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m (added axe skills)
 
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{{Header Nav|game=Guild Wars}}
{{Header Nav|game=Guild Wars}}
[[Image:Guild Wars warrior icon.png|120px|right]]
Powerful melee class. Warriors' skills are increased by adrenaline, gained during combat. The Warrior is the only core profession in the game that is melee. They use either axes, hammers or swords as their weapons. Axes and swords only require one hand, leaving room for a shield in the other hand. Warriors are effective at dealing damage and tanking. They have two pips of energy and a maximum of 20 energy.
Powerful melee class. Warriors' skills are increased by adrenaline, gained during combat. The Warrior is the only core profession in the game that is melee. They use either axes, hammers or swords as their weapons. Axes and swords only require one hand, leaving room for a shield in the other hand. Warriors are effective at dealing damage and tanking. They have two pips of energy and a maximum of 20 energy.


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==Armor==
==Armor==
Warrior armor has a maximum armor of 80 and an inherent +20 versus physical damage. Runes and insignias can be added to each piece providing additional bonuses.
Warrior armor has a maximum armor rating of 80 and an inherent +20 versus physical damage. Runes and insignias can be added to each piece providing additional bonuses.  A full set of warrior armor includes a helm, hauberk or cuirass, gauntlets, leggings, and boots.  Armor can be obtained through armorers and collectors.


==Skills==
==Skills==
{|{{prettytable}}
{{details|Guild Wars/Warrior/Skills|skills}}
!Icon!!Skill!!Type!!Cost!!Activation!!Recharge!!Description
 
|-
|||Agonizing Chop||Axe Attack||6 [[Image:Guild Wars adrenaline.png]]||1||||Deals +# damage. Interrupts an action if target foe has a Deep Wound.
|-
|||Axe Rake||Axe Attack||5 [[Image:Guild Wars adrenaline.png]]||||||Deals +# damage and inflicts Crippled condition (15 seconds) if target foe has a Deep Wound.
|-
|||Axe Twist||Axe Attack||5 [[Image:Guild Wars adrenaline.png]]||||||Deals +# damage and inflicts Weakness condition (20 seconds) if target foe has a Deep Wound.
|-
|||Cleave||Elite Axe Attack||4 [[Image:Guild Wars adrenaline.png]]||||||Deals +# damage.
|-
|||Critical Chop||Axe Attack||5 [[Image:Guild Wars energy.png]]||1||15||Deals +# damage. Interrupts an action if you land a critical hit.
|-
|||Cyclone Axe||Axe Attack||5 [[Image:Guild Wars energy.png]]||||4||Deals +# damage to all foes adjacent to you.
|-
|||Decapitate||Elite Axe Attack||8 [[Image:Guild Wars adrenaline.png]]||||||Deals +# damage. Inflicts Deep Wound condition (# seconds). Automatic critical hit. You lose all adrenaline and Energy.
|-
|||Dismember||Axe Attack||5 [[Image:Guild Wars adrenaline.png]]||||||Inflicts Deep Wound condition (# seconds).
|-
|||Disrupting Chop||Axe Attack||6 [[Image:Guild Wars adrenaline.png]]||||||Interrupts an action. Interruption effect: interrupted skill is disabled for +20 seconds.
|-
|||Eviscerate||Elite Axe Attack||8 [[Image:Guild Wars adrenaline.png]]||||||Deals +# damage. Inflicts Deep Wound condition (# seconds).
|-
|||Executioner's Strike||Axe Attack||8 [[Image:Guild Wars adrenaline.png]]||||||Deals +# damage.
|-
|||Furious Axe||Axe Attack||5 [[Image:Guild Wars energy.png]]||||6||Deals +# damage. Gives you 3 strikes of adrenaline if blocked.
|-
|||Keen Chop||Axe Attack||3 [[Image:Guild Wars adrenaline.png]]||||||Always a critical hit.
|-
|||Lacerating||Axe Attack||5 [[Image:Guild Wars adrenaline.png]]||||||Deals +# damage. Inflicts Bleeding condition (# seconds) if target foe is knocked-down.
|-
|||Penetrating Blow||Axe Attack||5 [[Image:Guild Wars adrenaline.png]]||||||Deals +# damage. 20% armor penetration.
|-
|||Penetrating Chop||Axe Attack||5 [[Image:Guild Wars adrenaline.png]]||||||Deals +# damage. 20% armor penetration.
|-
|||Triple Chop||Elite Axe Attack||5 [[Image:Guild Wars energy.png]]||||10||Deals +# damage. Also hits adjacent foes.
|-
|||Whirling Axe||Elite Axe Attack.||2 [[Image:Guild Wars adrenaline.png]]||||||Deals +# damage. Disabled for 15 seconds if blocked.
|}
{{Footer Nav|game=Guild Wars|prevpage=Ranger}}
{{Footer Nav|game=Guild Wars|prevpage=Ranger}}

Latest revision as of 18:31, 5 December 2008

Guild Wars warrior icon.png

Powerful melee class. Warriors' skills are increased by adrenaline, gained during combat. The Warrior is the only core profession in the game that is melee. They use either axes, hammers or swords as their weapons. Axes and swords only require one hand, leaving room for a shield in the other hand. Warriors are effective at dealing damage and tanking. They have two pips of energy and a maximum of 20 energy.

Since warriors have lower energy and number of pips compared to casters, many of their skills cost adrenaline rather than energy to use. Adrenal skill costs are measured in strikes of adrenaline. Each successful attack provides one strike of adrenaline. Taking damage of 25% of your maximum health also adds one strike.

Attributes[edit]

  • Strength (primary): Adds 1% armor penetration per rank.
  • Axe Mastery: Increases damage dealt and chance to inflict critical hits with axes.
  • Hammer Mastery: Increases damage dealt and chance to inflict critical hits with hammers.
  • Swordsmanship: Increases damage dealt and chance to inflict critical hits with swords.
  • Tactics: No inherent effect.

Armor[edit]

Warrior armor has a maximum armor rating of 80 and an inherent +20 versus physical damage. Runes and insignias can be added to each piece providing additional bonuses. A full set of warrior armor includes a helm, hauberk or cuirass, gauntlets, leggings, and boots. Armor can be obtained through armorers and collectors.

Skills[edit]

For more details on skills, see Guild Wars/Warrior/Skills.