From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (Reverted edits by Rosciak (Talk) to last version by Arrow)
m (Added Sysreqs lab)
Line 33: Line 33:
[[Category:2009]]
[[Category:2009]]
*[http://media.xbox360.ign.com/media/897/897209/imgs_1.html IGN Image Gallery]
*[http://media.xbox360.ign.com/media/897/897209/imgs_1.html IGN Image Gallery]
 
*[http://www.systemrequirementslab.com/referrer/srtest System Requirements Lab] - select Battlestations: Pacific from the drop-down menu.
[[Category:Eidos Interactive]]
[[Category:Eidos Interactive]]
[[Category:Eidos Studios Hungary]]
[[Category:Eidos Studios Hungary]]

Revision as of 04:55, 30 July 2009

Template:Infobox

Battlestations: Pacific is the sequel to Battlestations: Midway. Unlike Midway, Pacific is designed to run on high-performance PCs, so a computer capable of running Midway may not be able to run Pacific.

There are many changes from Midway to Pacific. There are several new modes and playable aircraft, as well as several minor changes such as improved graphics and sound, as well as improved gun lights that now show how much longer a gun has to reload for. Planes are considerably less manoeuvrable and can fly considerably higher than before.

Kamikaze aircraft make their first appearance here, and although crashing a non-kamikaze plane into a target causes minimal damage, a single kamikaze aircraft can destroy a landing vessel. Various screens have been vastly simplified - the repair screen has been reduced considerably, and the Tactical Map has larger and more stylish icons.

Template:Continue Nav

The community at large remains divided, with some claiming that its spirit has lost since Midway - citing particularly the aircraft automatically replenishing their weapons (though this can be toggled on and off) and semi-automatic aiming that proved controversial with many well-established players. Others cite the positives and maintain that the game is a success. A recent poll on the main site has revealed that 32% of voters were overall impressed by the demo (15% claimed it was perfect, 27% said it was very good, 10% said that it was average, and 16% disliked it).

Although the community remains divided, a lot of players strongly believe that the game is an overall improvement from its previous incarnation.

Be aware that while the game makes a few efforts to remain accurate to history, this guide does not. Invariably, data presented here may or may not be historically accurate. Please do not attempt to correct this information, as this guide's purpose is to follow a video game, and not be a tried-and-true encyclopedia. Modifications from history include the G4M Betty carrying an unreasonable payload and having far more armour than in reality, and some ship types being misrepresented.

Demos

A single player demo was released for Battlestations Pacific, featuring three maps: Divine Winds of Leyte, a Siege Mode map, and an Island Capture map. Neither the Xbox 360 nor the PC version have multiplayer functionality, nor do they have a method of saving controls: as soon as the game was shut down, the controls would reset.

The first patch for Battlestations: Pacific has been released. Various changes can be read here.

Two DLCs are available for Battlestations: Pacific. The first is the Volcano Island map pack, which includes two new maps. The Mustang pack includes new units - the P-51 Mustang, the Kuma-class Torpedo variant, and both the Montana and Super Yamato-class battleships, among others.

Table of Contents

edit

† - Requires the Volcano Map Pack
‡ - Requires the Carrier Map Pack

External links