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{{Header Nav|game=Diddy Kong Racing}}
{{stub}}
{{Game
There exist several codes and gltiches in '''Diddy Kong Racing''':
|completion=3
|image=Diddy Kong Racing Box Artwork.jpg
|title=Diddy Kong Racing
|developer=[[Rareware]]
|publisher=[[Nintendo]]
|year=1997
|systems={{syslist|n64}}
|ratings={{ESRB|KA}}
|genre=[[Racing]]
|players=1-4
|modes=[[Single player]], [[Multiplayer]]
|series=Donkey Kong
}}
{{game disambig||the [[Nintendo DS]] game|[[Diddy Kong Racing DS]]}}
'''Diddy Kong Racing''' is a kart racing game for the [[Nintendo 64]]; released in 1997 it became the fastest selling video game of all time, selling 800,000 copies in two weeks. The game is [[Rareware]]'s take on the ever popular kart racing genre, popularised by [[Super Mario Kart]] on the [[SNES]], and includes a number of Rare's signature characters. What sets it apart from the traditional kart racer is its adventure mode, where players drive, hover or fly through a series of worlds, unlocking subsequent courses as they complete those prior. The game features twenty racing tracks, four battle arenas and a number of boss challenges whereby the player must beat a single island denizen in a one-on-one race.


==Story==
==Codes==
Diddy Kong Racing begins with an evil, space-faring pig named Wizpig invading the peaceful Timber's island where the game's main characters reside. In order to defeat Wizpig the allied heroes must complete a series of races in the island's varied domains, each one culminating in a challenge from the area's boss. Timber Island's greatest racer, Drumstick, challenged Wizpig and failed, being transformed into a frog as punishment and leaving the island's fate to those less suited.
{{spoiler}}
Under options, there will be a magic codes section. In that section, many codes can be entered that allow occurances in the game that do not usually happen. A few of those codes are listed below:
*ARNOLD - Large players
*BLABBERMOUTH - Changes horn sounds
*BODYARMOR - All balloons are yellow
*BOGUSBANANAS - Bananas reduce speed
*BOMBSAWAY - All balloons are red
*BYEBYEBALLOONS - Weapons are disabled
*DODGYROMMER - Rom checksum
*DOUBLEVISION - Two players can use the same character
*EOLAOBFENRLONE - Free Balloon
*FREEFORALL - Fully powered-up balloons
*FREEFRUIT - Start with 10 bananas
*JOINTVENTURE - Two-player Adventure
*JUKEBOX - Adds Music Test to the "Audio Options" menu
*NOYELLOWSTUFF - Bananas are disabled
*OFFROAD - Four wheel drive
*OPPOSITESATTRACT - All balloons are rainbow
*ROCKETFUEL - All balloons are blue
*TEENYWEENIES - Small players
*TIMETOLOSE - Computer is better (Ultimate Artificial Intellegence)
*TOXICOFFENDER - All balloons are green
*VITAMINB - Unlimited bananas
*WHODIDTHIS - View Credits
*ZAPTHEZIPPERS - No zippers


{{ToC}}
==Glitches==
{{Donkey Kong}}
[[Image:Diddykongglitch2.jpg|315px|thumb|Eight screenshots of the glitch. For more information, click the image]]
Few glitches have been found in Diddy Kong Racing, which is in contrast to other games from its time period. However, there is one prominent glitch which can acutally launch the player up out of the game's boundaries. It can be done as follows:
#Go to "Magic Codes", and enter the codes "FREEFORALL" and "ROCKETFUEL".
# Go to the course "Greenwood Village".
# Before coming to the first zipper, use a rocket. Any combination of rockets and zippers may be used, as there are two balloons in the area.
# Aim for the well at an angle.
# The moment that kart hits the well, pushing the joystick very far to one direction.


[[Category:Rareware]]
If it worked, the player will hit the well hard enough to bounce off the its edge and into the air over the buildings. After going over the buildings, the player will fall into an infinite blue pit, and automatically be sent back to the beginning of the stage.
[[Category:Nintendo]]
(Note: The best player for this glitch is Tiptup.)
[[Category:Racing]]
[[Category:Single player]]
[[Category:Multiplayer]]
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