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{{All Game Nav|game=Guild Wars}}
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The Monk is the main healing class of Guild Wars.  A monk employs divine magic to either heal or protect allies, or to smite enemies.  When a monk smites an enemy, it is considered "holy damage", and is therefore more powerful against the undead.
The Monk is the main healing class of Guild Wars.  A monk employs divine magic to either heal or protect allies, or to smite enemies.  When a monk smites an enemy, it is considered "holy damage", and is therefore more powerful against the undead.


== Attributes ==
==Attributes==
'''Divine Favor (primary)'''
'''Divine Favor (primary)'''
:Divine Favor increases the healing abilities of a monk by giving a small healing bonus for each level for all monk spells that target allies.
:Divine Favor increases the healing abilities of a monk by giving a small healing bonus for each level for all monk spells that target allies.

Revision as of 04:57, 5 August 2007

The Monk is the main healing class of Guild Wars. A monk employs divine magic to either heal or protect allies, or to smite enemies. When a monk smites an enemy, it is considered "holy damage", and is therefore more powerful against the undead.

Attributes

Divine Favor (primary)

Divine Favor increases the healing abilities of a monk by giving a small healing bonus for each level for all monk spells that target allies.

Healing prayers

Healing prayers increase the time or amount that a healing spell is effective for.

Smiting prayers

Smiting prayers increase the time or amount that a smiting spell is effective for.

Protection prayers

Protection prayers increase the time or amount that a protection spell is effective for.