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The Monk is the main healing class of Guild Wars. A monk employs divine magic to either heal or protect allies, or to smite enemies. When a monk smites an enemy, it is considered "holy damage", and is therefore more powerful against the undead. | The Monk is the main healing class of Guild Wars. A monk employs divine magic to either heal or protect allies, or to smite enemies. When a monk smites an enemy, it is considered "holy damage", and is therefore more powerful against the undead. | ||
== Attributes == | ==Attributes== | ||
'''Divine Favor (primary)''' | '''Divine Favor (primary)''' | ||
:Divine Favor increases the healing abilities of a monk by giving a small healing bonus for each level for all monk spells that target allies. | :Divine Favor increases the healing abilities of a monk by giving a small healing bonus for each level for all monk spells that target allies. |
Revision as of 04:57, 5 August 2007
The Monk is the main healing class of Guild Wars. A monk employs divine magic to either heal or protect allies, or to smite enemies. When a monk smites an enemy, it is considered "holy damage", and is therefore more powerful against the undead.
Attributes
Divine Favor (primary)
- Divine Favor increases the healing abilities of a monk by giving a small healing bonus for each level for all monk spells that target allies.
Healing prayers
- Healing prayers increase the time or amount that a healing spell is effective for.
Smiting prayers
- Smiting prayers increase the time or amount that a smiting spell is effective for.
Protection prayers
- Protection prayers increase the time or amount that a protection spell is effective for.