit Points
1 7 Upgraded Sword Strength 4 Upgraded Shield Strength 30
Daemon Range Minimum Damage Normal Damage Armor Hit Points
69 Upgraded Sword Strength 4 Upgraded Shield Strength 300
Medivh Range Minimum Damage Normal Damage Armor Hit Points
5 10 4 Upgraded Shield Strength 150