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==Catapult== | '''Bold text'''==Catapult== | ||
*Requires the Mathematics technology. | *Requires the Mathematics technology. | ||
attack 3 defense 1 movement 1 cost 20 | |||
==Legion== | ==Legion== |
Revision as of 01:34, 12 August 2008
Building units in Civilization Revolution is essential to expanding your empire and defending your existing cities.
Settler
On Warlord and above, you will start with a single Settler unit with which to found your capital city; on the Chieftain difficulty, your capital will be founded automatically at the start of the game.
Later in the game settlers are used to found new cities. A city may only produce a settler if it has a population of three or more.
Attack | Defense | Movement | Cost | Prerequisite Technology |
---|---|---|---|---|
0 | 0 | 2 | 20 | City Population 3+ |
Warrior
The first attack unit you will be able to build. A Warrior unit will be available as soon as your first city is built.
Attack | Defense | Movement | Cost | Prerequisite Technology |
---|---|---|---|---|
1 | 1 | 1 | 10 | N/A |
Horsemen
Good at exploring the land in the early portion of the game.
Attack | Defense | Movement | Cost | Prerequisite Technology |
---|---|---|---|---|
2 | 1 | 2 | 20 | Horseback Riding |
Archer
Nice early defense unit.
Attack | Defense | Movement | Cost | Prerequisite Technology |
---|---|---|---|---|
1 | 2 | 1 | 10 | Bronze Working |
Bold text==Catapult==
- Requires the Mathematics technology.
attack 3 defense 1 movement 1 cost 20
Legion
Cheap early offense unit.
Attack | Defense | Movement | Cost | Prerequisite Technology |
---|---|---|---|---|
2 | 1 | 1 | 10 | Iron Working |