This is the first game in the Croc series. For other games in the series see the Croc category.
Croc: Legend of the Gobbos | |
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Developer(s) | Argonaut Software |
Publisher(s) | Fox Interactive |
Year released | 1997 |
System(s) | PlayStation, Sega Saturn, Windows |
Series | Croc |
Designer(s) | Nic Cusworth |
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Genre(s) | Platform |
Modes | Single player |
Rating(s) |
Croc: Legend of the Gobbos known as Croc! Pau-Pau Island (クロック! パウパウアイランド?) in Japan, was developed by Argonaut Software and published by Fox Interactive in 1997. It was created and released for PlayStation, Sega Saturn, and Windows in 1997 and remade for the Game Boy Color in 2000.
Croc is a third-person, 3D platform game that stars a crocodile named Croc who seeks to save the Gobbos from Baron Dante. The game is pretty much all day and takes the player to several islands, with his job to find and save as many Gobbos (little furry creatures with big eyes) as possible and defeat the level bosses which occur every half. This is no easy feat though, for Baron Dante has set his henchmen (Dantinis) around every island you visit. They can be dispatched, but only temporarily, with a blow from your tail.
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Japanese cover.